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WorstUsernameEver

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Everything posted by WorstUsernameEver

  1. Finally managed to help a Lautrec look-alike and his buddy to kill the Four Kings then proceeded to summon my own sunbro and whooped them (well, at our second try anyway, first time wasn't well-coordinated and I wasted too many Estus Flasks on the road).
  2. Jesus Christ hosts, don't forget to put on that ****ing Artorias ring before fighting the Four Kings! DON'T D:
  3. I interpret that as you not looking at their forums (or heck, even on their Twitter feed) and missing the fact that they're releasing monthly updates and have just released another one recently.
  4. In the latest episode of WorstUsernameEver Plays Dark Souls: I've reached Anor Londo, and I'm killing those big guardian-things to get to the chests they guard. I always hit those first though, because Sen's Fortress taught me about mimics.
  5. Maybe it brings other companies shame to see how crappy a port EA can shove us (seriously, that demo was one of the buggiest pieces of software you find) down our throat? And they all wanted to be able to do that... ??? I wouldn't call the port crappy at all, especially considering we're writing on Obsidian Entertainment forums, and they've produced far worse PC versions. I still don't see anything competition-shaming about their brawler-like combat. It's smooth sure, but it seems in many ways like Mass Effect 2: competent but utterly inferior to games that fall squarely in the genre. EDIT: I'm talking only based on the demo of course.
  6. IGN's review barely has any factual information inside, so it's hardly useful from that point of view too. It talks about "competition-shaming gameplay", but doesn't explain exactly why.
  7. No, generally speaking magazines follow pretty much the same template as big online websites. There are few exceptions like EDGE, but that's it. "Competition-shaming" is a big bold, though. I honestly don't see in what way this is, say, superior to Mass Effect 2 which had competent if repetitive third-person shooter combat, or Dark Souls, which has the best statistics-melee combat interplay I've seen so far, and some of the best loot I've seen in years.
  8. Overhyped? I'm fairly sure NIER flopped commercially and critically.
  9. My knowledge of Jessica Chobot starts and stops at two things: 1) she's famous (?) for having been photographed licking a PSP suggestively 2) she works at IGN. I don't really understand how she ended up doing voice acting.
  10. I remember reading that it's 2 discs, one with the game and the other with all the DLC.
  11. Unless Obsidian really https://twitter.com/#!/Obsidian_Ent/status/164099763011194881]wants us to lose weight[/url]
  12. Yet we still won't get Investigations 2. Well, CAPCOM has never outright denied that they'll localize it/maybe release it as a download for 3DS in the future, so there's always that glimmer of hope.
  13. Playing some Portal 2 and Dark Souls.. need to lift my curse in the second
  14. http://www.famitsu.com/news/201201/29009127.html]Ace Attorney 5 announced. Platform currently unknown.[/url] Well, guess I have something to look forward to, assuming it arrives in Europe/NA.
  15. I'm not sure why you keep quoting that bit as if it's supposed to prove that it's not South Park. Again, that was before South Park was announced. Licensed property that no one would turn down -> South Park. P.S. : South Park is not an action-RPG.
  16. The mystery-licensed project Feargus was talking about was South Park. P.S. : The game wasn't announced when Feargus gave that interview, the timing of the announcements matches (wanted to announced it at E3 but they ended up announcing it later in 2011, in December) and Feargus even used pretty much the same words when he commented that Parker & Stone came to Obsidian to ask them if they wanted to do the project. I don't remember where it was said that the other project is a new IP, C2B/Funcroc/Flouride would probably be able to tell you tho'.
  17. I think you should try Iorveth path on the go, it gives a bit more satisfaction than Roche's one. But if you are bored with the game, skip it and do it when you will replay the game again from the start. I'm not bored with the game, but it looks like there will be some more new content if I wait a couple months. That strikes me as a good reason to play something else for a while. I have DE:HR, Portal 2, Arkham City, and Skyrim waiting for me at the moment. I'm thinking that I'll start with Deus Ex. So, opinions on the writing? Did you find it as annoyingly misogynistic as the original, or think they made progress (like I do)? I'm curious.
  18. Soldiering on in Dark Souls, I finally got to the Depths. Should be fun. Also started Portal 2.
  19. I'm not too big on the specifics, so you probably shouldn't ask me. Judging by all the delays and the FFXIII post-mortem, there was a remarkable lack of planning. The kind of thing that would lead to the cancellation of the project for developers that are smaller and can't afford to throw resources after resources like Square Enix can and does, and that don't have a flagship franchise as big as Final Fantasy.
  20. Well, from what I remember people on the team didn't have an idea of how the game would play for a long time, and Square pushed a plan for a lot of tie-ins, in-the-same-universe game without.. actually planning the universe and what the game will entail first.
  21. I don't think Obsidian has quite that contractual power when it comes to approving marketing plans. If I were them, I'd probably try to learn from the Bethesda experience (their PR is some of the best of the industry, have to hand it to Pete Hines), and try to ask for something at least a little similar, check a little bit more what they do with the budget. Of course, I never really got the chance to see one of their contracts, so these are pretty much just clueless assumptions.
  22. It's much much more varied, both in terms of regular missions and side missions (well, the handcrafted ones anyway, the others all pretty much follow a certain pattern). Mechanics haven't been changed that much, though you generally have more options to tackle your objectives.
  23. I never had problems with hit detection and spacing in the demo. Honestly Dark Souls (and the other games you've cited) seem like bizarre comparisons anyway, seeing as they have vastly different design goals. If anything, the accessible-yet-deep combat (and yeah, from what I'm seeing so far, they've accomplished that without problems, better than.. p. much every other RPG developer) seems to be Reckoning's only strong point.
  24. Yeah, sorry if I was unclear, I don't think there will be any other DLC other than Treasures of the Sun. Furthermore, the Square Enix guy in charge of both the full title and the DLC now isn't working there anymore. I honestly have no idea if Square Enix has more plans for the franchise as a whole, but I'm doubting we'll see anything more for Dungeon Siege III proper. Ofc, this is just my speculation and I have no insider source or know anything more than you do, so unless the developers state something similar, it doesn't ultimately hold much value.
  25. Just finished Assassin's Creed II. Not sure if I agree the story was tight in any way (characters were decent but the plot.. ahahah so bad). The bad Italian pronunciation was kinda charming (ironically the citizen NPCs have barks done by Italian voice actors.. kind of jarring hearing them next to the main characters, who in the best of occasions still **** up the prosody), the setting very well realized, and the gameplay night and day compared to the very repetitive first one. I was a bit prejudiced on the Assassin's Creed IP considering the first one was boring to me despite the hype (plus on PC it had an always-connected DRM solution), but I think I'm going to get the later installments in the future, had a jolly good time with Ezio.
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