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Everything posted by Thulean
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"Other" Playable Species Poll
Thulean replied to Gecimen's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Minotaur, lizardmen and maybe some aquatic species. -
Swords were really rare because of the expense involved. I think most people fought with spears and axes. Hammers and picks would be very effective against plate armor as well though.
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Yeah, if you read Robert E Howards stories Conan always wore armor and carried sensible weapons when available. A lot of people seem to have the comic book, movie or Frazetta images of him in mind though when they think he ran around mostly naked.
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I wouldn't mind if it was just humans. I'd prefer it kept simple though. Beyond elves and dwarves maybe lizardmen or minotaur.
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The character concept looks great. I never really expected that they would use some outrageous stylized art or over sized weapons and ridiculous armor but it is good to see that confirmed. I hope the rest of the game is as 'toned down' as this.
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- project eternity
- chris avellone
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I voted yes to both. Perhaps it could even provide an interesting mechanic where after you defeat an enemy rather than finishing them off you could take them captive and sell them on the slave markets if you chose to play such a character. Of course if you took too many at once you would have to worry about them overpowering you or slitting your throat in the night. On the other hand one of the possible companions could be a slave you freed from someone else.
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Tropes vs Women
Thulean replied to Qorem's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Interesting choice of avatar there... -
How old is everyone?
Thulean replied to qstoffe's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
36. No favorite really. -
Kick it forward support?
Thulean replied to Dalliance5's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I vote 'no.' Profits should go into their next game. -
Experience for Killing Enemies
Thulean replied to Jojobobo's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I vote yes. Combat is the most important aspect of RPGs to me and I will most likely ignore the majority of the non-combat skills unless they also help in combat in some manner. Armor or weapon crafting for example. If we get xp for avoiding fights I really hope there is a way to turn that function off. -
Your opinion on mounts?
Thulean replied to hideo kuze's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I like the idea of mounts better than I do some kind of transit system which I find cheesy in fantasy games. Obviously not as fast though. I think they might clutter things up and you would also need to possibly implement a separate mounted combat system. I think it could be a nice touch though. -
Where is everyone from
Thulean replied to Sales101's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
New England -
If Obsidian + Kickstarter = ?
Thulean commented on Chris Avellone's blog entry in Chris Avellone's Blog
Isometric, turn-based, party-based RPG. Develop your own IP so you don't have to license anyone else. I would like to see a setting that is not done to death. 80's style cyberpunk, science fiction, old west, but really anything will work done in the old-school real RPG style. Of course if you want an established IP there are some fairly popular ones in the public domain. HP Lovecrafts Cthulhu stuff, Edgar Rice Burroughs Mars stuff(and with the John Carter moving coming out this will be even more well known) and most of Robert E Howard's Conan and Kull stuff come immediately to mind. But whatever you do for the love of the gods please, please, please avoid any sort of anime based art direction.