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Leferd

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Everything posted by Leferd

  1. Revan will be in KotOR II. DS or LS, I doubt we'll see Revan's face.
  2. What a better way to establish yourself as a new character by killing off Revan. Make his redemption full circle.
  3. Not knowing the plotline, It would still make sense storywise.
  4. This is not a good idea. Why? Because it will make the game tedious. There is a direct inverse correlation between tediousness and fun factor. Games that are not fun generally do not sell well.
  5. Oh this is rich. Why do you post on a dead topic? irony: Why am i calling out a person for posting on a dead topic??
  6. Good interview. Very informative.
  7. Dude. Real men don't wear skirts.
  8. 13, I think you have to look at the design decisions regarding KotOR and the Fallouts. Fallout was designed with the hardcore rpger in mind. To be in character with the game, you had to think like a survivalist. Make decisions on what to carry and what to barter away. KotOR was designed to be a fun and cinematic rpg with an emphasis on adventure. BIO tried to do away with the tedium factor that is associated with more hardcore rpg's. Apples and Oranges.
  9. Ever been in a fight? You're in much better shape if you have your opponent on the defensive. The key to a good defense is anticipation. Attack before your opponent completes his attack.
  10. Single. All others look too gimmicky.
  11. Wil Wheaton apparantly did an impromptu audition for KotOR II.
  12. Actually I wasn't singling you out. But you're right...Cat-girls....Raaaorrrrr!!!
  13. *not surprised by the hateful homophobic remarks* You do realize that there was a gay romance in KotOR right?
  14. re: item crafting Is it still that only the pc can do it? Or can another party member with a higher repair skill be the 'tools monkey'?
  15. Can you give us any further assurances regarding skill balance/usefulness? Like: awareness, security, and others. Thanks.
  16. but...wouldn't that imply that Herve Caen is an incompetent CEO?
  17. No! No! Make it like Planescape: Torment's manual!!!
  18. Originally there were only two colors: blue and red. For ROTJ, the filmakers decided that green looked better against the desert backdrop of Tatooine.
  19. LiKe, no way bro! That SupersHadow dude so totAlly lays down the smack! And that's a fact Jack! www.supershadow.com THE IZZY ON THE PLIZZY! WORD.
  20. no i actually read it somewhere but i think it was fan fiction tho. i still cant remember tho. sometimes i do a google search for star wars stories and fan fiction. wait i think i found it on www.supershadow.com history of the jedi and sith. but from what ive heard that sight is not to be trusted always. but ya im pretty sure its there DUDE! www.supershadow.com is like so totally the most super awesome star wars site. EVER!
  21. These are some very good points. To add on to that, I think that Force Whirlwind was is one of the more cooler looking animations. That and Force Waving everyone to death does get boring...
  22. Repost: It's not so much that our suggestions could make an impact on KotOR 2, but whatever we suggest now could plant seeds into the ideas of future Obsidian games. Our ideas and debates with one another could very well spark debates within the developer ranks on how best to approach game making. So lets keep the debates going.
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