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Leferd

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Everything posted by Leferd

  1. Haha. Agreed. The man is just so full of himself. Let him write the story. Let him be the executive producer. But good grief!!!! --let someone else write the screenplay, edit, direct, and produce!
  2. Was obsessed with the OT in my teens. The prequels suck - but not fatally so. Read the early novels before I realized most were crap. Enjoyed the Zahn Trilogy and the Rogue Squadron books. Enjoyed the Rogue Squadron comic books. Read the Tales of the Jedi series of comics: KoTOR = lousy art and dialogue Dark Lords of the Sith = better Sith War = good epic type fun Redemption = recommended. an emotional story of personal redemption Also own Luke and Han in Hoth uniform and Boba Fett action figures. Enjoyed the X-wing/Tie Fighter Series of games. Enjoyed Rebellion SW tactical game despite its many bugs and flaws. Very Deeply enjoyed Bio's KoTOR. More so because of it living up to the spirit of the OT and having read the TotJ comics. I suppose that makes me a tweener: recovering nut/enthusiast Ender - I like your ideas for ep 1.
  3. Maria C, I guess...we agree. hmm...how odd.... ALTHOUGH, Bioware still drew directly from the the original story arc as a basis for their own story.
  4. "That's the plot of half the fantasy novels I've ever read.." I'm not trying to be flippant but....DUH! It's called the "Hero's Journey", or "Hero's Quest", or awww hell....go read Joseph Campbell's "Hero with a Thousand Faces" or watch/read "The Power of Myth". http://www.amazon.com/exec/obidos/tg/detai...=glance&s=books What made the original Trilogy so great as a story was that it was based on the worlds' cumulative mythology. Lucas (and other fantasy writers) took the familiar elements of hero stories and made it their own. This "Hero's Journey" is formulaic. It is copied over and over again. Why? Because it works. Because people become satisfied with it. Because it has lasted for as long as literature has been around. Bioware paid homage to Lucas who used Campbell's research who articulated the combined mythology of the different cultures of this world. I really happen to like the Rakata. Bioware did an admirable job conceptualizing this race --and reinterpreting the Hero's Journey. It's a shame Obsidian decided against using the Rakata. Lot of potential there. Edit: added link.
  5. puhleeze. KoTOR was a direct homage to the original trilogy. (which in itself was inspired from numerous sources: among them Joe Campbell and Kurosawa) Characters: It's safe to say that many of the character types resemble those from the trilogy. I have to assume we don't need to go there. Plot -Lightside: hero finds himself in situation of world (galaxy) shattering peril. Hero gets recruited to rescue damsel in distress. Hero discovers special talents. Hero undertakes training in remote world to learn skills. hero learns about the peril of going evil. Hero undertakes mission to destroy weapon of evil. Before hero does that, he undergoes personal revelation that turns upside down his own conception of the enemy. Hero is confronted with his personal demon and truimphs. Along the way, weapon gets destroyed by friends. Theme (lightside): Redemption. Han Solo redeems himself. Obi Wan redeems himself. Lando redeems himself. Darth Vader redeems himself. Revan redeems himself. Bastila redeems herself. Juhani redeems herself. Yuthara Ban redeems herself. Other characters redeem themselves. Puhleeze. KoTOR was designed from the get go to please fans of the original trilogy by making the game a direct homage to the trilogy. BTW: Elder Rakatans are kool. They too sought redemption.
  6. "However, I do agree that the new NPCs should be more origional then the ones in the first KOTOR. Not that the origional NPCs weren't interesting, but most of them had been done...you had your chewie look alike...your Obi-Wan (Joe lee), R2, C3PO that wasn't gay, Solo (Mission)......the only real origional characters were Bastilla, and Juhani" Well...maybe it was too obvious for your own good....but the whole idea of KoTOR was to redo the Original Star Wars Trilogy. The game wasn't meant or designed to be original at all. How people can connect the dots but not see the picture they drew, i don't understand at all....
  7. rakatans would definitely be an intriguing choice. they're certainly more interesting than selkaths, wookies, rodians etc. And I agree, the aztek analogy was a good one for...the one. however...an elder in this case make for a more interesting npc. perhaps as a non-jedi advisor type? Maybe not so much a playable npc as one you'd bring along on the ebon hawk to reveal more of the protaganist's journey along the way? A cross between a master vandar, jolee, and...egads! deckard cain?
  8. hmmm...an addendum: triCritical: Insecure with his street cred. Tries too hard but...Mostly harmless.
  9. I was being cheeky with that statement. Me and Volourn share that same problem. Oh the irony!
  10. re: flip flopper. Didn't Gaider tell you to shut *and i quote* 'the hell up' once? for just that thing?? I say "reasonable" because you don't seem to froth in the mouth and turn blue in the face when you're trying to make a point. Of course...Having reasonable points and having valid points are not necessarily non-mutually exclusive however
  11. Gromnir: A rough, smug, but fair critic. Ingenious writing style and like Socrates, a baiter of high skill and degree. Hades One: Nauseating. Grating. Entertaining in a good way. Volourn: Flip Flopper who at times is reasonable. Newc: Haughty and doesn't show much humor to compensate. But intelligent. EnderWiggin: Intelligent but is too much of a cowboy. Tendency to shoot without aiming. Karzak: Over the top and unreasable. Funny and witty. Sargallath: NOT original. Doesn't have Karzak's panache or Gromnir's cleverness. Atrocious writing style. Dense. But a personality nonetheless. btw...what happened to old old board personalities: mencar pebblecrusher and the one with that elf fetish...lanfear?
  12. Spending countless hours reading posts on gaming messageboards while contemplaiting going outside and playing ultimate frisbee.
  13. 1) Compelling NPCs with more interjections and perhaps debate 2) Good storytelling 3) When playing a darksider--make the evil options worthy of Vader. Nothing trivial or petty.
  14. BTW GWB actually did not get his master's degree at Yale. You certainly have a good grasp of the facts.... For you trivia buffs -Woodrow Wilson had a PhD from Johns Hopkins and a law degree from Univ. of Virginia. AND yes. Former Pres. hopeful Gen. Wesley Clark (1st in his class at West Point) and Bill Clinton are from Arkansas and both attended Oxford on a Rhodes Scholarship.
  15. "GWB is also the first President of the United States with a Masters Degree. He got it at Yale." Bill Clinton is NOT the first President of the United States with a Law Degree. He got it at Yale.
  16. my brother got hooked on rpg's because of kotor's story. that and the koolness that is jolee.
  17. well, considering the theme of the star wars trilogy was redemption(Han, Lando, Obi-Wan, Anakin/Vader...Ulic Qel Droma)... it would have been very inconsistent and unstatisfying if Vader did not go back to the light.
  18. Will "Delaware" (whether it is or is not KOTOR 2) be developed for a current generation platform (whether it is or is not xbox), or will it be developed for a next generation platform (whether it is or is not a next generation xbox)?
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