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Norinth

Initiates
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About Norinth

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  1. Hi, First off, great job with implementing this game. I've seen several board game adaptations, but none has ever matched a game so accurately (without major pains). As someone who has been playing this way too much (I own the full tabletop game, one of my favourites of all time), I can't help but wonder... Would it be possible to get an estimate of when the next Adventure (3) will be available?
  2. I figured that out as well after a while. I confirm that this works. As as suggestion, make it so removing characters doesn't care whether you are in the corresponding New or Experienced tab (which is confusing), but adding characters does care.
  3. That's intentional. The way it works is, you reveal first, then heal, then discard (just like the spell Cure). It's how it works in the tabletop game as well.
  4. After starting a new party (in this case Quest), you can no longer reduce / remove party members, nor replace them with someone else. This blocks you from using & leveling varied members over time, or adapting to encounters. Example: You start with 4 members. In the initial screen, you can add / remove correctly. Finish first adventure. Try to change party members - You can no longer remove nor replace anyone. General (For all issues) What device type are you on? Android What version of the OS are you running? Android 6.0.1 What model is the device? Galaxy S7 Edge Gameplay Is pass & play on? No. Is permadeath on? No. Tutorial, Story Mode, or Quest Mode? Quest Characters in Party (Lini, Seelah, Harsk, Seoni) Rest is not applicable (it's not during an adventure, but after).
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