Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Llyranor

Members
  • Joined

  • Last visited

Everything posted by Llyranor

  1. It'd be Captain Planet because Captain Planet is AWESOME. Why else?
  2. I think a Captain Planet RPG would be a really nice game with a very cool concept. Imagine the roleplaying possibilities. Will you align with the faction of pollution, or fight for the planet? LOL this makes me giddy. I'm heart. What do you guys think? It would be cool if this was PNJ haha.
  3. Maybe not FR per say, but they didn't like the setting. Go go WOTC!
  4. I've read the preview. I can understand the dude's enthusiasm, but I'm not impressed. Of particular note is "In one Dark Brotherhood quest, for example, I infiltrated a dinner party and used various means to isolate and eliminate guests one at a time. The remaining guests dynamically reacted to the assassinations - accusing each other or equipping themselves for battle." "I found the populace gathered at their local church. Angered by the frosty reception, I tossed their holy book aside and gave the priest a knuckle sandwich. As expected, most of the citizens rallied to defend their preacher, but I was surprised to see one unarmed citizen bolt out the door. Once I had worn out my welcome, I casually left the church (...). The cultists didn't abandon the chase, and more amazingly, the "coward" who fled the church returned brandishing a sword retrieved from his house." Strictly speaking in terms of AI, that does sound neat, but AI is not a substitute for actual writing. I can imagine how fans of Morrowind would be enthusiastic, though.
  5. Magical Volo for global admin!!!
  6. Of course he got paid. Dragonlance Adventures team were employed to make some art stuff for Pirates of the Sword Coast. Stefan Gagne was originally hired to do a DD mod for Bio as well, but Wizards of the Coast didn't allow it because the mod wasn't 'Forgotten Realms' or whatever crap. Go go WOTC! On the bright side, he released it for free instead http://nwvault.ign.com/View.php?view=modules.Detail&id=4078
  7. http://www.civfanatics.com/civ4/info/civics/ The new civics system means you have much more flexibility compared to government systems from previous games. Religion and culture also play big parts into making your cities well-known.
  8. Oh. Well, basically, it'll help you keep track of the other Civ4 players on this board. If so and so, and so and so are online, you could start a sporadic session, for example. I've done that a couple of time. So, Civ4 sessions with specific people. Then save, and resume when everyone is back online next time. Check http://forums.obsidianent.com/index.php?showtopic=39240
  9. Depends what you mean by "culture".
  10. The Lone Wolf dude didn't get hired by Bio. He did however make the Shadowguard digital distribution module. It's never been a secret that Bio pays attention to good NWN modmakers. Stefan Gagne was offered a job, IIRC. Heck, even in the standard application process, you're told to write a NWN mod (as the preferred method). Not to mention there's a NWN writing contest right now, with the 10 winners having a chance to get considered by Bioware. Due ~ 2 wks. 3500 words, 3 NPCs, 4x4 area. Sidequest.
  11. That's because your paladin wanted to charge up her loading ramp.
  12. Come on, dawgs, Magical Volo isn't a rambling madman, of course he makes sense! Obs specifically said NWN2 won't have sewers. "But you can emulate sewers" "But other tilesets can look like sewers" "I can roleplay sewers if I wanted sewers" "But sewers aren't integral to DnD" are all petty excuses to justify why SEWERS ARE NOT IN THE GAME - which, btw, they aren't. Game over, dawgs, game over. R00FLES!
  13. http://www.gamebanshee.com/interviews/nwn2protagonist1.php "you get to select a background for your character. Backgrounds represent what you were doing before the adventure, and they have an effect on how you
  14. I like sewers because that's where I dragged bodies after I murdered them and.... nm
  15. Then join the Xfire network!
  16. It's be nice to have an 18-player session based off these boards. Then real diplomacy would be in effect. Players plotting things, PMing each other, making deals. No permanent alliances. Unfortunately, the logistics of such a game would be insane. PBEM = 1 turn/day would be really slow. Then comes the issue of one player not emailing the file to the next. One culprit means endless delays. For direct IP games, I guess it could happen. We could schedule it, so only people who could follow that schedule consistently would sign up (eg. a few hours each weekend).
  17. I earned my levels in KOTOR2, Hades! I EARNED THEM!
  18. You mean, 2v2v2v2v2v2v2v2v1
  19. The great thing about Morrowind having NPCs with no personality is that you can easily kill them off and ravage their bodies. Since the game doesn't have any real consequences, you can do anything you want! This is immersive.
  20. Er, yeah, that's why we teamed the AI in teams of 2 as well. 2v2v2v2v2v2v2v2 rocks!
  21. "Each character in Oblivion has a voice and lip-syncing, the idea being to enhance the immersiveness of each encounter; but conversation trees progress, unlike in games like Knights of the Old Republic, without your answer. In each conversation you have a list of topics from which to choose, but your replies and questions aren't written out. This is a design choice held over from Morrowind." This is almost as cool as JRPGs' mute protagonist. Yay roleplaying!
  22. Hopefully, IWD would be a (relatively) good indicator of what the party level would be by the end of the game (eg. not maxxing out). I think my party of 6 finished in the lower teens, but the cap was about 5 levels above. It'd be nice to not, like, cap by the end of the campaign. Heck, make official modules post-release catering to higher-level characters, for those who want to bring their characters into more adventurers. Personally, I'd like it if the campaign brought me to the lower teens (anything lower would probably not be likely). Perhaps the first xpac would bring the char to the higher teens, and a second xpac would introduce epic levels (which would eventually probably find their way in the game, whether you're fond of them or not).
  23. Well, players have a right to expect Obs to allow them to confront dragons or other epic creatures when they're low-level. I mean, they're the consumers, how dare Obs try to impose silly conventions such as actual DnD gameplay? Players should not expect to stay alive, though. That was the failing of Bioware.
  24. The resource system is nice. Capture strategic points to gather resources, so it's similar to a capture-the-flag system, but pervasive to the whole since, since - if you don't get your butt out there and expand - you won't get any resources. This makes it much more dynamic than a standard RTS. It's very fast-paced and twitchy, though, and lots of micromanagement is required. Unfortunately, the side which has more clicks-per-second can often defeat the slower player who tried to use better tactics. A shame, really. Fun game, though.
  25. ... then why are you complaining?

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.