So, the most recent issue of BGamer, a Portuguese magazine that doesn't completely suck anymore, has Alpha Protocol on its cover.
And, on the magazine's insides there's a juicy new interview with Ryan Rucinski and quite a few screenshots and bits of artwork I don't recall having seen before. I don't know if any of the "new" stuff has appeared in other magazines.
Here's the info that I think is new or that is already known but still awesome:
Usually consequences aren't immediately apparent, and seem to be of the kind which determine how certain people and groups view your character.
the article indicates that there are four different weapon makers in addition to the four different weapons
weapon mods
location based damage. It doesn't mention if this includes limb crippling.
Hand to hand combat can be lethal or just leave people unconscious
Avoiding enemies can be tech based or stealth based
Artwork and screenies:
There's a bunch of portraits of people you'll meet in the game. These include the trenchcoat guy, a chick eating bubblegum and sporting round cleavage, a Germanic looking man with glasses and a scarf, the girl with purple hair, a big burly guy with a medal hanging from his neck, a business man, a guy with tattoos wearing a pink jacket, and a dirty and sleazy looking guy wearing an apron.
In the screenies I don't remember seeing there's Thorton about to kick a security guy in the face, Thorton getting on a ship with Cyrillic characters on it, Thorton about to stealth kill a guy with a slick looking knife, and the purple hair girl.
I think that's it. I'll try to find out if posting scans of the artwork is allowed.