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Stardusk78

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Everything posted by Stardusk78

  1. Hi, I get flickering icons on the end of maps and areas that make it very difficult to exit them. I was wondering if I was the only one getting this. Thanks.
  2. WOW, I am using a Ghostheart right now...really do not want to reroll.
  3. I regularly get FPS drop and my system is fairly top of the line. I am wondering if this is unique to me or a commonly encountered problem. Thanks for your input!
  4. I know he leaves (obviously) if you assassinate the queen. Does this also hold true for supporting the Valians?
  5. Can this really be fixed though? It seems late in the game to be able to fix this.
  6. I have one of the best GPUs on the market but after a short while I get massive FPS drop, down to 10 FPS sometimes. I have no idea what to do so if anyone has suggestions I would be much obliged. Thanks in advance.
  7. Lord God Of Mechanics, IF you were to recommend a single class, offensive style Paladin, which one would you recommend and how would you go about it? Multumesc!
  8. I know with others that is the case. Does that hold true for the Principi too with Serafen?
  9. I am not sure what is fundamentally wrong with passives. In POE Priests of Skaen got a mini Sneak Attack. Seems fine to me. It's not really comparable. That was a deeply different system of abilities and progression, in which priests of different gods didn't receive bonus spells by default and in which all priests had access to all of their spells at all times. Consider the main casters in Deadfire - priest, druid, and wizard. Every priest and druid receives a bonus spell for each PL, while wizards have grimoires. This ensures that, by design, a main caster will always have at least one spell of every available PL, meaning that they never have a section of their resources that they simply can't use. I don't object to priests having access to more passive abilities on principle, but I also don't think they should come at the expense of those bonus spells, which are effectively there as a baseline and fail-safe. Now that said, Barbs of Condemnation is totally inappropriate and it should go. But I'd rather replace it with an active ability. We'll see what the guy does but I do like the Eothas changes he made, rolled a Universalist with the new Priest of Eothas and it works well.
  10. I am not sure what is fundamentally wrong with passives. In POE Priests of Skaen got a mini Sneak Attack. Seems fine to me.
  11. I am running a revised Priest of Eothas/Lifegiver; with all the PL boosts with the SPINE OF HEALING GLORY my heal bot keeps everyone up without any problems. Amazing healbot.
  12. Poor compared to something else. Perhaps I should revise it? I think it's one of the best spells there is (when using smart combos). With decent INT you can extend Barring Death's Door for quite a lot of time - just one example. I bow to the wisdom of the Lord God Boeroer.
  13. Could you please share the link? I looked for it on Nexus but no luck. https://www.nexusmods.com/pillarsofeternity2/mods/72?tab=posts Scroll down to Priest New Spells Eothas; he gave Priest of Eothas Bulwark of elements, Enduring Beacon, Pain Block, Sunlance, which I think are much better, more useful spells. IF you do not want the extra spells though, which this addition comes with (and I like playing minimalist when it comes to mods you will have to delete the extra healing spells). He says the other gods are planned and Magran and Berath should be next. Personally looking foward to Skaen the most.
  14. This guy has already upgraded Eothas and it is a decent improvement: https://www.nexusmods.com/pillarsofeternity2/mods/72?tab=posts
  15. As Ywdin has many lines in Beast of Winter, I was wondering if Fassina, being an arch-mage apprentice would also have more content on the final DLC, Thoughts?
  16. There is already a mod that fixes Eothas and the guy seems to be planning to address all the Priest special spells to optimise them.
  17. I wanted to do a heal bot playthrough as my PC but that means no one will have sufficient Perception to detect traps and hidden things. Is there any way around this?
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