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Everything posted by Lexx
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I am not happy about that lulzy stuff, because seriously, Fallout had more than enough silly and lulzy stuff already. Also I am not much a fan of that shown high-tech weapon and armor stuff. I think it just looks super not-Fallout. But OWB looks interesting to me nontheless, as I am highly interested in how they will fit it into the game, what it's story will be, the character and so on and so on.
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Damn, why the hell I am still playing FarCry 2. I don't know. It's ****ing boring, but the landscape is so pretty. Plus, now my gameworld has changed too, which I didn't expected. Now I am in some much more wide and open up deserty landscape, that looks a lot better than the first map and is also somewhat bigger in general size. There also has been a small up in the story missions-- You still have to travel a god damn long way to your target, but because of whatever reason, the mission gameplay wasn't "go to x, shot y" or "go to x, get item y" anymore. Now I am interested to see how long that will hold on.
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This. Gothic 3 was their only fail so far.
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So, why they didn't asked Obsidian? Would have made too much sense, I'll guess. @Carmageddon: I really like to see something new, good. But I don't have high hopes.
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Maybe he wants to buy the ad on day one. :>
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Yes, always fun to read.
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F3 much more, with lots of adverts in DC subway stations and such.
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Didn't know we have 1st april again. :>
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The original Bards Tale, sure. But with inXile I don't think I remember anything. And that latest Bards Tale game, I don't want to remember...
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I wasn't much interested in it since the beginning. It's just bad for inXile, if it turns out to be a non-seller.
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Can't say how bad it will be in the end, as we didn't saw it live yet. But judging by the screenshots and video snippets, at least to me it looks really the same. Just with better lightning, enviromental shadows and animations, while the better animations could have been done with current gamebryo already. I still can see where they painted textures on the ground and where extra 3d models have been placed in the gameworld, etc. It's still lacking a smoother border. Who knows, maybe it will turn out to be some super great new thing. But for now I have my doubts about it.
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Yeh, all that "we use a new engine!" fuzz is kind of overhyped. The engine might turn out to be better than their Gamebryo version, but in it's core and style it's still the same.
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Heh, yeah, that was pretty ****ty and somehow not fitting at all.
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I see, Kerrigan is a Ghost again?
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I don't really agree with that either. Especially because Geralt is more the "go away with that crap, I am not interested in that"-type of character, imo. So I think it would have felt bad if he know "accidentally" falls into such an epic tale. It's just not what his focus is on.
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Heh, yeah. I've checked for mods already as well, but despite the tools - that I remember to be pretty good, there was a lot hype about it back in the days - there seems to be nothing except some maps.
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Interesting. Never heard of that before. Second to Second: You shoot stuff all the time. Every x meters is some random camp that is occupied by NPCs of some faction. What faction doesn't matter anything (I don't see any difference in them as well), as everyone is hostile to you... Which means, yeah, you shoot stuff all the time. Nothing else to do, except that and looking at the enviroment visuals. Firefights can be fun, but it repeats and repeats... Always the same enemies, always the same tactics, etc. Get's old and boring fast. Minute to Minute: Walking or driving around. Most of the time you do this to reach a job giver or the job target. If you like driving, this is actually fun. Walking on the other hand is tedious, as you are slow and walkways are reeeaaalllyy long (and in most of the gameworld, you have to follow the dungeon-esque forest / mountainwall buildup). Hour to Hour: You do boring fetch quests. I've played 7 hours now and so far I have done nothing else. I can't even see the difference between main quests and side quests... Don't know if there is any at all.
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A part of me thinks it would have been really fancy if you could enable a third (slightly different) storypath, after you have finished the game at least once with Roche and the squirrels. In that third one, you as a master witcher, would be able to travel together with Iorweth and Roch and do yer stuff. :> The both would go all bossy over each other all the time, but you keep the group together like the super witcher you are. Though, a different part of me is happy that it didn't happened, because such storypath would most likely end up highly cliche.
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I'll blame it on my english skills, so: I have no clue what you mean.
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Playing some FarCry 2 in the moment, because it was cheap on steam. Damn, this game is bad. Someone knows Hard Truck: Apocalypse? FarCry 2 is the same game, just that it has better graphics and you can run around without car, while killing stuff. The game is sending me from left to right to the top, back to the bottom of the map with every damn job that I take. Slowly I'll get the feeling that the random jobs are always placing the target object at least 10 miles away from my current position, so that I have to drive through the same labyrinth-dungeon-worldmap *again*... This game really could have been good. Like a STALKER in africa. But nope, they needed to add dumb fetch quests that send you over the whole map as often as possible, while spawning always the same armed cars and soldiers in enemy camps that can be seen every 10 meters. Not to forget that every damn npc in the game is attacking the player, except the ones in the neutral town and got a respawn timer of like 10 minutes. Ehw. I really want to uninstall that crap. Really don't know what keeps me not doing this... (edit: Guess it's the graphics in the outer / border parts of the worldmap. These areas are really good looking.)
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I am not. :> The QTEs that still remain in the game after QTEs have been disabled are totally unneeded, imo (not talking about fist fighting and the other minigames). Clicking the mouse buttons fast doesn't get me a tense feeling. It's just annoying when I think I'll be watching a cutscene now, that it wants me from one moment to the other to click the mouse fast. Good, it doesn't happen often in the game... but yeah, even that is an argument against them: If they aren't often anyway, strike out the last few remaining ones as well, nobody will cry about it.
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I've disabled QTEs and I am happy about it.
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I love it as well, but the game also has it's annoying flaws. Btw. once again I couldn't beat Letho and had to switch to easy-mode. He is just crushing me with his ninja speed and signs, regardless of what I've tried. As soon as he is using Quen once, I am as good as dead. Everything else in chapter 1 was no problem. Really annoying.
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But they keep me annoyed, if I have to walk minutes long inside the body of some other character to some place without anything happening. Anyway, I am in chapter 2 now with my second playthrough, sided with the squirrels. I think the chapter 1 ending was much better than with Roche, though, I feel a bit bad now. :>
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Yeh, there aren't many of these "interactive cutscenes" but they for sure are annoying as hell. I just don't get why it was added... it adds nothing to the game and the same "feeling" could have been done with a normal cutscene as well.