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Everything posted by Tale
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I do like how the PC is a character with a rich and important history. And how the details are filled in by answering questions or narration. It brings you out of the moment, sure, but it's uncommon. PCs with important histories tend to go the amnesia route or making it a secret of their birth. Here, they just don't bloody tell you until it's important. But he definitely knows. Like I said, it brings you out of the moment to have such a significant separation of player and PC knowledge, but it's cool for the novelty.
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I mean every single part where you're not using the PC. Miras vs the Ubese, Atton and pals, the yacht. I'm not speaking specifically of changes. It's just a bad segment because of imbalance when Jedi aren't in the party. Just to be clear, I'm not blaming you guys.
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It was rushed. As I recall, it's the first time that team's ever had to deal with a deadline of only 11 months. It's hard to really point at anything else with that standing in the way. Hubris? Maybe, with more time, the plot problems would have been identified. Maybe the choices could have played into the endings better, instead of rushing you down 1 path. Maybe they could have finished more dungeon assets. Or maybe they would have wasted any extra time without a deadline looming so closely. I think the stuff they did well, we could have lived with if they hadn't buggered the rest. If the 11th hour wasn't a railroad of NPCs going insane and evil to force the plot in one direction. They could have reused dungeons, but been smarter about it instead of obviously pasted on covers on doorways that stick out. If the encounters had had a little more variety or interest beyond the spawn-in. Other niggles could have survived and been ignored. Like the plot actually being three mostly unrelated plots that the player is, for the most part, only witnessing instead of engaging with and shaping. Or the characters not being quite as interesting, though Varric was solid.
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According to wikipedia he has notable P&P credits. As well as Fallout 2 and Planescape: Torment for computer games.
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Any dedicated Jedi will tear through them, just because of crowd control and ranged defense. I was using Kreia in my party with Insanity and it was a joke. But the second I was stuck with Atton (who wasn't Jedi long enough to really use CC), Mira, and T3, it was renewable droid shield spam while trying to get targets hung on corners. And then I made the mistake of using a Bao-Dur and HK-47 combo for Goto's ship, and saving over anything newer than 2 hours ago. "Okay guys, put on energy shields and beeline for where the PC is. We just have to live long enough to free him and we're golden."
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I liked that Runaway 3 basically skips right past following up Runaway 2. Runaway 1 was a fun little adventure with the mob. Runaway 2 turns into some supernatural alien conspiracy. 3 will tell you what happened, but luckily, it goes back to focusing on ripping off mobsters again. Still on KOTOR 2 TSLRCM. Nar Shadda is criminally bad design. I don't want to hurt the feelings of whoever was responsible for it, but WTF man? Playing as Mira, Atton, or whoever you pick for the ship. If you don't have a jedi, it's a painful slog. The only way to survive is to play as cheap as humanly possible, hoping you stocked up on mines.
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Doesn't include Fight Club, therefore it is suspect.
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It does me no harm to use spoiler tags.
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Baldur's Gate and Baldur's Gate II Enhanced Editions Announced
Tale replied to Lorfean's topic in Computer and Console
They wouldn't have any choice in the matter. It'd be up to Hasbro. And Hasbro isn't going to want them to use an EA system. -
Baldur's Gate and Baldur's Gate II Enhanced Editions Announced
Tale replied to Lorfean's topic in Computer and Console
As far as I know, their license only covers BG1 and 2. So IF they can make a third one, it would be up to the license negotiations to cover the engine as well. I suspect that they'd want to use their updated version of Infinity engine as much as possible. Related, I have no hope that they'd be able to swing for AD&D. They'd probably have to use 4e or 5e. -
One thing I particularly noticed in my play is
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Bug report. Dueling Handmaiden causes her armor to be lost forever. I lost a Heavy Echani suit from that. Before I reloaded the save and manually unequipped it. This sounds familiar, actually. Might be an old bug.
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I think I must be coming down with something. I'm having a temptation to play the Neverwinter Nights OC.
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Obsidian most likely has no say in it. Lucasarts has either just not been interested, or they submitted to Valve and had it rejected for some reason, and they aren't interested in resolving the issue.
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That was quick.
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Whoah whoah. Rumor mill time. Warning: rumors ahead. There seems to be some changes at Bioware. The seed rumor is that Bioware Austin may stop being part of the Bioware brand. But the more interesting one is that the doctors may be leaving Bioware. http://www.rpgwatch.com/forums/showthread.php?t=17734 Dr. Greg Zeschuk is no longer a General Manager. Though he is still a Co-Founder. Not that he could ever technically cease being as such. http://ca.linkedin.com/pub/greg-zeschuk/14/a8/654 Edit:
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KOTOR 2 with TSLRCM. Haven't seen any of the restored content (that I can recognize) yet, but am already having good nostalgia. The system improvements of KOTOR 2 (like finesse, class-skill as feat) mean I'll have a hard time playing KOTOR 1 ever again.
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Being a big Star Wars fanboy and all, KOTOR is one of my favorite games ever. But from about that point on (on the Star Forge, facing the waves of enemies) I hated replaying that part. It's weird. Every Star Wars fanboy loves it. But back when I was a Star Wars fanboy, that's precisely why I didn't have such a great opinion of it. It felt like a cheap imitation of Star Wars and not actually Star Wars. Kolto? Everyone is using swords? That Mandalorian armor design, ARGH! Now that I care less about Star Wars and more about RPGs, I enjoyed it more.
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I may have to take back my apology towards KOTOR. That final level reminds me of why I think poorly of it. Just for different reasons that I remember. Endless waves of respawning enemies and a slugfest boss.... Those were criminal even back then!
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"Takeaway" Excellent. I'm learning new phrases to use to pretend to be english.
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Depending on where you are from, the game is cheaper on GoG. I'm from the country where the prices are identical.
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1) It's not just the Hobbit. It's also Dol Guldur. 2) Hobbit was a very dense book. It rushed through scenes, had more characters than it bothered to characterize, and didn't it skip over a major war by making the main character go unconcious?
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Cooked salmon with an herb butter. Learned a few things making the herb butter. Ground thyme is remarkably dense. With the garlic powder, it turns it into an ugly brown-green goop. It is delicious. Rosemary leaves add absolutely nothing. Should use more butter (not advised) or less thyme. Just cut the rosemary out entirely.
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Bought Book of Unwritten Tales yesterday on Steam. I've heard nothing but good things and am fighting to finish this KOTOR run before I play it. I swear, if one of you guys tells me it sucks I'll cry. Unless it's Morgoth, then I'll take that as endorsement. Quantum Conundrum also launched its first DLC. I have the season pass, so I tried to give it a whirl. Made my way through the first room, made it to the second room, which just loops right back into itself. I... think I'm lost. So I went right back to KOTOR.