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Tale

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Everything posted by Tale

  1. I should be offended. The US is a cheap import? Those bastards!
  2. I just reread the thread and did not catch her say that. As far as I can still tell, she's upset because she's afraid it either won't work or that there's some sort of otherwise difference between them. I'm sure it's an entirely honest mistake on the part of the retailer.
  3. I'm biased because I may be doing some work with Gearbox, but Hell's Highway looks to be awesome in more ways than just graphics. What kind of work?
  4. It'd be the perfect alibi.
  5. You're an inferior medium, Xard.
  6. I'll keep my eye out, in Texas, for people in Seattle.
  7. I love Persona 3. It's such a fun game. I think I may like it more than Bioshock, but Bioshock still wins me among recent games for specific moments in it.
  8. So, what you're saying is that games are already a superior medium to film? There's a ton of games that don't rely on violence all the time. Just because they're not the hyped up big sellers out of the big US studios doesn't mean they don't exist. Just the same as the same can't be said of movies.
  9. Wow, so you were right. I'd applaud but it'd look like I was being sarcastic. It does explain the large case though. You lucky brits get those nice slim DVD cases. Glad you got your color manual at least. I don't think they're threatening reputation or anything. They're just saying nobody else has complained, which makes sense because there's no significant difference beyond packaging. Could you link to where they make the claim for KOTOR 1? Perhaps e-mail them back with that link and point out where they are making the mistake.
  10. PC games (the media and the game content) don't care about region. The reason they package and market differently is for different audiences and to help keep track of how well things sell in a region for future marketing and development. I'm sure there's more to it, but that's some basics. To directly answer your question in regards to game CDs/DVDs. US CDs are no different than UK CDs beyond who stamped them, how they were packaged, and where they were shipped to. Unless there's particularly extenuating circumstances (such as for Fahrenheit/Indigo Prophecy where content had to be removed for the US release) or the publisher is insane.
  11. The entire ruleset needs an overhaul.
  12. Basically all that Action Replay (and Gameshark, if that's still around) does is it modifies memory locations. What this means exactly, I can't tell you. I can tell you that you can't use it for mods. It can make simple changes such as causing data values to behave differently, not increment/decrement when they otherwise would, increment faster, change defaults, etc.
  13. Tale

    Krookie, run away, it's a trap!

  14. This Krookie seejai exchange scares me almost as much as the real world.

  15. 1) Misinterpretation that he's devaluing games. 2) Disagreement with the principle. There's a possible 3rd, but it's not worth mentioning.
  16. I didn't get that impression. Especially not with his stated claim of why.
  17. But art isn't a consideration of value but of classification.
  18. Mmm, Hormel Spiced Ham goes good with eggs. Locked Edit: Oops, wrong account.
  19. I'm sorry, you introduced a subjective. You'll need to elaborate.
  20. Sunshine... I think that's the one that I heard someone describe as "The Core 2.0! Now with 50% less suckage!" That sounds reasonable!
  21. Scary Movie also parodies pop culture. Just because it's tastless and poorly produced does not mean it can't be art.
  22. Bioshock after game plot analysis: what I saw coming, didn't, and why - Saw it coming. There's an audio recording in Neptune's Bounty that tells you how Rapture's security system is keyed to the genetic ballpark. Sisters or cousins could come in. Obviously you're related to someone. Later in the theatre/Cohen level (forget the name), you encounter a ghost and find another recording. - Saw it coming. - Did not see it coming. Don't know if I should have, but there are some clues. Plenty of recordings over mind control experiments.
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