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Lampros

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Everything posted by Lampros

  1. Edit: Hmm, I wonder if it was because I was flying Principi flag? I haven't had this occur since I took it off.
  2. I have positive relations with everyone; in fact, it's plus 3 or over with everyone except Royal Deadfire Company. Yet, every major faction ship I come across chases me. Is this a bug? I don't recall this occurring in prior games.
  3. I didn't realize Spine of Thicket Green could be stolen. I can't believe I have been buying it till now!
  4. Yes, I'd love to see Helwax Mold! Other selections you listed are also nice.
  5. Update: It seems like this bug only seems to occur when items are imported over from another character from another playthrough. I could investigate further to isolate more preconditions (e.g. whether this occurs with any imported items or items that have been created with console), but that's too much work. I will just not use items imported from another playthrough. It makes the early going harder, but it shouldn't make that much difference overall.
  6. Anyways, here are all the mods I was using: Community Patch (all 4) No Forced Rests 1.4 Out with the Good (all 4) Unlock Pets Una's Rarities Enhanced Interface But as I've said, I've had these issues even when I deleted them all. The only other possibility I am thinking of is if the fact that some of them are coming from Steam and others coming from Nexus create conflicts?
  7. Yup. Hover over in the top left corner. Also, these equipment buffs are displayed on the right side of the character portraits as well. The most bewildering thing is that these buffs are displayed inconsistently across characters, as I mentioned, even when displaying the same equipment buffs. I have a number of mods, but the same issue cropped up even when I deleted all mods. I am doing a reinstall to see if anything changes.
  8. Does the raw lash from Biting Whip from CP actually work? I can see no indicators from the combat log that clearly points to this.
  9. I mean buffs from equipment like Boots of the Stone (which is displayed twice!) and Gauntlets of Accuracy. The reason I am thinking it's bug is that it is not consistently displayed even with the same equipment. For instance, Boots of the Stone shows up as a buff on my Watcher and Celebrant, but it does not on my Liberator. And the same for a lot of other items of which I have multiple copies.
  10. Hi, this does not seem to hide any equipment based buffs for some characters? But the funny thing is that this phenomenon occurs selectively. That is, it hides equipment buffs for some, but not for others - even when they are the same equipment (e.g. Boots of the Stone, Girdle of Mortal Protection, etc.).
  11. Sigh; and no way to counter it? What a stupid mechanic. Really?! I've been avoiding the class like the plague for nothing then!
  12. Or are they unrelated? One reason I don't want to even try Barbarian is because I always want to know how much health I left. Also, does the Frenzy from Amra also prevents you from seeing your health?
  13. Okay, I just checked the Priest spells and a lot of them have a measly 7 Penetration? Even if I get spell Penetration food, I will get, like 9? And elemental Penetration skill will get 1 more to make it 10. Just pathetic
  14. Yeah, that is another strike against it. It's basically just another Ring of Minor Deflection plus 2 of each defenses against a boss type. Edit: It's really difficult to balance between building for the Zerg or the boss - just like the Swift Flurry v. Lightning Strikes issue I asked yesterday.
  15. Ah, ok. Thanks a bunch! So it is useful, and I guess I was fighting enemies who couldn't engage when I tested it. Or perhaps it didn't stack with Vigorous Defense?
  16. On Priests: I tried those spells on PoE 1, and I found them underwhelming. On my current run, my Priest/Paladin is strictly buffer and melee, but I will try to incorporate those spells and see if I like them any better. On Druid: I guess my problem is that I am really hesitant to use AoE DoTs that are not Foe-only, because I tend to run a heavily melee party. So I only slot Foe-only spells, and they've been underwhelming from a pure damage perspective - albeit they've been quite good from a CC perspective.
  17. I am not saying you misrepresented the item. I am saying that it does not seem to activate much if you have a tank who already has tons of Engagements and use them up actively yourself!
  18. What are the main Priest and Druid multi-class nukes? I can't get their PL 8 or 9 spells. (I do know about Eld Nary's for the Chanter; apparently it is very strong for turn-based.)
  19. I've been testing the Signet, and the problem was that the bonus seems to activate only when the enemy engages, not when my tank engages. And since I've got like 6 engagement slots (and I tend to pull everything in with Lower their Guard), the Signet effectively ends up doing nothing...
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