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Everything posted by Hell Kitty
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Fantastic game <{POST_SNAPBACK}> Yes it is. It's a shame I was never able to beat that thing under the cathedral. I need to go replay it...
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Chris Avellone's adopted midget brother, perhaps.
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And I, you. <{POST_SNAPBACK}> I uploaded a pic of me for your pleasure. It's in classy black and white. Satisfaction guaranteed.
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I keep a picture of Gfted besides my bed for those lonely nights...
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If we are judged by a vengeful deity, then every male who has gone through puberty is doomed.
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That was something I used to think about back when I was a good little Catholic boy. Would God look think it okay for me to kill in self defense, or would the only "right" think to do, to truly take the moral highground, be to lay down and die? If I truly believed in God then I had nothing to fear from death, as it would simply bring me closer to God sooner rather than later.
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If we are all God's children, then no matter how many excuses we give to justify our killing, I doubt he's gonna be happy with us killing our brothers and sisters. I never much cared for the arrogance of claiming that God would be okay with your killing.
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I say we nuke everything but the Middle East. No one will be complaining about Israel or Palestine when they're too busy surviving in the new post-apocalyptic world, or too busy being dead. Everybody wins!
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No, this isn't a thread about the media and non-gamers whinging about games turning innocent little cherubs into the tools of Satan, what I'm wondering is if all the killing you have perpetrated during you gaming life has ever felt totally wrong. I always go to great lengths to avoid civilian and allied casualities, like the Silent Storm mission I restarted when I completed it because I found I had gunned down a couple of innocent peeps. The most notable example is in the game Second Sight. In the beginning I killed some random guard while I was trying to escape from the facility I woke up in. If I remember correctly, killing him was the only was to get past. He wasn't at all unique compared to the bazillion Video Game Badguys I've killed, until I logged onto the computer he was using to have a chat with his girlfriend/wife/significant other. She kept typing about how she was worried that he wasn't answering and stuff. Man, I felt like a great big jerk.
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Pisha is hot, HOT I say.* Heather has the sexy geek thing going on, but Lily is a total skank. *I think it might have more to do with the voice of Mary Elizabeth McGlynn, which I love so much.
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One of my all-time favourites, Midwinter II: Flames of Freedom.
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Dagerfall gets lots of loving, but what about poor old Arena?
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that is a thinly veiled excuse for saying, "basically i am too lazy and stupid to design awesome battle-suits and make them for all the actors to wear." <{POST_SNAPBACK}> Hardly. As has been mentioned in this thread, the movie didn't start out as a Starship Troopers film, rather it was "Bug Hunt" or some such, and the whole infantry versus the bugs was already as it was written. Had the film began life as an adaptation of ST, then it probably would have done the armoured suits. Besides, directors don't do production design.
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I remember the director saying something about not wanting to use the armoured suit thingys because he wanted more of a WW2 brothers-in-arms things and felt the suits would have been more or a Top Gun every man for themselves deal.
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I liked Noctropolis, and still wish I had my old copy. My vote goes to Beyond Good and Evil.
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back off sista!
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You can fit my pipe anytime, big boy.
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Joaquin Phoenix 68% Tony Blair 61% Lucy Liu 61% Rosa Luxemburg 61% David Lloyd George 60% Johannes Brahms 59% Roger Federer 57% Wilhem Roentgen 57% William Crookes 56% H.P. Lovecraft 56% I don't think I look anything like those people and I don't think they look anything like each other as well.
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Computer RPGs should stick to using rule systems designed for computer RPGs, rather than trying to cash in on the popularity of PNP systems.
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I've always assumed the belief that a player isn't allowed to use reflexes in an RPG is due to the fact that PnP players can't make use of the reflexes, and people have interpreted this to be some kind of RPG rule. All games make use of player skills, the difference with RPGs is that they make use of player skills and character stats. As for TB versus RT, I enjoy both. I love the combat in ToEE and Silent Storm, and wish there were more games like them, but that doesn't mean it should be one or the other.
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Interesting article about PC v. Console
Hell Kitty replied to kumquatq3's topic in Computer and Console
I'm not the one claiming that any one system is better than the other. I don't need to prove that hardware offers no guarantee of quality any more than I need to prove that movies filmed on digital cameras makes higher quality films. The onus is on those who claim the PC allows for higher quality games than consoles to offer proof of such. All you've offered is you opinion on games you have reviewed as some kind of fact, and the occasional irrelevant quip about age. Just how old are you anyway, seeing as how you seem to think it's so relevant? See: -
Interesting article about PC v. Console
Hell Kitty replied to kumquatq3's topic in Computer and Console
mkreku: "I've totally reviewed lots of crap ports." Wow. That's rights up there with Kaftan Barlast's "Not to mention a trillion other points." Any punk can claim they've reviewed a crapload of pc/console/ports/multiplatform games that are good/bad/ugly. That doesn't make it true. You've offered no statistics, you just vomited up an extremely biased opinion. -
Interesting article about PC v. Console
Hell Kitty replied to kumquatq3's topic in Computer and Console
So what you're saying is that because one game worked on several platforms it somehow negates all those hundreds of crappy console ports that have appeared on the PC since the dawn of time? No, if you were actually paying attention you would know that I have always argued that how good or bad a game is is not dependant on what system it appears on. To summarize: - A bad PC game doesn't prove that PC is a limited platform anymore than a good PC game is proof that the PC offers endless possibilities. - A bad console game doesn't prove that consoles are a limited platform anymore than a good console game is proof that consoles offers endless possibilities. - A bad multiplatform game doesn't prove that PC or consoles are limited anymore than a good multiplatform game is proof that developing a game multiplatform is the key to success. - A bad port doesn't prove that porting a game from one system to another is a bad thing anymore than a good port proves porting a game from one system to another is a good thing. - A student who lacks the money to buy a license or sdk for a console system doesn't prove that consoles are limited, it only proves that the developer is limited. So until you to learn to actually make an argument, as has already been asked of you, consume feces and expire. -
Interesting article about PC v. Console
Hell Kitty replied to kumquatq3's topic in Computer and Console
That was always something that annoyed me, the fact that people in the DX universe seem to leave lockpicks and multitools eeeeeverywhere. I would have preferred one of each, and have it based on skill. Maybe have some better version hidden away to find later. -
I thought that law was recently changed? Maybe plans to change it or something. For a pack of sexual deviants they sure are a bunch o' prudes.