Jump to content

Orogun01

Members
  • Posts

    3913
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Orogun01

  1. I remember that game, mostly because of the chainsaw sword.
  2. Can I ask you what your'e basing this analysis on? I didn't realize there was such a gap between Putin and the FSB, I always thought that was for plausible deniability
  3. Nah, I rather prefer the AI on the first FEAR, the joy of foiling their attempts at flanking me and when they would outright refuse to go after you when you were waiting in ambush. Plus sticking people to walls with the HV Penetrator. Fond memories of that game... All those moments (Nonek.jpg)
  4. I thought he did a good job on Tombstone.
  5. See, not the same but still enough of a similarity to call you Sarcastamus. Tells us your predictions, plz.
  6. he still is anime emo elf... I remember when screenshots of the character were first released, and seeing Fenris' resemblance to your stereotypical JRPG protagonist, I made a joke about how he was probably "some angst-ridden pretty-boy with a comically oversized two-handed sword just waiting for the right woman to soothe his anguished soul." Well, guess what? That's the character we got. I mean, how bad is your writing when a character's entire personality is predictable by sarcasm? You didn't guess that he would have glowing tattoos.
  7. To be fair, Sera as a character is 10 cups of puke before you actually get to something with substance...other than the puke. What am trying to say is that there are some good points to her but are hidden behind what happens to be a taste repellent...like puke.
  8. Religion and mythology; the monomyth in general, they tell the story of humanity. We empathize with the struggles of the hero as we have gone or are going through similar feelings. Still, my struggles at my new job hold nothing to killing monsters but I'd like to think that I would handle an angry customer better than Perseus.
  9. You're making me want to geek out and start talking about all those movies, like Jason and the Argonauts...or Hercules...or Gulliver's travels...heck even the flash Gordon remake. Great, now I need to make some friends that are up for an evening of watching old movies.
  10. I think the problem to my mind is that if we're talking a historical position, words like "outdated" and "timeless" are ultimately useless in understanding the context of the game. Its trying to play the game as if it was a modern game which is always going to be outdated (unless you played the game and have fond memories of it back in the day, in which case it is timeless). In a larger context, though, what is being lost is the...er...larger context. It bugs me to no end to see someone talking about fantasy/sci-fi film history who starts talking about unbelievable rubber masks, blue screen halos etc. Yes we all know that there are actors who couldn't turn the wheel to match the backscreen projection to save their lives - that's why it was mocked in Airplane! But ultimately that has nothing to do with the history. Yes, you could argue that Jack Pierce's makeup effects in FRANKENSTEIN is subpar to what's been done today, or that Kenneth Strickfadden's machines don't make any sense. But it fails to understand the context of the time. If you're going to talk about a game in a historical context it needs to be compared to other games in its historical context. Read an eviscerating review of Sega's ETERNAL CHAMPIONS - a really fun game at the time IMO [Timeless! ] that was a knock off of Mortal Kombat and Street Fighter II in the Genesis era. The review was hung up on how poorly the game looked against the arcade versions of MK and SFII (instead of their Sega ports). The context of the game was lost - so it was understandable why the reviewer was mystified about the game's popularity at the time of its release. Oh yes I agree that detail in reviews should be paramount and thus I reiterate that if someone is going to criticise a game then they should have first hand experience of it, and not simply parrot (as you say) a useless term. Though I'd argue that certain games such as Tetris are timeless, along with a good few fighting games of the period such as the original Streets of Rage. There are games so well crafted that they become timeless and there are games which have a generic appeal. I would compare it to film were you can see old movies and are still great because of the cinematography and the story or are entertaining because of the style. I do like all those old Ben Hur and Sinbad movies.
  11. The universe has conspired to prevent you from playing a horrible game. God exists and he is a PC gamer.
  12. "A man who speaks the truth will be chased out of nine villages."----Turkish proverb. Why just nine?
  13. Because culture, a sense of belonging and a national identity? I'm pretty sure give the trend of globalizing cultures and wiping out any identifiable traits has rendered those things worthless to many but a man must know where he comes from.
  14. Stealth is useless in combat and makes rogues a one use card, I rather they would give them more freedom within the battlefield to turn them into either a skirmisher or a scout. Both being good at ambushes but with the former fighting in close quarters and sowing chaos among enemies and the latter hidden from a distance taking out targets of value. With the disadvantage of being vulnerable once discovered.
  15. I'm describing one aspect of USSR life. And only suggesting that nothing is completely black or white. Was life better? For me and anyone in my family. No. Very much no. But for a great many people who have no basic stability and are struggling for basic living standards, yes it was. I used to hear stories of how life was better for my people back when the USSR existed, of how you could buy lunch with a coin and get some change back. The trade is the freedom of expression, ideology and choice. Now it seems like those things are going to be taken away for political correctness and because the wealthy will tolerate no competition.
  16. The truest sign of totalitarianism is that everything is political.
  17. I think they can pull off a flamboyant mutant that keeps acting like he's a dandy and not a mutant.
  18. I agree with the fact that it is necessary to learn programmer speak, my background is on character modelling and I absolutely resented learning programming. Yet I now see how it is useful both in communicating ideas and in translating mechanics and designs into logical programming and further breaking it down into each function. I would also recommend a bit of specialization, it is true that a lot of companies (specially lower end ones) require you to wear multiple hats but you should excel at some aspect of game development.
  19. I had a friend who believed he didn't like Ben Stiller movies, then I asked about each of his movie individually. Turns out he does like his movies, I'm only remembering this because it was The Secret Life of Walter Mitty that prompted that conversation.
  20. Well its starting to backfire now. The SVU episode has caused a backlash against the gaming press amongst major developers now, with high ups in Blizzard and Ubisoft coming out in favor now. It just seems like just a matter of time before the support leads to a spillover into the mainstream media. Plus, a lot of people won't know that the episode was loosely based on an internet controversy and the mainstream's memory has a short half life. Also if the mainstream is willing to believe that we talk in gaming puns who needs them? We can win without co-op.
  21. I think elitism exist within plenty of artistic endeavors; art itself its elitist, but there is the matter of taste and widening it. There are people who are tired of the mainstream and want something with more depth, so they go back and look over to games that had a lot more to offer than graphics. Or they do so because you don't need to be an academic to have an academic interest on some things.
×
×
  • Create New...