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mant2si

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Everything posted by mant2si

  1. Maybe `Brute` will be better than Brawler ? More Action Speed, AOE damage for Blade of the Endless Paths ?
  2. I tested Ranger, and all ranger skills work correctly (they will be dispel on Streetsweeper hit). Even spells like Shining Beacon doesn't give you more DPS. You need stack-able skill like Deep Wound i.e skill which DPS can be changed overtime, for this type of abilities I assume PoE use dynamic formula, which you can abuse to produce more DPS All Ranger skils non-stackable I don't even know why disintegration use this type of formula, disintegration should work as shinning beacon
  3. Thanks for sharing that amazing found, now Ranger + new 2H axe modal + WW and then switch on Street-sweeper + WW produce stupid amount of damage :D + I assume that Barbarian blood storm also has good synergy I forget enable DD mod :D This trick works only on abilities that do fixed amount of damage per x time, for example disintegration, Ranger DoT work's correctly
  4. Then 100% Scordeo's Edge, chance to additional attack, passive accuracy - there no alternative for this weapon currently Off-hand Modwyr (+20% lash, immunity to mind affliction, +20% to Attack Speed) or Grave Calling (+30% cold lash after 15 hits with weapon)
  5. At least all priests have good reason to follow Eothas, I assume that all gods (beside of Rymgrand) want to stop him
  6. Of-course :D But Marauder doesn't bring you anything new from L1 :D Only numbers, that why I don't like classes like this, but if you enjoy high DPS, I will prefer 2x sabres, one that give you accuracy on hit and second one that give you cold lash on hit
  7. If you like different weapon and play with different weapon mechanics, I offer to change class to Ghost Heart. On L8 you will get the best martial skills in the game, just pick it any test with different weapon 2 x weapons with on crit bonus will give you max bonus on too WW Watershaper focus will melt group with > 4 mobs at single TW I posted Blunderbuss strategy for melting bosses I posted 1x hand + minor blight to melting large gropus New 2H axe with modal look very cool Check Frostseeker builds Streetfighter/x combos is good on numbers, DM, attack speed ... but it can't overcome good synergy between class & weapon
  8. Too much micro Party above abuse a lot of meta mechanics, each of this party member can solo game by self Streetfighter/Devoted - Unbending + 2 x Sabers (AI) - Will survive in any situation because of Unbending Monk/Paladin - Armor stacking/Small Monk Shield + Fists (AI) - Will survive in any situation because of Armor and Deflection stacking Troubadour/Paladin - Heal (AI) - Will survive in any situation because of healing stacking and summons Priest of Skaen / Berath (Death Godlike) - The strongest pure nuker (Player) - ON L8 skill need single spell to melt anyone If you like some fun combo, pick pure barbarian instead of Streetfighter, and make him survive with Death Door priest spell
  9. don't you need sapphires for maelstrom scroll? and last i tested at least on deadly deadfire scrolls even with high arcana were not that good anymore. No mod run :D OK - any scroll with good AOE - summon skeletons -> cast scroll -> repeat
  10. 15 arcana = 2 Adra Potion + 2 Blessing + 1 Gloves + 2 (Consumable) + 8 (Level) Food +2 to spell pen. 5x Potion of invise to skip fights and cast scrolls Scroll o Withdraw + Scroll Maelstorm You can also summon Banshee Does this still works ?
  11. Yeah, as does deep wounds. Character I had these weird results with was trickster/unbroken. What will happen if you will try do dispel DoT with Veilpiercer ? Maybe -10SEC to hostile effects trigger DoT trigger with summary DM xD For example if game calculate summary DoT damage as 50 DM for 10 SeC ~= 5DM/SEC or ~ 15 per 3 Sec, when you set DoT timer to 0 it will do all damage at once :D
  12. Sound like Soul Annihilation ? :D It's damage displayed separately from original attack but in log displayed as bonus DM from main attack
  13. +1 Barabrain +1 Fire Godlike +3 Potion of Shield +13 - 14 Heavy armor +0 - 1 Belt -1 Flank Debuff ----- 18 - 20 - is very good armor @Dorftek Who has 18 PEN ? Ukaizo with DD mod has only 15 - 17 (When you remove Energized buff)
  14. I will put in next few days my new Itinerant of Berath solo PotD/DD build. This is role-play build with Lawful Neutral, "Judge", Pale Elf character with Ghost Wolf pet :D This build used both melee and range weapons and doesn't need to max History/Intimidate skills It is some kind of my previous BDD build https://forums.obsidian.net/topic/103905-build-harbinger-of-doom-dark-shaman-solopotdroleplay/, but more friendly for early game and because of Ghost Heart has some micromanagement flour And of-course as Priest of Berath you has GOOD reason to follow Eothas Feel free to build it by yourself :D
  15. For two blunderbusses you need 20 arcana + food that give you +2 pen to spells, but I assume on DD you will still miss too much, because Avenging Storm target reflexes But you can cast anything that lower enemies reflexes
  16. Xefa's Empirical Explication - Matter Repulsion: Target knocked back on Crit, trigger additional projectile attacks
  17. Nope :D Xefa's Empirical Explication with Twinned Shot - Produce 16 Avenging Storm procs + 8 Normal Attack + 8 Driving Fligh. I assume that with Kitchen Stove you can add additional 16 procs and 16 projectile attacks In second hand Amaliorra +15 ACC vs Vessels +20% DM, give you no recovery each second hit Thanks, fixed
  18. This is DD mod, Ukazio has 30% more HP and 20 more reflexes, on normal PotD you will melt Ukazio in 30sec, of-course with food +2 pen to spells and 20 arcana you will also kill him much faster P.S it's look like Obsidian reduce cast time for first Ukaizo stage
  19. I know that, but I asked - what will happen if I will return to invise before first projectile hit target ? Does all projectile receive bonus ? Does you leave from Invise ? Does only single projectile will receive bonus ? Same question for per tick spells how they interact with Assassin that currently stay in invise ?
  20. What will happen if I will cast Storm of Holy Fire / Chill Fog and then return to invise ? What will happen if I will do a projectile attack and then return to invsie ? Did each projectile / spell tick will receive assassinate bonus or will be enough to cast this spell from invise ? +20 ACC and +4 Pen will make any tick spell pretty OP. While I didn't found any good solo druid build for DD mod yet, Assassin/(Shifter or Animist) with new animancer bow/Two hand sword (that heal on kill) can has good chance to win enemies like Ukaizo free summons and +20 ACC to Poisons with Morning Star modal will give you good chance to apply spells/poisons even with 170 Fortitude targets Did poisons receive accuracy bonus ?
  21. Thanks Obsidian for AMAZING robe for this build, cool look, cool buffs, cool name :D BoW item
  22. @Cyrus_Blackfeather Yes yo need to max Alchemy and change your gear For RP you can put 2 more points to int and remove 1 point from constitution 12 - 13 INT/MIG/DEX sound very reasonable :D
  23. I don't know why but I much more prefer defensive setup :D I don't think that you really need berserkers, all their bonuses exist as potions alternative (at least for melee setup). For solo/duo marauder builds I usually pick no-subclass barbarian I never max int, because it cause rogue dots do less DPS and 15SEC for Frenzy is pretty enough Instead of INT I max Resolve Instead of MIG I put all points to Constituion So I usually try to stack as much as possible deflection +10 From Resolve + 7 (From Cloak of Greater deflection) + 10 from (Casità Samelia's Legacy ) + 8 Dagger Modal (Pukestabber) + 4 (2x ring of minor deflection) + 3 (From resolve Drug) + 10 (From Hylena Food for no-rest run) = 105 - 110 Deflection. Why ? Because this stop enemies to over-pen your armor with crits Fire godlike + Barbarian passive + Belt (Blunting Belt) + Potion of Shield will give you enough armor to survive in any fight without carrying about enemies DM As primary weapon I used Scordeo's Edge to make it stack enough accuracy
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