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Llyranor

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Everything posted by Llyranor

  1. BTW, for all you naysayers, here is undeniable proof that Oblivion is a RPG, because labelling matters! http://www.elderscrolls.com/forums/index.p...howtopic=315667 Er, yeah, for the record.... I did not edit the wiki subsequently.
  2. Llyranor replied to Dyan's topic in Computer and Console
    Will you really care about having those items 3 months from now?
  3. "A new generation of RPG players have taken over. The new generation demands a combination of fast paced action with some of the older RPG elements such as character building, questing etc. By this I mean - if you do not like these new kinds of RPGs - where Oblivion is by far the best ever!! - go buy yorself a piece of paper and a pen and draw out your own old fashion wuzz D&D RPG where you sit around and talk and talk and read and read - and you can be your own dungeon master deciding exactly what is going to happen ;-) Or you can dust of one of the old 2D RPGs and play for sentimental value as you miss "the good old days" so much. OR you can take a hike out to the forest and run around screaming yor "stats" at each other being really geeky. Bethesda has never promised that they were going to be the "protectors" of the old generation of RPGs which has so much sentimental value to some older RPG players - they are a flexible modern company that adjust themselves to the market demands, whereas they have implemented a lot of changes in this new edition of TES. Flexibility + meeting market demands = High sales... can you blame them? If yes, you do not belong in the target group of RPG players of today - so go dry your eyes and write your own RPG on a piece of paper if that is what you miss so much - for the rest of us - the new generation - we are having a blast!!" Oh, right. The source. http://www.elderscrolls.com/forums/index.p...howtopic=313238
  4. Does it matter?
  5. An awful lot is not full.
  6. Full artistic freedom means not Star Wars.
  7. There's a slight difference between 'too human' and attention to detail.
  8. Read the Bioware Austin job descriptions. It'll likely be a fantasy setting.
  9. Have you played any other PS2 games? What genres do you like? What are your opinions on JRPGs?
  10. Perhaps the non-toned down was too far ahead for the game design to catch up. Mayhaps a dynamic world/quests......?
  11. Who knows, maybe NWN2 will actually feature ACTUAL animations. Take note, Bethesda!
  12. Are you idiots cybering in that screenshot? And Mr. Pixies, sir, could it be the graphics driver?
  13. Erm, completely different genre. 4X vs space trading with RPG elements + minigames. The difference, however, is Starforce.
  14. You can't roleplay a pyromaniac without friendly fire.
  15. http://www.atari.com/nwn2/
  16. 1) They promote piracy. Linking to torrent sites because someone mentioned a game that doesn't use Starforce is still selling well is the definition of unprofessionalism. It's like those mobsters; "give us protection money, or we sack your store". Right. 2) Brief summary http://www.glop.org/starforce/
  17. I'd rather MCA work on a Obs IP. As original as Planescape is, an original IP would mean possible room for even more creativity. 1) Torment is finished. 2) Planescape is dead.
  18. Okay, finished the Dark Brotherhood questline. The Silencer quests were on the whole disappointing (merely simple 'kill this person' quests, with most of that time spent travelling to said locations), but the conclusion made up for it. While I liked the actual ending, the PC's participation in it was pathetic. Again the issue of complete linearity pops up and the PC is just everyone else's lapdog. And I already finished the main storyline. was atmospheric enough. That dude speaking to you throughout was a nice touch. Afterwards, the climatic battle at the end could have been good, if the framerate didn't jump into a ditch. Big bad boss was a nice touch, as was its end battle with . That was a cool cutscene fight. Final impressions: If you liked Morrowind, there's pretty much little reason to not get this game. If you didn't, then you might or might not like this game. The same open-endedness is present. Freeroaming exploration is nice. The world to explore is pretty big. It's much less bland than Morrowind's. It still retain some of Morrowind's perceived 'pointlessness', though that has to do with its sandboxy properties. For the most part (Shadowfax has pointed out some exceptions throughout this thread), the world just waits around for you to finish quests. The sense of urgency is absent for the vast majority of the game. The writing in the main storyline is a definite improvement, albeit storytelling/presentation itself is still rather weak. PC responses consist of either: 1) Morrowind's wikiawesomeness or 2) Complete sentences, of which you have to choose one out of a pool of one choice. Occasionally 2, rarely even 3. In the end, considering all that, I wouldn't say the story/writing (which I would label as decent, let's say, in contrast with Morrowind's seizure-inducing) alone would warrant someone who didn't like Morrowind to go out and get this game. It really depends on how much you like the TES series' strengths and how much you can tolerate their weaknesses. Final score 7/10; a decent game, a good distraction, but not a 'classic 5 yrs from now'. I'll be keeping an eye on Fallout 3, and if the writing/storytelling improves significantly, hopefully it will end up as more than just a good distraction. It'll be interesting to see what Shadowfax can bring to it as well (if it does turn out his undisclosed project is that at all, that is).
  19. More or less, I... think, but nothing so clearcut. Starforce has its reputation for a reason, after all. I'm.... sure you could find more info if you looked.
  20. Gamespy does give out half-stars.
  21. There are.... ways to bypass Starforce protection.
  22. Tell me more about L-Ron. Is s/he single?
  23. The joke is, taks actually doesn't really like you at all.
  24. I don't want to read that crap, so shut up and tell me now.
  25. Some sort of space trading game with turn-based combat and RPG elements, I think.

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