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mkreku

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Everything posted by mkreku

  1. Kid in a fridge, holy ****, Bethesda are so stupid!!1 Chess-playing, talking radscorpion, no problem, it's canon.
  2. This is an opinion I will never understand. The "exploration" and overworld travel of the old games was basically a combination of a progress bar and a random number generator. You clicked on a destination and watched a dot crawl across the map (the progress bar). Sometimes you had an encounter (the random number generator). That's it. How people can look back at that and miss it astounds me.
  3. The only thing that bugged me about the movement in the Assassin's Creed games were when you were fleeing in panic and all you wanted to do was run as fast as you could in a straight line away from your pursuers.. and then the stupid game suddenly believes you wanted to climb that chimney, perpendicular to the path you want. It was entirely possible to try to run in one direction and the game making the character run in almost the opposite direction. That sucked.
  4. You're arguing 2 + 2 = 5. No-one's interested in discussing on that level, but feel free to keep on giving yourself thinly veiled compliments and pretend we're not arguing with you because of your superior wit and intellect. I expect no less.
  5. So I started playing Dragon's Dogma PC today in my hungover state. It seems it's a very good port, perfect performance and enough graphical settings. That was the only bit worrying me about this release. Glad to see it fulfills every expectation. The actual game is pretty great too.
  6. That's the part of my statement you take issue with, really? Every widespread phenomena has some cultural and social importance, all you need to do to get that is to live in a country where piracy runs rampant. Heck, there are countries which would apply mods on a game, rebrand it and sell it under a different name - now that's genuinely harmful piracy, but denying its cultural impact on countries where it actually happens would be a little silly. Anyway, the bit of my statement you actually should have taken issue with is the bit which goes on about *what* kind of importance that is, in other words, opening up to western market before it even properly arrived, because that's based purely on anecdotal evidence and my own experience. Edit: We would never talk about Doom in school if a classmate didn't bring a floppy (floppies?) with a copy from his uncle, which then quickly spread around. Majority of the games which formed my childhood were pirated - not that we knew that'S even a thing back then. And a big part of early purchases from me and my friends were based on excitement for next installments of those games or at least games which were similar. I moved around quite a lot when I was a kid/teenager so I experienced more than a single collective where this happened. Naturally, I might have just gotten lucky and what I experienced might not have been an indicative of majority at all. I'm just calling you out on your bull****. You write all these words about cultural significance and preserving of blah blah, to justify not paying for other people's work. It's nauseating. It's just your opinion and it's worthless.
  7. That actually sort of brings me to the point that western videogames would have a lot more difficult time penetrating European and Russian market if it weren't for piracy. As it stands, when game shops were getting into these parts, we already knew our Ultimas, Dooms and Elder Scrolls and were extremely excited for next installments in these popular franchises. People have a tendency of reducing piracy into this evil movement of doom while completely omitting the cultural and social importance it holds to this very day. Source for the "cultural and social importance"? Would love to see the research behind that statement.
  8. Soon, my pretties, soon.. To my defense, it's only 30€ and I already own it on Xbox 360 so I know that it's good! Oh god, what have I done?!
  9. Actually, you don't shoot any endangered species at all in any of the games. They're pixels. Wusses.
  10. That's not the reason at all. The reason the Oculus Rift is so expensive is because they made the decision to go all in on the equipment. They are using very high definition OLED screens, headphones that are comparable to Sennheiser 700-something (pretty high end stuff), quality lenses, etc. Oculus Rift realized that their competition had already covered the cheap route and the medium route but there were no high end VR goggles. They simply decided to be that. Of course it's prohibitively expensive. But there will be others. The Vive, PSVR, Gear VR and more. There will be a headset for every price point. Oculus Rift just happens to be at the top of the heap.
  11. I finished Mad Max (so depressing ending!) and moved on to.. Dead Rising 3. I must have bought it in a sale or bundle somewhere along the line. It was capped at 30 fps by default but after removing that the game runs surprisingly well. I've played a couple of hours and it's been better than I expected.
  12. Silent Storm 3: Exactly the same combat/destruction as in the former games, but in an open world. The biggest weakness of the Silent Storms were the room sized levels. Everything else was great. Stalker 4: *sob* One of the best game series ever. I want more!! Fallout: New Vegas 2 (with some world building help from Bethesda): Get on it, Feargus! Gothic: Remastered: now with shiny DX12 graphics, smooth animations, max 3 crashes per hour (still an improvement), Gothic 2 controls. Did I just win an award for most unrealistic wish?
  13. Some people just need to have everything explicitly written out for them. That's OK too, no shame in that.
  14. It's the prettiest game I've ever played. That says something. The next step would be to make the map more dynamic, like Mad Max (I love how my car is like a monster of metal chewing through concrete and rubble) or Fallout 4 (some fights could be absolutely chaotic with cars exploding all around me while I was running for cover).
  15. Been playing Mad Max like crazy these last few days. It's one of those games I bought that ended up in the shadow of The Witcher 3 and Fallout 4. Undeservedly so since the game is awesome! I can't believe how great 2015 has been for gaming (for me)! The Witcher 3, Fallout 4, Dying Light, GTA V and now Mad Max.. all open world games of super high quality. 2016 is going to have to work hard to top this (although it starts of strong with Dragon's Dogma on January 15..).
  16. I'm playing Hot Air Balloon Simulator 2016.
  17. Well, I dropped 200 hours on this game before finishing it. But I have to agree that.. wtf is up with the story/quests. So many places are left un-used! There are vaults and villages and really interesting locations that are never touched by either quests or story. Just places with random named NPC's that you can't interact with. Why? New Vegas did this right. The story was way too restricted. I, too, wish we could either wage war or unite the factions (or at least try). Oh well. I also agree that the legendary modification of armour isn't what it could have been. I only used stat enhancing gear at the end since 15% less damage from mirelurks wasn't exactly tempting in the endgame.. I do wish there had been more different legendary gear to find that was already named (and somewhat more unique). It's a great way of rewarding exploration. They did this in places, just not enough. Other than that (ending on a positive note): I really loved the world. Best Bethesda has done so far. I loved being able to upgrade my weapons. I loved finding these random legendary beasts (even though that was mostly a positive at the beginning of the game). I had fun upgrading my settlements until it became a chore. I enjoyed levelling up and I'm impressed that I could get 80 levels in and still feel like my levels mattered (although I wish some skills weren't acquired so easily, like.. breathing under water indefinitely and not taking damage from radiation for one puny skillpoint early in the game). I loved the vertical exploration! I wish more games would let me both dive and climb (like the original Gothic) because it makes even a small world feel expansive when I know I can find things underwater and when I'm not forced to move in a 2D plane. I loved the new gunplay! I didn't use VATS even once because shooting my guns were so much fun. I actually loved some of the quests (asylum and detective come to mind). I came to love the graphics. They're not strikingly pretty but the new lighting made for a really atmospheric game and apparently that matters more to me. Having a working physics engine is also a plus (played some Witcher 3 after Fallout 4 and that world, while pretty, feels kind of dead now). All in all, a good game. Not great, but good.
  18. Skellige is 95% busy work. I tried clearing all those question marks, lost interest and now the game just sits there while I'm closing in on 200 hours with Fallout 4 instead.
  19. They explained that the planet is only 1000 km diameter or something like that. Watch this video where they show this is absolutely in-game (live demo in the CryEngine Editor): https://www.youtube.com/watch?v=69ck049Bg_I I love how these guys just keep shooting you whiny ****s down. "It's vaporware!", "That's just in-engine!!", "They will just run with the money!!!". It's so ****ing easy to be negative about everything, to always whine about every little detail. You can write any amount of **** because you know you never have to own up to it. But it sucks. It makes it boring to come here to these forums.
  20. Well, it helps when you're rendering your game in 640x720.. Seriously, the game may be good, but that resolution? Why not develop this game for a console that can at least manage 1080p? https://www.youtube.com/watch?v=28E1eRy73l4
  21. It's weird how Intel seems to be making progress in the tablet SoC field. I see lots of new tablets using Intel hardware. What's up with that? The successor to my Mi Pad isn't the Tegra X1, but some sort of Intel thing.
  22. Oh yeah, wandering through New Vegas City with a loading screen every two feet was an amazing experience.. I think I've explored 95%+ of Fallout 4 now and the map really is awesome. The sheer variety of things to see and find is absolutely astonishing. I especially love the fact that there are things hidden out there that are not marked anywhere and that can give you more than just random things in a box. No spoilers, but it really is worth exploring thoroughly if you find some environmental puzzle you don't understand at first. I've begun working my way through the main quest now (entered Diamond City for the first time after 140+ hours played) and I have no idea why you guys whine so much about the writing. It's just normal writing to me. But as usual when complaining about writing everyone just calls it "bad" without any explanation as to why this writing is any worse than [insert favourite isometric RPG here]. No, it's not the verbal diarrhea of Planescape: Torment, no it's not your standard fantasy "hitherto, alas thy questeth sucketh". Is this what's missing for you basement dwellers?
  23. I loved the original Wasteland. Best game ever. Open world, before its time in so many aspects, great story. Wasteland 2 felt restricted, clumsy, archaic and small. I never finished it. I vastly prefer Fallout 4 and wish Wasteland 2 would have been updated in the same way.
  24. For someone who "borrowed a friend's game", you sure managed to play a lot.
  25. Hard West is a very pretty game.
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