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Everything posted by Wormerine
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You can switch to their native language in options, however Lara still speaks to them in english. Reminds me of those polish comrades I see on airports everyonce in a while, who think that if they speak polish very slowly and very loudly it will make foreigners grasp what they want.
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Other Bioshock games. But that's of course a perspective of someone with already formed expectations. It didn't help that their E3 "gameplay" presentation was unachievablely ambitious.
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It’s been a while. If I remember well it was greatly simplified compared to previous titles, limiting you to two weapons, and if I remember well there wasn’t much incentive to switch. I just remember it being very repetitive. It didn’t even have various ammo types, did it? Bioshock1 is somewhere between immersive sim, survival horror and a shooter, so As a fan of immersive sims, I found it disappointing for Infinite to turn out to be be straight up shooter. In general I didn’t enjoy shooters unless they are really really really good (Doom Eternal being recent example). To be honest, my memory is very fuzzy - I remember story beats but have little recollection of Infinite’s combat.
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a scoring system that makes sense? I would probably give it somewhere between 5-6. I found combat very boring but narrative and visual design was good enough for me to enjoy it nonetheless. Give Bioshock1&2 a go. 1 is a classic (8 in my book. Would be higher if it ended earlier) and still easily my fav in the series. 2 has IMO best gameplay, and story is ok to, but less developed.
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That’s a weird Barber’s Adagio remix. Otherwise yay, homeworld. I really need to finish Desert of K. and play the originals.
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Damn it, and now I bought it. Will probably wait till "next gen update" though anyway.
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Avowed - Reveal Trailer
Wormerine replied to Shyla's topic in Avowed: General Discussion (NO SPOILERS)
TGA: Give us new trailer! I wanna see some more Avowed when I wake up in 8 hours. Nightynight EDIT. No? Nothing? Okey then. Disappointed but not surprised. -
I don't think I clearly communicated my point across - I didn't criticise games, and criticised article. I don't find RPGs to be any less "stagnant" then the rest of the industry. As I said: I don't think the author of the artical really had a point to make. I am a traditionalist at heart, so I don't mind things staying familiar if they work well. I also don't believe that Owlcat or Obsidian were blindly following tamplate of Baldur's Gate, for the better or for worse.
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Oh no! I am dying to know what you will think of the finale, without context of Bioshock1. You should play Bioshock1 BTW. Definitely play Bioshock1 before Infinite's DLCs.
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I don't know what is there to agree/disagree with, as I don't see any point being made. Games industry in general isn't very innovative at the moment. Most of the output seems to be divided between - remastars and "spiritual successors" to games people loved years ago, or are ongoing franchises doing the same thing over and over again. In RPG space in recent time we had Disco Elysium and Divinity: Original Sin1&2 that were doing things quite differently. That's not nothing. I am not aware of the genre that would have a new thing come out every year, or even every couple of years. Arguably Bethesda was also being "innovative" recently - Fallout4 and 76 definitely weren't your usual "RPG" (if any of those can be called RPG I do not know, as I didn't play either of them). EDIT: Comparison of Solasta to Neverwinter Nights... is curious. Is it because the game looks ugly and has campaign editor?
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So another Bioshock is in works? We will see how it will go without Ken Levine.
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In what way? All we know 100% is that t's a first-person RPG.
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Quite a few things are fighting for my attention right now. Still going forward in Sekiro. I still kinda get confused as to what red attack is which, and end up, what feels like, cheesing through encounters using the prostetic arm tools. Did what felt to me, first serious boss fight - the encounter at the top of the fortress against archer samurai guy. That was lots of fun. I would ideally want to finish it before Elden Ring drops - somehow I feel it will take me longer then that. I also bought Red Dead Redemption2 - I expected to hate it, being a Rockstar titles - but behold! I really like it so far. It's overproduction really works for me - an "immersive" game in a setting I really dig. I just like to boot it up every once in a while, and just ride into the sunset. I don't do that very often. Bought some whiskey today - I think I know what I will be doing this evening. Shadow Tactics: Aiko's Choice dropped. Finished first playthrough of the first (out of three) missions. Still very solid and enjoyable, though I miss the polish of Desperados3. This one, at least, should take too long. I also realized that in already busy gaming schedule, Hitman3 should be getting released from Epic exclusivity sometime after January. That means it's about time to return to Hitman2 and dive back into some of the later missions, as I barely scratch the surface of the latter half of Hitman2 and it's DLCs.
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is it? It is more likely lack of considerstion rather then proof of game’s scale.
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Frustratingly they don't allow to update reviews easily.
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Sounds good to me
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So Sekiro folks. Let me know if I got it right, as I am running into DS counter issue - something doesn't work and I don't know if it shouldn't work or my timings are off:
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Thanks to Covid I finally got around to watching Star Trek, ST:TNG, and ST:DS9 and I can proudly say:
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Just one more week till my next much needed mini-dosage of Real-Time Tactics.
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Mostly wrapped up my time with Deathloop. I might jump back for couple more games as Julianna, but overall I think I got all that I will get out of the game. It's very, very meh. It's three games in one: Immersive sim, time loop, multiplayer invasions, and those three don't work with each other. I liked invasions the most, as I didn't get a chance to use Dishonored skills against another player, though p2p connection and poor balancing made it an uneven experience.
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Yes, crafting strong narratives, while making space for player expressions has been Obsidian's strong suit. If you have spare time (and money) I recommend diving more into Obsidian's library. While I think New Vegas is their finest game to date, they made bunch of interesting (even if often rushed and unfinished) titles. Here is hoping to having another classic with Avowed.
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Picked up Sekiro on Steam sale. Absolutely loving it so far. I wasn't sure how it will feel to play, looking at the gameplay videos, but like Dark Souls it plays much smoother then it looks. Love the setting. I am a sucker for stuff like this.
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In case some losers don’t check Deadfire sub forum:
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I think you meant to say “If you thought blatant exclusivity was gonna stop at Playstation”. Epic isn’t even a comparison, as they don’t own the studios - they just buy exclusivity (aka. Pay for them to not release on other platforms). It’s closer to what Microsoft did in the past - paying for Tomb Raider to not release immediately on PS. Also unlike PS, (for now) Microsoft releases on PC, on multiple stores on day one, and probably on gamepass, making it such a good deal. I might even give Starfield and Elder Scrolls6 a go, if I will be able to play it through gamepass.