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obyknven

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Everything posted by obyknven

  1. Other historical "unbelievable" armor. Traditional Indian spiked armor.
  2. this http://www.youtube.com/watch?v=E_UNVmEJZ04 or even this http://www.youtube.com/watch?v=qeI8capzuqs
  3. I love this videos. Methinks the devs should look at them. It can give them ideas. Better yet, let htem hire those guys to do mo-cap and battle coreography for them. Better this http://www.youtube.com/watch?v=i2ZzYuDTaTE
  4. Another swords without crossguard . Shashka Yatagan Used without shield http://www.youtube.com/watch?v=C4_PWKOCz0U&hd=1
  5. Oh You. Mikean swords Celt's sword Saxon sword Italian "Cinquedea" sword
  6. Many histoical armor have impractical design. For example this Weigtn 60 kg And was probably used by charioteer. So it WAS practical for a guy who didn't need to be mobile on his own feet. This is just a guess. Actually we don't known how they use thus armor. In any case, massive shoulder pads were severely hamper movement.
  7. In my opinion best fantasy armor design from these artists. http://www.waynereynolds.com/ http://www.olivierledroit.com/ http://diterlizzi.com/home/
  8. Many histoical armor have impractical design. For example this Weigtn 60 kg
  9. Armor changed, evolved and improved over history of humanity and there are a few factors that had a tremendous impact on this evolution. • The development of different types, and more effective weapons: Weapons such as swords, spears, daggers and polearms all changed over the centuries, in part to achieve effectiveness against armor. The longbow and crossbow were very effective against varying armor types and new armor had to be developed to counter these weapons. This changing and evolving between weapons and armor were what could be called an arms race – weapons would improve then armor would improve then weapons had to improve and so on. • Developments in metal working skills – as we moved out of the bronze age and into the iron age the new ways of working with metals made stronger armor and gave armies technologies to make more effective armor. • Changing philosophies and cultures – these things also had a big impact on how armor changed. • Tactics and warfare paradigm change • Social formations changing • Fashion change • Theater of war ( landshaft, climate etc) • Gunpowder eventually put an end to armor Realistic armor and weapon can be only in Historical setting. It's impossible in fantasy setting with magic, weird cultures and races. You just can't take into account all of the factors. P.S. Your eclectic mix from Early Medieval armor and Renaissance weapons make me lol.
  10. This tread is excellent example of Stockholm syndrome. Western society so sick. Looks like social form of AIDS.
  11. Because it lies both in Europe and Asia, obviously. Then select according to whether you are from the European parts or the Asian colonies, duh. Insidious foreigners trying to dissolve Russia. Russia don't have colonies, duh
  12. Varg the best candidate to become Minister of Culture. http://www.burzum.or..._europe03.shtml
  13. Hadije Tajik has become Norway’s new Minister of Culture. http://www.tnp.no/norway/politics/3227-radical-changes-in-norways-new-cabinet She has already made public her programme for the next few months and pointed out that cultural diversity should become an inalienable part of Norway’s everyday life. And, how much does she really know about Norwegian culture? Even without a background that is incompatible with Norwegian culture, how much knowledge and feeling can she bring to the post at 29 years of age? Isn't the position about heritage and history? Wouldn't it help to have lived some first? Norwegians hate their own country that much? Self-guilting and self-loathing behaviors are destructive.
  14. Having a realistic approach to armors in a game would simply be boring.
  15. Orchestral music is today overused and boring. Do want ambient http://www.youtube.com/watch?v=UZGLDV6rwjo&hd=1
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