Everything posted by Stardusk78
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Thoughts On Ancient: Needs Small Buff....
There should be a few others. Maybe a level 5 or 6 summons for bears or panthers? Just an idea. I think only having sporelings is limited.
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Thoughts On Ancient: Needs Small Buff....
At mid-low levels the sporelings are great + WIld Growth. It is THE selling point. I still would advocate a +2 PL for it but it really is fun. Always wanted to play this type of Druid so I am not entirely unhappy. Just hope it goes live with +2 PL.
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Thoughts On Ancient: Needs Small Buff....
Yeah, isn't that an issue with summons in general? Only duration is affected by PL, same with Chanters? I might look into it and create a small mod or something once the patch goes live.
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Thoughts On Ancient: Needs Small Buff....
I have been playing the Ancient a fair bit, based on the concept alone it is my favourite Druid but I feel the +1 Plant/Beast PL does not justify the penalties the subclass receives. Increased damage from veil piercing and extra damage from vessels is fair and fits the subclass from an RPG perspective but I think a +2 PL to Plant/Beast spells would be justified given the disadvantages. Does anyone agree with me?
- If I start a new playthrough with the Ancient in Beta, will I have to scrap my save after it goes live?
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If I start a new playthrough with the Ancient in Beta, will I have to scrap my save after it goes live?
I have been kind of waiting for a druid of this sort but I was curious if I would have to scrap my save after it goes live? Maybe it is a dumb question but if you can answer thank you anyway.
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Would Ancient's Wild Growth work on a Ranger companion/animal?
Tested it, it does not work. How awesome would that have been...oh well. I had such a good idea for a Beastmaster. Still I think as soon as it is live I will do a single class Nature godlike Ancient playthrough of the sort you suggested. Personally I think they should allow the companion to be affected. It would add great synergy.
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Would Ancient's Wild Growth work on a Ranger companion/animal?
I mean the animal is a Beast, technically it should be able to be enhanced by the spell?
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Are Priests still a boring superfluous class?
I will make them greater than they ever were! MUhahahahaa!
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Are Priests still a boring superfluous class?
I cannot say when I will be done but I have been working on a mod that dynamically changes Priests in the specifics of subclass, making them much more interesting, meaning playing a priest of Skaen with my mod will be vastly different from Eothas and Berath and so on. I don't have an ETA but I can promise you it will revolutionise the POE2 Priest class.
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New Subclasses Screenshots (Beta)
I only ask because I am almost done with a mod I have been working on off and on, which is a complete revamp of all the accessible Priest subclasses and without spoiling too much, some of the Priest subclasses get a +2 PL for certain damage types, Decay, Freeze, etc. I don't want to make it all too overpowered though so I was wondering how it fit in with the Ancient and I had exactly the same idea for the Ancient that you had for the Animist so looking forward to that.
- New Subclasses Screenshots (Beta)
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Had to take a break: are the new Ranger abilities live?
I looked at file integrity, it did the trick. Thanks.
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Had to take a break: are the new Ranger abilities live?
I am missing that. Thanks. I am a little worried.
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Had to take a break: are the new Ranger abilities live?
I cannot see them in the abilities screen. Can anyone confirm?
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Since Patch Missing Strings In Special Woedica Spells?
I had to take a break from modding because of IRL nonsense and I went to check something and the special Writ of...Woedica spells are missing strings. Does anyone have any idea why this might be the case? Many thanks in advance!
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How fun are Priests?
Stardusk78 replied to Cyrus_Blackfeather's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I am working on a mod to change this. Be patient.
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My mod suddenly stopped working....
Stardusk78 replied to Stardusk78's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)I do not have it installed. I reinstalled the game and still nothing is working. I am completely puzzled by this and have no solution.
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My mod suddenly stopped working....
Stardusk78 replied to Stardusk78's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)I might have accidentally modified a core file. I am reinstalling the game to doublecheck it.
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My mod suddenly stopped working....
So I have been working on a Priest class mod and all of a sudden it stopped working, about an hour ago, as in none of the changes show up. Has there been an update to the game? or something I have missed? Nothing about my mod has changed; I double- checked the syntax and everything is ok. Any ideas?
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Do we have a concrete release date for the next DLC?
Anyone know?
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Is the latest patch live?
Sorry for asking, have been afk for a few days. Does anyone know? Many thanks.
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Need a Mod? Just ask us!
Stardusk78 replied to peardox's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well, I should be done with my mod over the next few days, maybe even sooner. I am rearranging auto-grant Priest spells more thematically in accordance with the deity in question. Removed your mod request as you requested say 'thnks' to @peardox Grazie!
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Need a Mod? Just ask us!
Stardusk78 replied to peardox's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well, I should be done with my mod over the next few days, maybe even sooner. I am rearranging auto-grant Priest spells more thematically in accordance with the deity in question.
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What Weapons Do We Still Have A Dearth Of?
Stardusk78 replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Not for the dual-wielder but I get it.