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Wrath of Dagon

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Everything posted by Wrath of Dagon

  1. I have been researching this issue, it seems that David Brat ran his campaign primarily on an anti-immigration perspective? With the changing demographics in the USA and the increasing numbers of Latino voters I find this type of strategy anachronistic, surely this can't be a sustainable policy for Republicans going forward or am I missing something? It drives me up the wall when people say that. It's not "anti-immigration", it's "anti illegal immigration", big difference. And no, you're not missing anything, America is doomed, Democrats finally succeeded in replacing the voters with the ones they prefer.
  2. Finally finished Bound by Flame, overall a very good game. The strong points are writing, characterization, and the challenging combat. There are a few issues though. It's quite combat heavy, more so than Mars, so more on the action RPG side than what I would prefer. Almost all quests are quite simple, go to an area, kill everything and pick up something. In act 1 chapter 3 the main quest goes into the chapter end sequence without much warning, so I missed completing several side quests and an area I was planning to explore some more. In act 3 a couple of side quests appear before they can be completed, which is very confusing. Also in act 3 there's a battle that's much harder if you do it in the wrong order and in any case I had to use a guide for it. The enemies usually respawn as soon as you leave an area, but you can normally run or sneak past them (unless you need whatever they're guarding) The last battle seems ridiculous on normal, I finally did it with a guide and on easy, in which case it's not too bad. The biggest problem are the skill trees. At the beginning it's implied you should switch stances from heavy to daggers depending on the situation. But it turns out there's really no reason to do it and you're much better off sticking to one stance or the other and putting all your points into that one, as leveling up both will just make you weaker in both. The exception is stealth, which can be fairly useful either way. They should have either kept it like in Mars, where skills from either tree are useful all the time, or made it clear the skill trees are separate and it's best to stick to one. Also the magic skills are so relatively weak it's not worth investing in them either, except where they help the melee, for which there are some low level magic skills that are quite useful. There are also high level skills which would be useful but it takes such a large investment of points into useless things to unlock the higher magic levels it's better to just keep investing into melee. Even in melee a lot of the skills don't seem to give much bang for the buck. And the highest level skill in heavy takes so much mana, lasts such a short time, and takes so long to invoke (thus frequently interrupted) that it's almost worthless, although in theory it should be a powerful ability. Next I'll play a couple of battles in Red Thunder and then on to Wolfenstein.
  3. A victory for gerrymandering? Not sure what gerrymandering had to do with it, it's not like somebody drew up a district just to make Cantor lose.
  4. Btw, we just had the equivalent of the UKIP victory with the Republican House majority leader Eric Cantor defeated in the primary by an anti-amnesty conservative.
  5. Obama is the chosen one, he don't need no stinking law. In this case it's not so easy to tell if DOJ is doing something legitimate or not, but as secretive and lawless this administration has been there's no choice but to be very suspicious of their methods and motives. Once thing I will say though, if the government takes your property under Eminent Domain, they do have to give you fair market value in compensation.
  6. To expand on Monte's point, the nazis are actually far left, because, you know, they're socialists, it's right there in the name. To call them far right is an intentional slander against the right.
  7. Looks to me like the European voters have finally realized the establishment has been selling them out for years.
  8. OK, thanks, I guess I'll wait and see how many games actually support SteamOS.
  9. Where does it say it'll run on SteamOS? Is Steambox even real or vaporware at this stage? I'm confused.
  10. Dialog in Bound by Flame can be hilarious. Demon: "She's hiding something. Though it's not her body."
  11. So far BBF makes me think DA is the low budget knock-off made by amateurs who know nothing about making games or write anything except cloying or maudlin dialog. Of course so far no homosexuals have hit on me, and no one told me about their sad childhoods or long lost siblings, so there's always hope. I wasn't really talking about quality of stories (or even comparing the stories even if they share some common tropes - both have a main character who becomes invested with a power that makes them uniquely qualified to face a menace to their society. Both have scantily clad witches found in woods, and female members of what appears to be a scholarly religious order, etc). I was more thinking in some of the production elements (although this may be from playing on a PS3 and not a computer, too, think about it). Things like the handling of the controls (I sometimes have to walk away from things, turn around and walk back to get positioned to trigger a "pick-up" notice), some of the quests not triggering (or failing) properly, etc. Its an enjoyable game, hope I get some more time at it. DAO on the 360 was very buggy, I had to use a work around just to get my allies to use any special abilities, sometimes they'd just stand around watching. BBF runs a lot better, plus the combat is more interesting IMO.
  12. So far BBF makes me think DA is the low budget knock-off made by amateurs who know nothing about making games or write anything except cloying or maudlin dialog. Of course so far no homosexuals have hit on me, and no one told me about their sad childhoods or long lost siblings, so there's always hope.
  13. Bound by Flame. Played through the prolog so far. Don't understand the negative reviews, combat is similar to Mars, but seems improved and quite fun. If the story holds up, the game should be at least on par with Mars. Difficulty curve seems a bit steep.
  14. Hey, bro. You might want to take a look at this, too. Only in Russia(n-speaking areas) right? Wake up. Yeah, violent protesters confront police, and in the process a policeman is elbowed in the eye (this is on film). The woman's excuse is that at some point someone had grabbed her boob. This totally proves police brutality. http://nymag.com/daily/intelligencer/2014/05/cecily-mcmillan-guilty-assaulting-nypd-officer.html
  15. Mercenaries would be a good solution. I remember there was an African country where 100 very effective mercenaries were replaced with 1500(?) useless UN troops at UN's insistence and everything went to hell.
  16. The new colonialists : http://online.wsj.com/news/articles/SB10001424052702303380004579521791400395288?mg=reno64-wsj
  17. Well, all games that both a) have a modicum of ambition and b) want to be polished end up with a lot of stuff on the cutting room floor, and everything that's cut was something someone worked on. I imagine what Gaider says there has fairly broad application across the industry. There's a difference between cutting fat and cutting bone. I guess we'll see which was the case here. I don't think you can make a great game without taking the time to get it right, cutting good content for the sake of profitability is something I expect from an assembly shop, not a crafted game. "Across the industry", sure, I think the tipping point where greed surpassed artistic integrity has happened some time ago.
  18. For the record, America did practically wipe out the Viet Cong, it's the NVA we had trouble with after Tet. Also the Tamil Tigers have been wiped out, unless my info is out of date. US also pacified Iraq, before Iraqis kicked us out and went back to the way it was. Almost any insurgency can be dealt with, providing one is willing to do whatever it takes.
  19. Let's not generalize to everyone, shall we? Probably the most effective thing we can do is train the Nigerians to respond to those kinds of problems themselves. I'm not sure a military intervention would work out so well, and is bound to be very controversial, which alone means Obama won't do it. Okay now, I don't know all that much about Nigeria, but what I've read doesn't exactly paint a nice picture of the Nigerian army. http://www.bloomberg.com/news/2013-05-08/nigeria-army-abuses-may-undermine-fight-against-islamists.html If by training Nigerians, you mean the Nigerian soldiers would be taught not to vent their frustration on civilians, then yes, that'd probably be a good first step. Yes, that is normally a part of Western provided training.
  20. QTE's worked great in Shenmue, other than that I don't seem to play the type of games that utilize QTE's.
  21. I'm not sure it's literally every game, may be the last three games. I know even KOTOR had a planned planet cut, but that was in the early stages and I think only the story was written and nothing else was done.
  22. Let's not generalize to everyone, shall we? Probably the most effective thing we can do is train the Nigerians to respond to those kinds of problems themselves. I'm not sure a military intervention would work out so well, and is bound to be very controversial, which alone means Obama won't do it.
  23. An update from David Gaider : http://www.gamebanshee.com/news/113639-david-gaider-on-dragon-age-inquisition-s-current-state.html Surprised he'd admit that, and doesn't seem to bode well.
  24. Fox News actually covers stuff all the other networks try to ignore/cover up, because they're all in love with Obama and are 99% Democrats. Look up Leland Yee and find out how long it took CNN to cover him, as opposed to Wendy Davis.
  25. Speaking of Japanese internment, you have to consider it in the context of the times. I know it goes against the prevalent groupthink, but still. http://www.historynet.com/zero-hour-on-nihau.htm http://www.historynet.com/the-niihau-incident.htm Fascinating story btw.
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