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pmp10

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Everything posted by pmp10

  1. I did play M&M and similar games and can honestly say that they were never as good as recent Elder Scroll games. Just like other old-school first-person dungeon crawlers their essence was grind by combat. Ever since BG/Fallout changed the way of handling storytelling and world interaction it's simply wouldn't work and that sub-genre died. On the other hand the more exploration and world-building focused Elder Scrolls series is still popular.
  2. AC:Revelations. Still a good game but a step back from Brotherhood. Controls have been improved but new gameplay additions have been poorly though-out. It's also not as content-rich as previous games.
  3. Then you run into the problem that any kind of fighter build becomes completely dependent on proper monster pulling. There are already far too many action-rpgs where one monster is a joke but two or more mean certain death. Maybe one day the devs will start to write some kind of group AI. Until then they will easily get by with properly adjusted cheating.
  4. You can't make the hero react to hits as the player is always outnumbered and would be constantly stun-locked. Oblivion occasionally induced some form of stagger on the player and it was annoying as hell.
  5. Bohemia CEO on DRM and piracy Just food for thought.
  6. Try "player.modav [block|blade] [+/- ammount of points]". Not sure on two-handed skill name tho.
  7. Will this be an actual beta or just a two day stress-test? Don't want to channel Morgoth here but I agree that wasting a week of download time and gigabytes of hard drive space for a 48 hours of lag-fest doesn't seem like a good deal.
  8. So how is the 'new' engine? Any changes regarding world separation, uncrossable mountains, lack of windows and time stops during conversations or mini-games? IIRC something was supposed to change.
  9. I think a better use would be to make a game that appeals strongly to fans of the IP gameplay while trying to expand the fanbase to appeal to newer gamers. Or, make a lower-cost game that aims strictly at a niche market and doesn't need huge sales to turn a profit. Unfortunately most publishers don't want to waste effort on niche markets. It makes more sense to burn the IP in an attempt to promote a new shooter than to make plenty of adjustment to enter a low-profit nostalgia-ridden and indie-overrun market.
  10. But thats exactly the point - when old fans start to complain they draw the attention of younger gamers. If you own a worthless IP you might as well put it to some use.
  11. Nothing to do with stalinism but with the viewer distance to the tragedy. As long as SW will refuse to show anything more drastic than frying anakin those numbers will not even have the weight of a statistic. And I doubt such techniques work well for universe-building. Since everybody wants to out-do the movie I imagine blowing up planets is almost common place by now.
  12. I wouldn't know if Bio can do 'dark' but why would they even try in the SW setting? The worst thing that seems to happen there is blowing up planets.
  13. This has nothing to do with the story itself but the way it was handled. You shouldn't break the flow of an action game with fetch quest, long exposition and moral choices.
  14. At least you can buy all DLCs. Some people still can't even get Lonesome road
  15. Wait - wasn't that 'though ethical choices' part of some other ubisoft project? Someone talked about decisions regarding human shields and sacrificing civilians to stop a suicide bombers.
  16. Uh no thats still an unnecessary annoyance. By that math 5 'friends' would result in a call happening pretty much every time you save the game.
  17. It's just too bad they wouldn't understand 'no' and keep trying. There is a point were trying to push an 'optional' content onto a player becomes a major annoyance.
  18. No.
  19. The Byzantines had a mass of political maneuverings, infighting, backstabbing and general fun and games going on. The Imperial Court, the Bureaucracy, the Nobility, the Soldiers, and that's only keeping to what was happening within the Empire. Take in the efforts of the Persians as neighbours... They also had the cold war and on/off border skirmishes and outright short wars over a few centuries. Something that the Sith Inquisitor should have a good handle on. So therefore, someone with knowledge of how that sort of stuff actually happens.. is more likely to produce an interesting setup then someone who has no clue at all. Every dark-age/medieval state has struggled with such problems. I just don't agree that there are any similarities between those and the sith empire. You can't just say that Byzantine Christianity is the same as Force worship and start copy-pasting. If you really need inspiration there are plenty of modern autocracies that would make for a far better model. That's mostly a result of Crusader propaganda and a very long history. Most western kingdoms couldn't even dream of the sophistication and organization of byzantine state and so they didn't comprehend it fully. If we were to examine 1000 years of history of say France or Britain their history has seen as much civil strife as Byzantium.
  20. I really don't see why Byzantine History should be at all relevant to the Inquisitor storyline. The only things Byzantines and Sith had in common is that they were ruled by an emperor.
  21. It's a regular crack. Just as removing any other DRM it violates EULA and can cause problems with cheats protection and game updates.
  22. Bastion is on sale for half-price.
  23. So in an essence a World of Mech? Was hoping for something more.
  24. That's possible but I still think development time unusual. Obsidian is after all a company that made it's position on sequels reusing assets and technology. It also seem to clash with the rumors of free2play or iphones/XBL games which should take less time to develop.
  25. Correct me if I'm wrong but if the 3-projects rule holds true then the last time we knew what all 3 were was before AP release. That would mean that currently the oldest project is in production for well over a year and still has not been announced. Seems like plenty of time for canceling a project and starting a new one.
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