I'm fine with "crafting" as long as it's more or less what we had in deadfire.
Being a full time Smith or an armorer makes no sense in a videogame where you are neither, but an adventurer.
Romances are cringe and have no place in a proper RPG, unless they are super subtle. Or well done, which won't happen unless they waste a considerable amount of time and resources on romances, which is a waste in that caste.