Jump to content

sorophx

Members
  • Posts

    3991
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by sorophx

  1. Katie Holmes?
  2. don't want to argue for the sake of arguing, in my experience the game is very light on reading or thinking. I surely expected a hell of a lot more from it. on the other hand, it was made for 3 cents, so I guess that's my fault for wanting a new Fallout when they barely had the money for a proper game
  3. well, I'm not satisfied with it just being an RPG, I need to stuff it inside a niche
  4. in the meantime, GWAR got a new singer.
  5. It's a lot like FT, but FT had better level design for the kind of game they were trying to make. W2 is all over the place, it doesn't know if it wants to be a dungeon crawler or an adventure game
  6. it's 4, I believe. 5 is for the other. poorer armor (the brown one)
  7. that's actually a really good deal, unless the game's source code and its license allow it to be repackaged into a different game with no dependencies from DF-9. assuming the source code is there only to enable people to mod the game, I bet there will be a lot of people willing to buy the game just for that
  8. hmmm, interesting. I do tend to have one ranger specialize in one skill, with a secondary skill with some (those that get more skill points per level up). but yeah, while I did have some skills at level 10 by the end of Act 1 in the Beta, I am not sure I can pull that off now
  9. I will share my wisdom with you all: it doesn't matter much what kind of team you make, because loot is random, skill checks of levels a lot higher than what you will most likely have at that point are very rare, and you get showered with XP. instead, focus on attributes, these are a lot harder to pump up (I believe there are 5 or so attribute shrines on the first map, so you could theoretically fix a skewed character as you progress). what I do usually is have each ranger specialize in one type of weapon: Assault Rifles, SMGs, Sniper Rifles, Shotguns - in that order, because in my experience ammo for the ones on the left is easier to find. so I always have two AR characters (Angela being the other one) - they always have enough ammo. one SMG character is a must, because SMG is easily the most powerful weapon in the early game, and there's a ton of 9 mm ammo in the wasteland. two bursts every round - yes, please. I do tend to have one melee guy in the beginning, but as the game progresses I turn him into Energy Weapons guy/gal. snipers are kind of ****ty in the early stages of the game because they lack good weapons. this will change as soon as you get access inside Ranger Citadel. also, in my experience a sniper build is the most difficult to get right, my snipers always end up gimped (it is possible to get your sniper to shoot twice in one round and have high initiative, but figuring out the proper attribute values for that makes my head hurt, and that could've been changed since Beta) but of course the amount of XP and the number of skill shrines is why you shouldn't worry too much about your skill point distribution. in the Beta I finished with Act 1 in mid-twenties. so you'll have plenty of skill points (don't forget to pump that Intelligence early). just don't spent it as soon as you get it! I constantly have at least 2 (preferably 4) skill points hanging on each character just in case I come across a challenge that I just can't pass by but don't have a high enough skill to complete.
  10. https://www.youtube.com/watch?v=gAd8Ls8Mwl4
  11. what bothers me is the way Quinn and Sarkeesian are being made champions, while they're the worst possible people to regard as role models
  12. BT remake was pretty cool, though
  13. that's an illusion. from what the beta had to offer I'd say Wasteland 2 is what Fallout Tactics should've been. in other words, it's a mix of Fallout and Fallout Tactics. it's nowhere near as complex a game as Fallout was, though
  14. because it's the best selling game on XBox360
  15. Receiver is one of the better shooters out there, even though it's a game made for a 48-hour challenge. still puts most shooters to shame
  16. Microsoft is optimistic and predicts it will recoup these 2.5B by June 2015, so yeah, for them it's a perceived win/win
  17. is it more like RAGE or Borderlands? not exactly the same, but what type of game it gravitates towards?
  18. because it's so different from NWN?
  19. I've heard really bad things about Destiny from friends who tried it. not that I care, I don't own a console, but if it ever comes to PC I won't be buying it, because -- Borderlands prequel
  20. Injustice is pretty cool. my favorite is Guilty Gear X, though.
  21. this is the droid you're looking for
  22. I have at least a dozen game I got for free from various promotions
×
×
  • Create New...