Everything posted by Dorftek
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Let's Say We Get a Helwax Mold...
Dorftek replied to Ophiuchus's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I sure as hell would copy Watchers blade without a doubt, two of those badboys would look so cool!
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What would you like to see in future DLCs and patches?
Dorftek replied to Dr. Hieronymous Alloy's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Many great suggestions and ideas in this thread. - More options for AI customization would be great, I'd like it to be possible to set conditions to attack allies, reasons exist. Paladin remove charm, Streetsweeper, "Lord of the Imps" - I would love if they gave enemies more devastating combat abilities, remember first encounter with Phantoms in first game. Adragans? - I wish for more Unique maces and one handed axes as well as daggers and stilettos.
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[WIP Build] "The Crow's Eye" - Brute (Berserker/Devoted) for PotD
Guess I'll want to use that food, then. Yeah I'd highly recommend it, also let's u pick something else instead of body control if u do that. Fampyr gazes can be dealt with by using shimmer scale on ur tank vs them and food on ur other guys, should be a breeze then.
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[WIP Build] "The Crow's Eye" - Brute (Berserker/Devoted) for PotD
If you want to rely on unbending to stay alive you will want immunity to constitution afflictions. EVERYONE is using constitution afflictions lol. The only immunity items I know of are the Rekvu gloves, bardattos luxury mace and a food. Otherwise u will go down very quickly in places such as Splintered Reef
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Worst multiclass synergy
I can even see how a Wael/Beguiler works RP-wise . Also I don't know about u guys but when I play priest I only use a select few spells because many of them are very underwhelming while a few are very good, a cipher bring a little bit of weapon dmg and more spells to use, most importantly the cipher bring spells that makes it easier to land the good priest spells. The issue with Priest/Cipher is the lack of full attacks, same problem as with singleclass cipher I suppose. So using a few items wich grant u attacks are very good. Seems like most if not all attacks and spells from gear generate focus? Not 100% sure of this tho but all the gear that gives u a weapon attack will and when Boeroer mentioned that Wilting wind from Amiras Wing generates focus I started to suspect that they all do. I'm finding it hard to find "the worst" multiclass because of various situations. If the question was something like "worst multiclass vs magma dragon" it would have made it easier. Personally I really don't like multiclassed druids or druids overall
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Companion Gear on Solo
So you're rejecting them in the first meeting then finding and killing them later? This would be useful to know because a few of them have basically build defining weapons. I had been inviting them, though they never enter the party because it's solo, then like Boeroer pointed out I found I was unable to do enough damage to kill them once the were considered an ally. Yes exactly, reject them, hunt them down and kill them
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Thematically Revising Priest Special Spells...
Shining Beacon being one of very few priest spells I rank very highly, I'm curious to know why u think it is only "OK'ish" and should be replaced on Magran? Same with Salvation of time.
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What's the deal with Tanks?
Exactly, even if u wanna stay with the poleaxe ud have toxic strike to use on multiple targets if there are beefier ones. If the goal is to soak dmg while killing asap with the polaxe and relying on Unbending a monk/fighter with swift flurry and drumming is sick as hell. Edit: it's still early here, so I didn't notice at first that OP only played both examples to lvl 10, so yeah no doubt that the singleclass fighter was sturdier who gets unbending at lvl 9 The Undying Titan is a cool build and I'm sure it works great, but it works just as well and in some cases probably better on multiclasses too, now if Toughened Fury wasn't just a measly 10% chance on receiving crit it would have been a different story, but 10% chance to receive 1 discipline when receiving a crit is just not enough on such a resource hungry class as the fighter. One disciplined strikes + unbending + sundered strike and ur almost out of resources already
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What's the deal with Tanks?
Because a swashbuckler deal more dmg and have more resources then a singleclass fighter? I dunno I might be missing something cause I've never played a singleclass fighter, but on paper a trickster/fighter should have both more defense, one more engagement and more offense then a pure fighter.
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Does attacking break invis for shadow beyond?
Don't think AoEs can hit u either, but I can't swear on it
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Companion Gear on Solo
I usually kill whoever I want the gear from without recruiting them, this makes them hostile and there will be a fight. This can't be done on Eder tho who u can only get the gear from if u can out dmg his healing where u wake up on the ship. Monks can pull it off on potd because of how fast and dmging their fists are. Serafen can be found and killed in Fort Deadlight for his Handmortar. Maia Rua can be found and killed at the leader of brass citadel, her friends there don't mind if u kill her lol. Aloth is most easily killed outside of the governors in port maje if u don't want to wait until u get to Rusare who would have already done the task for u. Don't attempt Xoti in port maje, everyone will aggro u. Wait until u get to Neketaka, she can be found in a temple in sacred stairs. Those are the only ones I've killed I think. Oh right and Pallegina is just standing around in Queens Berth when u arrive waiting to be murdered, no one will mind.
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Does attacking break invis for shadow beyond?
The untargetable status goes away after ur second attack, for example: I use Run through from wotep straight out of invis, this makes me visible but untargetable, next time I attack the "untargetable" drops. So I assume that if u use a full attack out of invis both invisibility and untargetable will drop.
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What's the deal with Tanks?
Yes I don't really understand tho, an unbroken/trickster can press Unbending just as well as The Undying?
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Best Build To Optimise Pukestabber?
Ranger/monk would be my personal choice to optimize pukestabber. Pukestabber in off hand and Rännigs Wrath with modal in mainhand, modal won't bother u with full attacks and with Rännig + modal + ranger there's going to be very easy to land crits.
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What gear do you recommend for an Ascendent?
also, is it in solo or supported by a grp with tank n heals?
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What gear do you recommend for an Ascendent?
Singleclass? In wich case I'd use gear with special attacks that would help you fill focus quicker such as Rakhan Fieldboots, WOTEP, Kitchen stove, Stalkers Patience etc etc.
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Build Ideas for 'The Red Hand'
Red hand is indeed a much stronger weapon then frostseeker vs singletargets. But when there are more mobs u can do crazy things with frostseeker: https://forums.obsidian.net/topic/103542-single-class-build-arcana-archer-ranger/?fromsearch=1
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[PoE1 Help] Looking for a Custom Party to help me beat Llengrath/The Adra Dragon
Yeah first time I saw that vid my jaw dropped and I abondened my solo rogue and made a priest
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[Roleplay Build] "The Iron Reaver of Dunnage" Holy Slayer (Bleak Walker/Trickster) [Complete!]
Kapana taga only get 10 pen
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Build Ideas for 'The Red Hand'
Twinned Shot is only for bows. So a multiclass would be better. Rogues probably prefer 2 weapons to better life the full attacks though (pistols or blunderbusses). I guess Big Game Hunter would work well. No this is not true, twinned shot is for any ranged weapon
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[PoE1 Help] Looking for a Custom Party to help me beat Llengrath/The Adra Dragon
Use a priest https://m.youtube.com/watch?v=KKqrwAcOyD8
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Ways to decrease enemy fortitude?
It trades dmg for fort debuff.
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Ways to decrease enemy fortitude?
Queens berth resting bonus vs incredible food is really not a choice. +1 lvl 1 spell on boots would have been better then lvl 2 tbh.
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Ways to decrease enemy fortitude?
Isn't it +1 lvl2 spell? So we can cast another withdrawal?
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Obsidian Based Class Revisions (Buffs, Nerfs, Tweaks)?
Yeah fighter abilities are overpriced, priests have a ton of crap spells over many PLs and their good ones are all cramped up into the same few PLs. Druids have too many AoEs that target Fortitude and Fortitude is freaking over buffed on almost all enemies. A kith soldier on Potd can have 56 deflection and 103 Fortitude for example. I think spells should get acc from weapons like martial skills, even if it doesn't make much sense. On items I think a lot of the 5% and 10% chance to inflict bla bla bla needs to be either buffed or replaced. Bardattos luxury 10% chance to sicken? Very impressive . And that corrode dipped Morningstar? What is it like 3dmg per 12sec and 5-10% chance to do something on tic? Even a plain battle axe with modal turned on feel more powerful then that. Speaking of modals. Any modal that gives pen is a complete waste because it does not stack with other pen buffs such as Tenacious or potion of piercing strikes. Both being better options them a weapon modal wich provides less pen and also comes with a penalty. I think all modals should be changed to be considered passive abilities, it would fix the problem right away. Armor and pen need a smoother curve imo, as of right now u need to go all out on stacking armor using both passives and gear to reach high enough number for it to even show any difference. So feels like u either go all the way or just don't bother at all.