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Pidesco

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Everything posted by Pidesco

  1. Where did you get the "gotcha" moments in System Shock 2? The closest thing to that in the whole game, is you walking along, and suddenly hearing someone from behind wailing something like"kill me" or just asking if you are lost. Besides, those moments only startle because of the mood set by the environment, and because of the genuine threat the enemies pose due to the damage they can inflict. Also, I have to disagree on the lack of narrative in System Shock 2. There are plenty of logs to be found detailing the characters and events within the Von Braun. Both the narrative detailing the fall of the spaceship to the Many, and the plot points that unfold while you are walking through the ship, are well developed and brought home through the competent writing, good voice direction and good acting.
  2. GalCiv II arrived today, and Empire should get here tomorrow, so a strategy rampage is nigh!
  3. System Shock 2 really doesn't do that at all. The scary there is all about sound, art, narrative and gameplay design. It creates a mixture of dread, helplessness, and dim hope rather well.
  4. Even when I was a kid I didn't think that was particularly good. Thinking about it in retrospect, it's really clear it was a crappy animated show churned out to sell bad toys. As far as I can recall, there were a lot of kid shows in the 80s that were better than that.
  5. Their servers could be fast, ninja like, magical servers, that it would still not justify a 60% price increase for a game. It just goes to show how brick and mortar retailers still seem to have most publishers' balls in a vice.
  6. I heartily subscribe what is said by Mrs Crimson.
  7. Why would anyone in Europe buy a game available in retail from Steam? I ordered my copy from the UK (should arrive tomorrow ), and it cost me 30€. The edition with the extra units is less than 40€, I believe. Edit: Actually, that's no longer true. The Special Edition now costs the same as the regular edition. The little bastards.
  8. I thought this episode was quite good in parts, for a change. The meeting between Danko and Mama Petrelli, in particular, was rather well done.
  9. How about equating you to Sean Connery in a red thong and thigh boots? Because that's how I will picture you now, forever and ever. Zed.
  10. So, how long until the stupid is modded out?
  11. What kind of retarded design decision is that? Is it a bug?
  12. It depends, really. Personally, I think strategy console games, like Tactics Ogre or Fire Emblem would work a lot better with a keyboard and mouse setup.
  13. I buckled and ordered this, for 30
  14. Well, Hironobu Sakaguchi, basically hasn't done anything interesting, ever, and he still got a top 10 spot. Which I predicted, by the way.
  15. BGamer. Yes, but you only get to see the cover on the website. Edit: Or rather, actually you get to see the first two pages of the article, which are useless.
  16. I'm not sure if that means you like it. I just listened to the album that's from and it was pretty forgettable. Of course, I am going senile. What do you mean, "going"? Don't tell me you forgot it again? It's the awesome riff, by the way.
  17. Yep, that's it. The blade is similar to the one in the following picture, except that Thorton's is longer.
  18. So, the most recent issue of BGamer, a Portuguese magazine that doesn't completely suck anymore, has Alpha Protocol on its cover. And, on the magazine's insides there's a juicy new interview with Ryan Rucinski and quite a few screenshots and bits of artwork I don't recall having seen before. I don't know if any of the "new" stuff has appeared in other magazines. Here's the info that I think is new or that is already known but still awesome: Usually consequences aren't immediately apparent, and seem to be of the kind which determine how certain people and groups view your character. the article indicates that there are four different weapon makers in addition to the four different weapons weapon mods location based damage. It doesn't mention if this includes limb crippling. Hand to hand combat can be lethal or just leave people unconscious Avoiding enemies can be tech based or stealth based Artwork and screenies: There's a bunch of portraits of people you'll meet in the game. These include the trenchcoat guy, a chick eating bubblegum and sporting round cleavage, a Germanic looking man with glasses and a scarf, the girl with purple hair, a big burly guy with a medal hanging from his neck, a business man, a guy with tattoos wearing a pink jacket, and a dirty and sleazy looking guy wearing an apron. In the screenies I don't remember seeing there's Thorton about to kick a security guy in the face, Thorton getting on a ship with Cyrillic characters on it, Thorton about to stealth kill a guy with a slick looking knife, and the purple hair girl. I think that's it. I'll try to find out if posting scans of the artwork is allowed.
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