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Malcador

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Everything posted by Malcador

  1. Complete dearth of games to play. Might go out and get DOW 2 Retribution and maybe Rift on Tuesday, also contemplating Bulletstorm for the fact of hearing Hale cuss.
  2. Woke up, got stuff done. Then watched my beloved Arsenal screw up and not get the job done. Moped about that for about 20 minutes, then worked on spreadsheets for EVE
  3. I want to see Arroyo.
  4. He likes the somersault.
  5. You mean like...leaving to find something new ? Not like every time one person leaves it's firing or escaping from a hellhole of despair.
  6. Nah, GR, R6 didn't have stuff like that. If you failed then you screwed up somehow. As for ARMA 2, I think I'll get a better PC before I try it again. Will be fun to play with the editor.
  7. Canada has a national identity ? Seems it's just beer, hockey and trying desperately to be different from the US
  8. Hm, true. But I dislike the English. Anyway, will have to budget for that. Or cunningly download the game at work and hope no one notices
  9. Bell Canada. I should move to Europe, faster internet. Course will have learn a new language though.
  10. Maybe one after the release date, last I've heard of it.
  11. Any idea on how big the download will be for this ? I weep for my bandwidth cap
  12. Steam seems to be working fine as one.
  13. Had a client tell me that he doesn't have the time to read 6 pages of documentation to solve his problem. That pretty much made my day, hah.
  14. Necro-mancrush!
  15. I gave up on HL after the Tentacle level. Spent $60 for a mod platform (which considering the mods was sort of worth it, Opera, FA, CS, DoD, ESF).
  16. Hm ok, coffee taken now let's try again, third time's the charm! Thing is, even counting that success which is rare as you say (and I don't think the stories about Starforce's interaction with the OS are just pro-pirate propaganda as you seem to insinuate), the approach (stick) they have taken isn't working. BIS used FADE for their games, which was a neat idea but ultimately cracked relatively quickly (although the process is pretty lengthy). You can check the release log and see how soon the groups put out big name games, patches and DLCs. I had thought they could try to entice people (as weird as it is to provide an incentive to not pirate heh) with features like MP or some other kind of goodie. Problem is, I guess, that any DRM that will work, is DRM that no customer (hopefully) will want on their PC.
  17. Interesting example, given what DRM was used for that, heh. But that one example aside, DRM in that style is hardly close to effective, as it's quite easy to get the cracked copy once its out within 2 weeks or so (and seeds are out, etc). You might push some to buy it if they're really, really impatient I suppose. I wonder if the increasingly large sizes of the images will help diminish downloading any
  18. Zero Hour was pretty good, by itself. Red Alert 3...was so very poor. I mean Gemma Atkinson IS cute, but eh
  19. What's the big deal about the counter anyway ? All the customers get some token or something ?
  20. Not quite the same though, as the professionals just hand it out to everyone indirectly. At least for big releases, lesser known ones take a bit before they get out. And well, the ones where they crow about the DRM, SKIDROW and Razor showed Ubi about that
  21. I thought we were on to DRM's true purpose
  22. Hm, a bit harder to be negative about it.
  23. I think it's just that the crap they put on as "protection" is not only useless, what it aims to fight isn't actually the cause. Now to go download GIMP without paying! Mwuahahahaha.
  24. Performance anxiety I suppose.
  25. True, DRM's like locking an open door. Also, you are undoubtedly criminal scum
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