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alanschu

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Everything posted by alanschu

  1. Though WoW wouldn't, because clearly people are willing to pay.
  2. Why did you quote a post from a completely different thread?
  3. Even if it means a smaller developer is able to be successful, and it serves as a way to help keep the costs of games down?
  4. And I never said it did. But if one team does poorly, they'll be voting their team off one at a time, numerous times in succession.
  5. *waits anxiously for an open-ended CRPG with full character customization and a killer story, that has a small Coke ad in the bottom right corner of the title screen*
  6. They were moved to a new thread.
  7. I really liked the one jumping puzzle in the warehouse laden with the trip wires. I remember the ominous music starting up and you're just like "oh ****."
  8. I enjoyed it. There was something cool about exploring the Pyramid of Giza and running along the Great Wall. I went through as an Elementalist solo (it's getting hard at the end game with the second difficulty), and my roommate and I recently finished up the game on Normal, and have started questing away on the next difficulty level. I have an assassin in that game, and his DPS is through the roof!
  9. I say the demo is quite good. It made me buy the game in the end.
  10. I don't think you can found new cities perse, but you can decide whether they'll become populated, money making trade centers (cities) or a military focused castle. Sieges are definitely common place, but it's much, much easier to get into a fight outside of a siege with the new map style that Rome brought in (and it looks like M2 is using the same idea). I actually don't really mind sieges...it's just that it seems the AI is rarely willing to do an offensive one unless it has a huge numbers advantage. This is probably smart from a unit preservation perspective, but it'd be nice if I wasn't always bashing down the walls on a siege, and defending them on occassion. It seems like the "cities" will be more Rome style city fighting sieges, probably with a town wall, with the Castle being huge, multilayered walls (go go Citadel!). I'd love to have some epic sieges take place...but they just don't seem to happen too often. Why press forth when you can just hang out and let them sally forth and fight on the defensive. I know they are trying to allow for more variety in diplomacy, and are also giving you an indicator as to whether or not the trade is balanced, generous, or demanding. You'll also have an idea of what their situation is like financially, and militarily (hopefully this info is based on spies and whatnot), and you can make a more demanding trade if it will take advantage of a weakness (Offering even just a bit of money to a broke nation is potentially a good idea, even if it means "losing" the trade). I have mixed feelings about founding new cities, because I think it'd be too easy to just have the map cluttered with cities. If you thought it was siege centric before, imagine if you have a few extra cities to go through!
  11. Revan is only referred to as a woman in KOTOR 2 if you let the game refer to Revan as a woman. Furthermore, why the heck does it matter. They made it "canon" so that they can integrate it into the Star Wars Universe. To get pissed off because you played through as male Exile, only to find out that canon says Exile is female, is rather shallow, not to mention pointless. And Wild Storm, you can talk to Atton about Revan and keep Revan male. Just correct him when he refers to Revan as a woman.
  12. Best I have heard is Winter 2006. IGN has the European date set at November 24, 2006. EDIT: They also talk about a soon to be released demo! :D
  13. When you say it's inverted, what exactly do you mean. It actually moves up (or in this case sideways, since the screen is tilted), when you slide the mouse down?
  14. But one is taking over world with my mad soccer skills...and getting people to bow before teh Canadian soccer powerhouse. I took us from 66th in the world to 1st!!
  15. I'm playing both. That's what I meant by "split."
  16. So, I finally decided to do some research on this game, and so far I'm really stoked! I love the idea that you can finally recruit more than one unit at a time, provided of course you have the money and the manpower. I'm looking forward to this since I won't have to keep gigantic standing armies when not at war. I also love the ideas behind guilds, and the city/castle system. Oboyoboyoboyoboy :D
  17. If anyone is on a modem, they'll struggle through loading this page.
  18. All those things "illegals" do, home grown citizens also do. It's not like only illegals steal SS numbers, and take advantage of social services "destroying communities" and whatnot. But hey, all illegals do is "destabilize our population, our social infrastructure, and our economy." All of them. And only them.
  19. If one of the groups does particularly bad and gets eliminated, I can't wait for the conclusion that many of the twits that watch the show will come to.
  20. Outside of Xen, were jumping puzzles really that prevalent.
  21. Well, the original Baldur's Gate came on its own DVD back in 1998 (or 5 CDs). So it's not like they are small. I couldn't say if "modern compression" would be all the difference or not, given I'm not aware of what types of compression were used when the games were released, nor how compressable the files are with modern compression (whatever that means).
  22. Wait...what are you referring to when you say "it" when talkin about the "effort to put it all on one DVD." Surely you can't mean every game and expansion.
  23. You get the benefit of giving someone else your money and receiving nothing immediate in return The only two games I have ever "pre-ordered" was Doom 3 and Half-Life 2. And in both cases it was a few days before actual release, and the guy at the store said that it might not be possible to get it given the number of pre-orders already. And in both cases the pre-order was just a $10 deposit. I'm not really a big believer in giving other people money to invest when I could be doing it myself.
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