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stormblind

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About stormblind

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  1. Could you give us about how many Banes you defeated and what scenario you got to? As I had told some people, I have had absolutely atrocious luck in beating the first boss despite stacking the heck out of every bonus I can, and thus am still stuck on the first scenario despite a half dozen attempts
  2. Just curious, I was poking around in the store, and being from Canada, was a little shocked at the price of 35$ for the season pass. For myself and my social group, we're sort of scattered across Canada (Majority) and the US (Minority). At $35 for the pass, I could see some significant issues getting people into the game; often the sweet spot for online board games we end up buying is in the $20-25 range (CAD, and largely our upper budget). There are some costs people will take for the sake of automation and ease, but with most of the group having Pathfinder on Tabletop Simulator, those who are less invested in the game in my group would have significantly less interest in dumping 35$ on it just for the sake of ease of use. And although I'm aware that the majority of the playerbase would likely be US players, the mental adjustment from 20$ (A night at the movies) to 35$ (half of one of your monthly bills) is huge. So I don't really know a fair solution to this. Dunno if I'm alone on this, but figure this would be the best time to bring this up since hopefully it's not set yet.
  3. The issue with the banish button is specific to the 4:3 aspect ratio (most apple devices); this is known. To work around it, just drag the card up to the top - a chain will appear and you can drop it there to banish it. The text issue after Brigandoom - did your characters all die during the scenario? We have a known issue in that scenario as well. You can deactivate tutorial prompts in the settings menu - this will deactivate ones you haven't seen as well, but if you've gone through Brigandoom you've likely seen most of them anyway. Fair enough. Good to know. And no, the text issue was after a time-out on the blessing clock. I knew the chain would banish the card, I was not aware however that it would activate its banish ability. Maybe that's something that should be explained if that is the case.
  4. Something I will personally note; the gold grinding largely seems like it wont be viable at all for anything. It really feels like the app may as well be a "free to test, buy the bundle for the rest of the content" thing. Mostly noting this as i could see it running into the problem a lot of F2P games do. If a F2P option is offered, but it's not really a viable choice, you're going to have whining and complaining because of it. So in quite a few ways, I'd personally lean towards the F2P system being removed entirely and the content offered either as a complete bundle, or each item having its own $ cost. Provides support for the dev's, and honestly, again, at the rates the gold income exists (after 2-3 hours I think I've earned like 60-70 gold, but perhaps I'm bad), the Gold option may as well not really exist and I suspect will provide a fulcrum point of complaints.
  5. Few notes i have found. I am playing on an iPad Mini, and with the Blast Stone in specific, every time I go to click the bury button, it will target the characters sheet instead. I have found that the click-box for it requires very precise poking, which I can see being a challenge for some players. I received a post-game corruption of the text on one attempt of Brigandoom, it appeared there were 2 messages being overlaid ontop of each other without either being legible in the slightest. After completing the tutorial, I closed the app to do some stuff, after returning, I had to log back in again, and started the Brigandoom mission. For some reason, quite a few of the tutorial prompts were re-enabled, which was, to put it mildly, tedious.
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