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Everything posted by Bokishi

  1. New work pc build coming, featuring 32-Core AMD Threadripper
  2. Moar pixels! https://www.guru3d.com/news-story/display-makers-more-8k-tvs-will-be-released-in-2019.html
  3. Got a PS4 Pro for Xmas, so catching up on the exclusives; Horizon Zero Dawn, Spider-Man, God of War, Uncharted 4, Infamous Second Son, Detroit: Become Human, and can't wait for Last of Us 2
  4. Turing is faster at rasterization than Pascal, I know since I have a pc with 2080ti and a pc with 1080ti, and 2080ti more fps in pretty much all the games
  5. Lol Zotac just sent me an RTX 2080 Ti holiday cookie
  6. Hitman 2 on pc and Fallout 76 on Xbox X (since I heard the pc version is pretty bad)
  7. It's hard to go back to any other open world game after Red Dead 2
  8. Just finished Red Dead 2.....wow game of the decade imo
  9. Some more pics This one featured on Zotac’s Instagram...
  10. Probably any game listed here: https://www.tomsguide.com/us/nvidia-rtx-2080-ti-benchmarks,review-5779.html As well as Unigine, 3Dmark and Furmark
  11. Right now Assassin’s Creed Oddysey and Shadow of the Tomb Raider, while waiting for Red Dead 2 Also Forza Horizon 4
  12. Yeah it’s too big, will not fit in my ITX box. The lighting uses Corsair iCue software 3840x1080 Gotcha, gotcha. I just found it a bit odd that you said average of 60 fps for that title, even if it is a large resolution... is that with all the new RTX(that real time light tracking...) things? Not using RTX features, just a boost in rasterization rendering I can sustain 60fps+ in most areas. I still get occasional dips to 40fps in unoptimized areas like populated holds though, but it’s better than dips into the 20s like on the old 1080ti.
  13. This card really heats up my case! Would like to WC it in the near future. For some benchies, I’m getting 60fps avg in Kingdom Come, ultra settings. 200fps in Fortnite. 800-1000fps in FEAR 1.
  14. This game supports Ansel so a find Lara game is doable maybe! Right now im capturing at 30K then downsampling to 8K. Have to disable HDR though in order to look proper on non-hdr screens. Can't wait to enable RTX graphics features when it gets patched in (hopefully won't tank FPS that much) Traversing though mud creates new geometry on the surface, although it's quite low-poly.
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