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Bokishi

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Everything posted by Bokishi

  1. @LadyCrimsonIs the second screenshot without fog as well? I see some in the distance. Looks good!
  2. You’ll start noticing the invisible walls when you get the broom
  3. No Ansel photo mode while you're flying a broom! Whyyyyyy
  4. Hogsworth on Steam Deck got a Day 1 patch, and it is way smoother. All the stutters are almost gone. I can put all the settings on medium now (even though it yells at me not to) and cap the fps to 30, and it's a good experience so far
  5. Played a bunch of hogwarts on the Steam Deck, and it’s much more playable. Still stutters a bit but not as frequent. Everything is on low settings but that’s probably all that’s needed for a 720p screen
  6. There's much to look forward to since DDR5 spec maxes out at 256gb per stick; it will probably get there before DDR6 launches, and the average desktop can have 1tb ram. Right now it still need to mature and stop wrecking memory controllers (Been trying to stabilize DDR5 7200+ for the last month, it's so hit and miss right now)
  7. Hogwarts Legacy running great on pc so far. Steam Deck is another story; ugly stuttery mess. And this is a “verified” game ugh
  8. So I was unable to get the TeamGroup DDR5 7800 sticks stable on my z790 board at any voltage, as it would refuse to boot. 7600 would boot but was unstable as well. I could get it to 7200 stable but that’s way below the extra premium that these sticks were at. So I returned it and ordered some cheaper 7200 sticks. it just suck because DDR5 8000 was advertised on this board, but I guess only if you win the silicon lottery
  9. Cyberpunk just got the new DLSS 3 frame generation. It allows psycho raytracing in 4K @ 140fps. However those aren't real frames which is weird, and input latency goes up
  10. Lol the 4090ti be looking pretty thicc, wtf https://videocardz.com/newz/nvidias-quad-slot-geforce-rtx-4090ti-titan-800w-graphics-card-has-been-pictured
  11. Just got Dead Space on Xbox and it’s a pretty legit remake. It makes the original look like a ps2 game.
  12. 2080ti vs dual 4090s
  13. Finished off the space heater build with some final upgrades for the year. This combo is so power hungry it's stupid, CPU and GPU pushing 400w+ each when maxed out. Reminds me of the triple SLI days... Intel i9 13900KF @ 6GHz Zotac RTX 4090 @ 3GHz Gigabyte Z790 Aorus Master 32GB G.Skill TridentZ5 DDR5 6400 2x Samsung 980 Pro 2TB Gen 4 NVMe Corsair RM1000e Hyte Y60 case 48” Gigabyte FO48U OLED
  14. That could be the case, there's a lot of random cpu spikes for no reason in all of those demos that are out. I tried this new ue5.1 implementation of the City Sample demo and appears to be more optimized than the others and performance is a bit better
  15. Maybe devs are waiting for hardware to get better. I mean nothing can handle UE5 at epic nanite in 4K, even the 4090 struggles at 15fps in the forest demo with those settings. This engine needs next next gen hardware, (like a 6080 or a PS7) in order to see this thing at full potential
  16. Found this ancient thing hanging out in storage. Maybe I can put together a Windows XP Retro Box
  17. At my old job we did UT2004 and StarCraft on LAN, during work hours
  18. We need an Oblivion remake
  19. I'm hearing that DDR5 @ 7200+ appears to be luck of the draw at the moment, even when the dimms are spec'd out for it, and using the z790 chipset
  20. Thinking of switching to DDR 5, will games be faster?
  21. Yeah we just need more open standards and not have graphics features locked to one gpu vendor
  22. I played the 3 purely raytraced games, which are Minecraft, Quake 2, and Portal. The biggest differences from rasterized games is that the lighting is pretty much the real deal, and you can have an infinity number of lights, and they all realistically alter the scene. No doubt it is the future of gaming, tech just needs to evolve so it's not so expensive to process
  23. Nice easter egg Game seems to be hardcoded to run at 4K max, anything past that insta-crashes. DLSS 3 is also enabled by default and is pretty much required, as it lags at native res
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