Just a quick follow-up on my "I'll describe a character" post from a few days ago. I'm curious as to how fun it is to play and/or RP a Priest, a Priest of Wael especially. I was thinking that worshiping (basically) an Elder god (I love Wael's design), and having a theological perspective coming into Deadfire would create an interesting set of character interactions. I was thinking about playing a Priest of Wael/Streetfighter Zealot.
I'm curious as to how fun Priests are to play in Deadfire compared to PoE1, where they honestly wrecked house with some of their spells.
I play almost exclusively priests or priest variants, and while most priests aren't the single-handedly-battle-swinging support classes of PoE1, single-class priests do become that once they get PL8 spells. Both PL8 and PL9 spells are on-par with some of the best from PoE1 (spark the souls of the righteous, dismissal, hand of wael and woe, your deity's seal spell all wreck house and that's just PL8). It is true they are nerfed from PoE1 days, but honestly I thought priests were broken in PoE1.
For the rest, I would say that most priests are almost perfectly balanced, for better or worse. "Worse" because there's not truly a broken opportunity to exploit (like Devotions from PoE1, or how amazing either Repulsing Seal or Pillar of Faith were in PoE1 when it meant 10+ second prones), "better" because it's hard to go wrong with many of the choices compared to other classes (*cough* barbarian subclasses). And I think this is reflected in the fact that priests haven't gotten very big buffs or nerfs in a while, while other classes are still being tuned in patches (and rangers are due for a big one).
I say "most priests" because I think Eothasian priests get a little bit of the shaft because most of their bonus spells are already in the priest spell list, so in many cases any other priest can do whatever an Eothasian priest can do but better. But Eothas is still useful for multiclass setups where the bonus spells can save you some valuable skill points.
Anyway, I still prefer Deadfire priests because they have a stronger gameplay connection to their deity (whereas it was purely optional in PoE1) and also multiclassing opens up a lot of fun design space.
That being said, from having played a lot of priests in Deadfire, lorewise I can tell you some things:
Not a lot, but probably still way more than PoE1.
Druids are better healers. Wizards are better nukers (alto Berath and Magran are close). But multiclass options are decent, especially Contemplative and Shaman.
Priests aren't supposed to be top nukers, and druids were numerically the top healers in PoE1 as well. Priest healing is more about up-front numbers or effects (e.g. Restore/Watchful Presence/Iconic Projection/Withdraw/Minor Intercession/Eothas, the main exception being consecrated ground) and resurrection. A druid in Deadfire can hit everyone with a robust effect or one of their several huge aoe periodic heals, but it might take many seconds to get your health out of danger zone, whereas a priest is going to get you out of danger much faster (though overall healing will generally be less).
Edited by thelee, 14 September 2018 - 03:06 PM.