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Everything posted by IamNOOB

  1. Diablo II was a great game although you might say it does not count as it is hack and slash RPG. Dragon Age is the example, yeah ! Also , I cannot believe you did not like ME 3...
  2. Hello all ! I might be noob in this game and I had problems completing it on VETERAN- in some tougher battles I died and loaded a save. But I am just thinking after my first playthr. I play the game not to look at numbers or create new strategies, I play it , because I CARE ABOUT good STORIES in all possible forms. Films, books, PC games. And also because I love the classic RPG flavour I tasted back then , when I played PoE I /several years ago / . I wish to share some ideas about the writing and the stories of many of the characters that accompany the WATCHER. I feel I expected a bit more in some parts of the story. Of course, I RESPECT the job this game studio did , creating such a great RPG. Group A The ones I loved story-wise : EDER - that guy is just nice and interesting, as usual, they kept the basics as far as his personality is concerned and now they added something new in PoE II. I know him, but I always like to see or hear his lines in any dialogue, plus I always pick him as a shield warrior tanking. The way the actor voiced Eder and the way they wrote his lines is amazing. Not to mention , that the story of his son /not proven by DNA tests but a son he is ! / was really touching MAIA - well, that char was a huge surprise for me , but it is logical /Kana is not the only huge AUMAUA with guns in his family, logical , is it not? / I loved her lines and her style of "I am a female soldier , supposed to live with no emotions BUT I got a brain and a heart anyway " The bird is a part of this character nobody can ignore. I like Ishiza , that goes without saying... REKKE - Well, this guy seemed a bit boring at the start, probably because no one understood what he was saying. But later, after the language barrier drops , this char is proving that writing is a priority in PoE II. I hope you agree. XOTI - she is not my favourite but the voice acting is really cool and she is to some extent interesting, just as the developers wanted, I believe. Plus, she is sexy. Her story is nice. And the fighting line "GLORY BE TO GAUN" is something one remembers. Plus one from me for XOTI. But still, she does not sound as cool as Eder does. Group B I "complain " about those guys, something is missing in their story, in my view at least ALOTH - he was just underdeveloped, he was just not fun at all , this time. In PoE I for some reason I liked him more as a character. Something is missing... Nothing original in his story SERAFEN - maybe some of you love him BUT HE IS SO BORING and predictable. A bit of a cliche character. They wanted to put a pirate in there and they did it , but his story sucks. Daddy issues <<<???? Presented in a way , that is not "refined"... I do not buy it. In fact, the idea that a Cipher and a former slave is a pirate using two guns might be a good idea, but it was not executed well story-wise. WHAT DO YOU THINK?? Vatnir - Has too few lines, apart from his main quest, looks too shallow,... Hm, as a whole : he is a priest, who in fact does not really want to be a priest and he is kind of ...well... coward. At least I feel that way. Not to mention , he never really did anything cool in his quests or in any other. I know I am right The drunken monk - MIRKE or something : just a damn alcoholic, no fun, nothing original.
  3. The wisps are nice BUT TO BE HONEST I AM feeling sad about the summoner magic, as I find it weak and often useless. Chanter summons crap units that do no dmg in most cases. Or at least this is my exper., ... The interrupt /Dazzling light ,was it ??/ is sometimes good but anyway , I had a chanter -fighter as a main who used the skeletons and the wisps sometimes and they never did much of a difference . LOL
  4. On the ONE HAND , what you wrote IS TRUE, but on the other hand - it is not , the world of PoE II is kind of strange and complex. And this is why WE LOVE IT ! The idea of deep changes and enlightenment is very nice and this is what Eothas wants BUT it cannot happen in several days. I agree that in such an age where these guys just do not have computers or even telephones - things are going forward slowly ! And not to mention - the Watcher might say what he saw BUT MANY might not believe him or might not take his words seriously. People / kith are kind of limited in their thinking, not talking about smart ones like Aloth or Eder - and they are also a product of society. This society cannot change so quickly and even if the script writer wanted to - well, it would seem idiotic to say in a slide at the end something like "The whole world was shocked when they understood the truth " ... This is not the style of PoE II in my opinion. And also - Eothas did not use telepathic magic to talk to all the people worldwide , as he wishes a more natural development of the kith, even if he brutally intervened. In other words - what Eothas did is the beginning of the end of an era.
  5. Damn, I liked her too and my hero was AUMAUA so it was just logical and kind of expected story-wise , so I started a romance BUT it just remain somewhere in the middle and I was not able to finish it........I was wandering WHY, now thanks to the info here, I know why it did not develop . TY
  6. He said once something about the WATCHER facing dragons and surviving it and now doing it again like a crazy guy ... It was funny at that particular moment. Out of tghe context it is not so
  7. I would like AEDYR as a location and fighting demons from another world as a main plot - trust me , demons are always a good choice for a story in a PC game as long as it is not the type of story where a knight in shining armor fights evil just because it is evil. The story has to be something more complex and not "black and white " ! But surely the theme about the Gods and their way of dealing with the mortals and the world is just finished and should be repeated again. All was said and done in a nice way in PoE II as far as Gods are concerned. Time for something else!
  8. OMFG I was sure one has to clear all the dungeons to name an island ! Thanks for the info !
  9. I believe that sinking ships is a waste of time, it is muchmore fun to board and to fight team v team with guns and spells + Eder charging with a sabre I like it more. Ship battles are so boring- they created a "paper game " to save some designer work and that is not to my liking. They could have a done a RTS + RPG style ship v ship battles but it would be complicated to create
  10. I am glad that the topic is full of ideas from different people, that it is an active one. I also found out I cannot play without a domination spell / cipher/, when I am swarmed by many enemies I often die even if I use AOE, and when I fight 2-skull enemies, i.e. higher levels I also use dominate to win. It is a great skill, to turn the enemy against his mate P.s. TY for the answers
  11. IF THE GAME HAD action points and every ability or attack or using a potion would cost X action points , all would be perfect. Action points in that case would depend on dexterity and attack speed bonuses.
  12. It is great to start from here, the game is cool and makes you think when you play ! So, have fun with your first RPG, mate
  13. JUST before I read the helpful tips , I hired a cipher from the inn. So the monster group in front of that sub-level entranced was easily destroyed, GG. I also managed to level up my characters before going in /just 1 level but it was more than enough / BUT I THANK you all for the help !
  14. Greetings , all ! I have been playing PofE II for some time and going deeper into the game, so now I wish to share some thoughts. They might not be correct, but it is my first time with this game and I have not even reached the 75% mark of the main story yet. So, no hate, pls. 1. it seems like it is impossible for me to play with no paladin in the party... PALADINS are super cool, easy to manage and hard to kill ! What is not to love ? Not to have a paladin in the party is like torture for me ... LOL 2. CIPHERS are impossible to miss, I still remember reading a post years ago about a guy in PoE I who had 1 paladin and only ciphers apart from him in his party... I see today why that was cool back then. I have the feeling the ciphers role in any team and any situation is extremely important. MUCH MORE important than the wizard, esp. in tougher situations. I do not claim the wizard is weak, but he seems less useful to me and most of all I feel uncontent with his spell limit per fight... 3. It is impossible not to have crafting resources and potions on higher difficulty, I have the idea that potions and scrolls are a bit more important than they were in the first game! 4. I still feel that the ranged elves with a pet and fast attack speed are useless as much as I loved Legolas in LOTR and Windrunner from DOTA and any such characters... I cannot find a place for a bow lover in my party esp. in TURNBASED mode. In Pof E I for some reason I wished to play this class and I enjoyed Sagani but she always sucked in battles compared to the others, I saw her stats in the end of the walkthrough back then and it was there to note that she contributed less /apart from being interesting as ffar as the story... / 5. It is almost impossible to play without a guy with a high enough level of "mechanics". What do you think?
  15. If I knew that I would not USE THE TURN-BASED mode at all... LOL ! But I am lazy and I do not want to restart after 3h of gameplay even though h. was spent in character creation, reading and the prologue . And btw I do have a lot of perception from level on 3 of my characters , like you said it is very important but still I SUCK at level 3
  16. T. Y. !! I am sorry weapon speed does not exist ... In DIVINITY , they found a great solution to this . And I guess I am f ---ed , ...
  17. They wanted people to be more willing to start a second game after beating the game for the first time I guess. Boosting replayability ...Otherwise , those boons are not so much fun
  18. I am noob but I never liked the ranger class, in PoE I it was not good, not cool at all, I hope in PoE II it might turn out better, I never played a ranger in PoE II ...
  19. Hi all ! I have played the P of E I three times but I never had the P of E II. I bought Deadfire yesterday and today I started my first ever walkthrough... It is turn-based. VETERAN difficulty. My main character is a Chanter/ Fighter with guns /*Aumaua with Arcebuses / , BUT Im having a lot of problems in the first levels as I maybe am missing something, although I know something about the mechanisms and details of combat from the first game. PLS tell me : 1. WTF is going on - most of my characters are grazing most of the time [ the main, Eder and a cipher I hired - adventurer that is... The priest with the weird unique weapon is hitting better lol / 2. Is it not so starnge that all weapons are allowed to hit only once per turn ??? I mean the very slow arcebuse is used once, the average speed weapons like sabre - also once, the bow - once , ... what the HELL happens with attack speed in this case?? It seems everything has the same speed within one turn. 3. I can never defeat a group of enemies -wild animals , during one of the first main quests , as they do too much DMG, I use charm and other tricks and still - nothing , lol. My party is level 3, only the adventurer is 2... Eder tanks but still nothing good comes of all my attempts and THIS IS NOT A BOSS fight ... Am I really that bad? The quest is not many levels higher than me ! 4. The drugs do not have a tooltip , stating that a disease effect will come after the bonus effect ends, so I did use some drugs on Eder / only once / and now he is sick How might I manage this problem?
  20. For some reason in most RPGs gold is not a problem. In PoE it is also easy - just sell all the loot, kill things and get more loot, so then you will be rich. I would like it if gold was an issue here, makes the game more challenging.
  21. Ahahahaha ! Well, just how did you decide all people here have no social life ?
  22. Yeah, to be a great bard, I imagine you'd have to be charismatic and have lots of musical talent. On the other hand, I imagine that you could become a Chanter just through study and practice, regardless of your crowd-pleasing ability. It's probably just because Kana is the chanter we know best, but I see them as singing history nerds. +1 This is it. Also, chanters are kind of archaic while wizards are kind of new-age chanters in my view.
  23. What you say is true BUT it is not a BAD thing , it makes the game interesting. Do not count on healing but BE SMART AND AVOID being close to death which requires healing. High defences and team work along with crowd control is the way here. So that is why I like the battles in PoE. Of course you can rely on kiting, too
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