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Flounder

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Everything posted by Flounder

  1. We used to have a universal account prior to Game Center and Google Play Games implementation. Right now GPG and GC basically automatically logs you into PlayFab and you end up with an account there. We can deal with Customer Service as well as see data for the accounts if something doesn't transfer properly but since we didn't want to require folks to give us email addresses we can only find folks via their PlayFab ID, Game Center ID, or Google Play ID. In the not to distant future we are going to basically have one device give you your PlayFab ID and you will be able to set that up on a different device/platform. Once that is implemented you should be able to log in on PC/Android/iOS at will and have the same save data.
  2. http://forums.obsidian.net/topic/86626-update-patch-102-submitted/ Happy Cinco de Mayo!
  3. Hi Folks, We just submitted a patch build to Apple and Google so that your Cinco de Mayo will be a better experience. Google seems to have a pretty quick turnaround but submissions to Apple could take up to 3 days to publish. We don't think it will take that long for iOS but it is out of our hands now. Fixed: - Quest Mode - Now with more "working!" We found an issue where Blessings were misappropriated depending on party size and would make it unplayable IF it didn't outright crash. - Duplicate Party Members - Pushing out experienced party members and causing a possible progression block. The Dopplegangers have been smote. Anybody who had a crashed screen will be resolved. - Daily Gold - Counter should be working properly. More importantly, you can actually collect gold. This didn't affect everybody but it was very annoying to those it did affect. In the near future: We are moving the collection of gold to be on the opening screen in addition to the store's main screen. Since it wasn't delivered on logging into the game and needed to be tapped-on, there was some unintuitiveness. - Gold Exploit - There was a way to generate a lot of money by taking some highly geared individuals into some low level scenarios and constantly get a one time reward. Making it not very one-time. Enjoy! Happy Cinco de Mayo! -Team Pathfinder
  4. We are going to take care of this bug patch really quick then move full speed on releasing Deck 3 (which is h000ge). I wouldn't be surprised if the release date for Deck 3 was something along the lines of 05/??/2016.
  5. We are testing the last couple big issues that were found in release. We'll have patch notes, of course, but I would like to have something submitted for everyone later tonight or early tomorrow. As a heads up, Google patches can go through fairly quickly, Apple can take up to three days. Enjoy!
  6. Pathfinder Adventures supports iPAD 3 and up. While you may be able to play with older devices there are potential issues that can arise. You also might have a better experience if you turn off "Effects" from the Setting menu. This is a quick list of devices we have tested on: Runs well: iPad 4th Gen iPad Air 2 iPad Pro Galaxy Tab 3 Pro Galaxy Tab A 8.0 Lenovo A10-70F Runs poorly: Asus ZenPad S 8.0 Asus Nexus 7 iPad Mini 1st Gen RCA Voyager 7 Viking Pro Tested Externally with no reported issues: HTC Nexus 9 Nexus 7 2013 Nexus 10 Galaxy Tab 2 7.0 Galaxy Tab 2 10.1 Galaxy Tab 3 7.0 Galaxy Tab 3 8.0 Galaxy Tab 3 10.1 Galaxy Tab 4 7.0 Galaxy Tab 4 8.0 Galaxy Tab 4 10.1 Galaxy Tab S Galaxy Tab S 8.4 Xperia Tablet Z Xperia Z3 Tablet T-Mobile Springboard Nokia N1 Pantech Element Asus MeMo Pad FHD10 Asus MeMo Pad HD7 iPad Mini 4 iPad Mini iPad Air iPad Retina 4th Gen iPad Mini Retina iPad Pro Dell Venue 8 Toshiba Excite 7c Lenovo Tab 2 A8
  7. What about a cold atmosphere? Sounds like it would be fun to me! We'll see...
  8. Oh yeah, the Beta Forums will be going away pretty soon. We appreciate everyone's help with a pretty sweet release!
  9. Sorry that we had to remove the PlayFab accounts. As speculated we had to remove accounts because PlayFab doesn't know the difference between Beta or Live. Without a wipe, you would have been able to use all that free gold to get a lot of content instantly with no time or money sink.
  10. The app stores update on Thursday the 28th (not the 26th like we thought a while ago). All indications on our end say we should be available on that date. If for some reason we can't be in the app store this Thursday, it would be no later than the following Thursday (Cinco de Mayo). If something does come up and we aren't coming out on the 28th, we'll let you know (and we'll be on the phones asking Apple/Google, "Why?!")
  11. If there are some lone wolves out there that do not do a clean install and do find and report an issue, please let us know so we can track it down better. Enjoy!
  12. At the risk of sounding too eager... are we talking hours? Days? It was hours but we found a last minute thing that was bad. I was hoping first thing tomorrow morning but likely tomorrow afternoon/evening... Unless something bad happens, again.
  13. Verified not fixed. Beta 3 is right around the corner though!
  14. You should be able to play multiplatform. That includes PC when that comes out. Apple, Android, and PC all living together. Total anarchy!
  15. We really appreciate all the aspects of the game you folks are testing. Our biggest targets for Beta 3 will be looking for issues with logging in, Quest Mode (now with more "done" than ever!) and, of course, the Store. We don't want players having an issue that happens right from the launch of the game, nor from a new but only recently implemented feature, and we definitely don't want anyone who paid for something to receive the wrong object. Soooooon...
  16. We don't have a forced integration. It is optional and you can even choose to play offline (you just can't collect gold or buy while offline).
  17. Your saves/data should carry over but if for some reason you lose anything, please let us know. I think I have the power to replace lost cards. If nothing else, I will throw gold at you to hopefully get you close where you were because...
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