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alanschu

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Everything posted by alanschu

  1. No no no no It's Fire. Firaxa, Firaga or something goofy like that now EDIT: Nevermind, ShadowPaladin beat me to it, and even then you didn't care
  2. Nothing a flamethrower can't fix :D I don't remember the Tremere bad guy. What section of town was he in?
  3. Except there's more ways to achieve this than by excessive use of vent crawling. Multiple path and associated level progression doesn't need to be confined to the same one trick pony. <{POST_SNAPBACK}> Agreed...they probably could have been a bit more creative.
  4. alanschu replied to EnderAndrew's topic in Way Off-Topic
    Gmail = teh best!
  5. I would disagree. Apple got huge because it tried something different with a computer. Maintaining the status quo just lets someone else that innovates beat you.
  6. alanschu replied to Titosros's topic in Way Off-Topic
    How much sh!t would the league get in if they had doctored books?
  7. alanschu replied to Titosros's topic in Way Off-Topic
    Because that does not help create the diverse market exposure that would ultimately get the league more money. If it doesn't solve nothing, then it must solve something!
  8. Probably adds the char values of the letters presented, takes the modulus of the possible choices, and then picks (or something).
  9. Well, truly branching storylines would require at least more voice lines, possibly new languages, and maybe even additional musical scores.
  10. I played X-Wing first.....but I sucked at it. I was good at TIE Fighter first (plus it was the first game I ever played with my new l33t SoundBlaster 8-bit sound card!!!!!). I prefer TIE Fighter personally
  11. I have a feeling that MCA's autobiography would be huge embelishments and farfetched....yet highly entertaining. He just seems like that type of guy :D
  12. Heh, my newbie ways would always put guns and shields on "increased" Especially in the TIE Defender. It's so bloody fast anyways. It was teh r0x0r
  13. It is always possible, that because of their financial status, they had to sort of pull the plug on KOTOR 2. And were very apologetic to Obsidian that they could not fund the game anymore, and Obsidian said they could quickly wrap things up to still get some sort of a finished product (or some sort of discussion anyways), and that's why the product made the cut. It was sufficiently done to not get the axe, but it needed to be put out quickly since the money just wasn't there to fund the project. So in the end, Obsidian and Lucasarts still get along fine, and it's just a reflection of unfortunate circumstances. Hence, MCA has no problems wanting to work with Lucasarts on KOTOR 3 (or whatever), since he knows they're still good people....and he realizes that they're not going to be working together until Lucasarts has some $$$$ to fund the project. What does everyone else think? :D
  14. As long as the ships from the first 3 are cannon fodder :D
  15. alanschu replied to Titosros's topic in Way Off-Topic
    I think it'd be bad for the game, as smaller teams, which often develop talented players, are not able to retain their investment as the big boys gobble them up with the big term deals. If the NHL wants to have a diverse market exposure (which they do if they want to make more money), a salary cap helps this. Without a salary cap, players follow the money, so smaller teams that would like their fans to retain some sort of interest in the game have to try to remain competitive. However, you'll just end up with teams in the big cities that can match the salaries. I can't imagine hockey being limited to the biggest cities as being good for either hockey or the NHL. And the NBA has a great salary cap implementation IMO. I like how if you resign a player, you can sign him for whatever you want, even if it's a bazillion dollars past the cap. But any new player you sign, the team must not exceed the cap after the signing (salaries of the minimum amount are exempt...likely for injury reasons). So you aren't penalized if you get good players on your team and would like to keep them, but at the same time you don't want to excessively exceed the cap in case a big free agent comes up, or a big trade deal comes up.
  16. alanschu replied to Titosros's topic in Way Off-Topic
    http://www.boston.com/sports/hockey/articl..._finances_2004/ Look, New York, -3.3 Million Edmonton, +3.3 Million Calgary also made 2.3 million.
  17. alanschu replied to Titosros's topic in Way Off-Topic
    Seems like even New York wasn't making money. http://www.nhlcbanews.com/transcripts/levi...ript100104.html
  18. I know I know...I'm just being difficult :D Limited funds by the Empire!!?? Nevah! They eventually understood and through shields on their new ships, like the TIE Defender!
  19. alanschu replied to Titosros's topic in Way Off-Topic
    It kept them unemployed....and made things drag on longer. Only to take a much worse deal later....smaaaaaaaaaart. I guess you'd rather have that garbage. Edmonton did make money in the last two seasons. Edmonton's payroll their last season they played was $31 million. I thought you said we should treat hockey like a business? Businesses try to make money. And they try to maximize their profits. Gaining US fans is what brings it in. And the only reason why hockey is as popular as it ever was is because of all those broke, incapable teams. Lets see how much following it has when it's only played in Chicago, Detroit, Toronto, New York, and LA. I'm blaming the players for being retards. Clearly their actions support my conclusion. Well, if the players were right, why did they sign the newer, much crappier deal? Surely they could have gotten back up to what they were originally proposed.
  20. Did Fallout/SPECIAL come before 3rd Edition? Who borrowed 3rd level feats from who? And besides, you could make it 4 levels with Skilled Trait
  21. Never! I refuse....lalalallalalallalaa In a universe where shields exist, and they seemingly can be put on anything, it sure does suck to not have any I think it'd be better for morale if they at least had a token deflector, at least to say "your life is worth protecting" from the Empire :D
  22. The basic plan for my module is to have a series of branching nodes, where the story eventually comes together at certain parts, so that things don't get TOO out of control for me That way you can play through various parts of the game in a variety of distinct ways. I'm also planning on getting as much attribute and skill based choices in dialogue, as well as environmental interaction.
  23. alanschu replied to Titosros's topic in Way Off-Topic
    I guess strike wasn't the best word. But the players still weren't signing the deal. It was their choice to not accept it. I guess you'd rather the suits be the only ones that enjoy the game. Never mind the fact that Edmonton had >100% attendance one year (thanks Heritage classic), and the fact that other teams and people have considered them to be one of the more exciting teams in the league. Perhaps you should know what you're talking about before posting. Teams like Edmonton and other smaller market teams are finding it harder to hold on to players. You get these garbage teams like New York, that buy so much talent that they become boring to watch, as it's a bunch of shmucks who have no idea how to work as a team. But I guess you'd rather have teams laden with players that don't mesh and all want ice time. Look at all the high spending did for New York. When was the last time they made the playoffs again? A team like New York can continue to make money because they have a market large enough to charge $1000 dollars for a seat. Some big suit's still gonna buy it, just because. Clearly people agree. That's why they're tuning in to the NFL, MLB, and the NBA. Then why didn't they sign the first deal? Or why are they signing a much worse deal now?
  24. I'm pretty sure it's all outsourcing now. I'll look into it further. EDIT: I think their last in house game was Republic Commando. Pandemic did Battlefront and is doing Battlefront II. They also did Mercenaries. Empire at War is Petroglyph. Galaxies is done by Sony Online Entertainment (and is a struggling MMO) They currently only have three games in development.....all of them by a third party.

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