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Llyranor

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Everything posted by Llyranor

  1. You're right, they should conceal the fact that they're working on DA despite already announcing it. What next? Bethesda denying ever acquiring the Fallout license?
  2. Something that keeps popping up is how completely linear the main storyline is. Heck, even the 4 star maps have appeared, now, only you have to do them one at a time (so far, anyway, I've found the first Jedi). The way it progresses reeks of linearity as well. NPC X needs some time to decipher something, you need to do this *specific* quest (that has no bearing with the main storyline in a direct manner) in order for the story to continue. Hmm
  3. No, you'd have idiot console bashers constantly yelling at Bioware for selling out. What hype has there been for the game? A website? A closed E3 presentation? You've never seen any footage of the game, all we've been exposed to so far is a few screenshots which represent the engine at best, since the artstyle is apparently going to be very different. The hype come from the stupid media. Go murder them. Bioware is just being a business.
  4. What bloody difference is there between "We're making a PC game!!!" and "We're making a PC game, named Dragon Age!!!"? Just suck it up and wait, or boycott. Bioware cares either way.
  5. New Stardock interview http://www.firingsquad.com/features/stardo...erview_gdc2006/
  6. Meh, if he's shaking, it's because I'm the next CEO.
  7. Man, I hope they rush Dragon Age!
  8. All in all, it pretty much feels like Morrowind 2.0. There have been improvements, but the similarities stand out as well. The main dialogue seems to be better written, but it's painfully linear (5 hrs in, at least), and the PC only gets 1-2 dialogue 'choices' at a time at best. The dialogue system is definitely an improvement, and the 'wiki' system seems to be more tolerable and toned-down this time around. The problem, however, is that it is STILL too prominent. There's really no opportunity to infuse your character's personality into the game, unless you're the kind of player who likes to roleplay Diablo. Most of the changes from Morrowind have been for the better, so I'll applaud Bethesda for that. Still, from what I expect of your roleplaying/storytelling standards, you will probably not enjoy it enough to warrant a purchase.
  9. Alright, I did the first Dark Brotherhood task. Nothing special. Just kill someone, with nothing specific attached to the quest. Afterwards, I've been officially admitted into the Brotherhood, and was given some cool ninja gear, which also gives some very appreciated skill boosts. My first contract is to go kill a pirate. Now that's a good start, yarr.
  10. Meh. The main reason DA was announced so soon was to shut the PC-only fans up. If they had simply revealed that they were making console games, the PC dudes would be riotting even more than they are now. The longer they take, the better. If you want a rushed problem, you can replay KOTOR2.
  11. Stay on-topic. Final warning.
  12. There is nothing - I repeat, NOTHING, "sexy" about Oblivion's faces. NOTHING.
  13. Hi Gabrielle!
  14. About 4-5 hrs into the game. The main storyline does seem to be picking up, and is enjoyable so far. The writing is decent, but none of it has really impressed me too much yet. A definite improvement over Morrowind, but that's an understatement anyway. The PC responses are pretty meh, though. Having only one dialogue choice available isn't very inspiring, and just emphasizes how linear the main storyline is. That said, I'm enjoying it. Boromir is such a dream. I've also joined another faction - the Blades. I haven't progressed in the Dark Brotherhood quests yet. EDIT: Er, yeah, the instatravel feature is actually a pretty neat one. Normally, I'd be opposed to such, but if there is absolutely story-related during the trip, then by all means please make it optional. This way, I can focus on the story without having to put up with pointless walking. Now, if they had introduced storytelling (a horseback chase, perhaps?) into the trips themselves (and furthered character development in instances where other characters were tagging along with you), that would have of course been better. But, this is better than not having any of that AND not having a choice to skip it.
  15. You should boycott Bioware. Freaking sellouts. Jade Empire, Mass Effect, a freaking MMORPG. 'Dragon Age' has been announced for two years, and no news. It's probably vaporware that they're crapping out in order to appease the PC gamers. Bloody Bioware, they don't deserve their PC fans' business anymore. That'll show them! BOYCOTT TIME.
  16. Here I am playing with a corpse. I'm glad Oblivion employs the Havok physics. http://s61.yousendit.com/d.aspx?id=1IG2SRC...FJ3695PD6AUVH7U I, of course, improved my acrobatic skills again
  17. I'll liking the sound of this game more and more.
  18. Okay, Take Command - 2nd Manassas just got on my list. Try the demo out, dawgs.
  19. Hello, geniuses, it all comes down to design. The modes in and of themselves can go screw a rock.
  20. Western fantasy art doesn't.
  21. I think the whole problem with the turnbased model in Fallout was that it only applied, controlwise, to a single character. It was soul numbing because players had to sit back and watch party NPCs slug trough it without any kind of player input. In a game like Temple of Elemental Evil, it becomes much more attractive and interactive to issue orders to a group which you have full control over; you can analyze the battlefield and devise tactics that take NPC skills into consideration. In Fallout there wasn't much you can do beyond controlling the PC, then wait for every other character in the current battle to make their move. To that degree I agree it wasn't a success. It worked as a means to an end, but that's pretty much all I can say about it. The ToEE model was vastly superior for a number of reasons and ideally that would be where I would like to see Fallout's combat model go, with perhaps only a small number of improvements. <{POST_SNAPBACK}> Do you know which body parts I would freaking sell for a game with TOEE's combat and NWN2's toolset????
  22. You're doing well, my Jedi friend. Keep it up
  23. Urg. Actually, I am NOT a fan at all of FO's combat. A single avatar TB system, bah.
  24. Not released over here yet. Isn't it gold or something, though?
  25. Screw TB, I like to click-click-click until my opponent dies. Then I feel big.
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