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Posts
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Everything posted by Ormag
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A Special Thank You From Obsidian
Ormag replied to Shyla's topic in The Outer Worlds: Announcements & News
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Solo Isn't really the 'proper' way meant to be played, at least from a narrative perspective. Sure, devs should provide the mechanical means for the players to do a solo run, but they don't really need to go out of their way to make sure it makes sense storywise as well. You never talked to the companions or did you just accept them and leave them to rot in caed nua?
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Sorry, you can't have all the toys, some should remain unreachable so they can stay fresh and orignial for when you inevitably discover them. Makes no sense to introduce new races to a sequel too, since It basically means your watcher couldn't have belonged to that race in the previous game. For custom adventurers, maybe, but then again why not just give the unique race to a companion or a sidekick as they've been doing already
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It wasn't really an argument, because that suggestion was so ridiculous there's no discussion to be had. You could always stop playing videogames If basic gameplay is tedious for you. Doubt devs are going to sacrifice world building and believeability for the convenience of a few players who have poor memory. Your best bet would be to make your own 'awesome merchant' mod with every item in the game and upload it to steam workshop
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Except Jaheira (In fact most bg characters) and romance subplots were cringy. Funny that you mention a game with terrible itemization after talking about deadfire's. Most d:os 2 'encounters' are just initially invisible enemies popping up to ambush you. Difficulty in deadfire has been fine since the rebalance patches from last summer, have you tried not playing on story mode, PotD, various challenges, megabosses and even solo? Encounter design overall is fine too, even great in DLCs, especially in SSS and forgotten sanctum. Deadfire also does pay attention to small details. Following your example, eotens have double vision cones in stealh mode and various wisps and elementals have weirdly shaped ones Your only valid criticism is about the OST, yes they should hire a proper composer for the OST and let Justin Bell do rest of the general audio design.
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Portraits IV
Ormag replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
We need female aumaua portraits -
Inb4 the thread is locked
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Huh? why try to fix what bethesda ****ed up instead of ignoring it?
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i'd rather have an Arcanum spiritual successor™, or a Vampire the Masquerade game.
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Weirdest bug, at the best time.
Ormag replied to Nexus0's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Happened to me once when I was doing the act 2 sanitarium quest, happened right after I ''contacted'' the grand inquisitor. The flesh constructs just waited for me to kill them