
Dorftek
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Everything posted by Dorftek
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Many great suggestions and ideas in this thread. - More options for AI customization would be great, I'd like it to be possible to set conditions to attack allies, reasons exist. Paladin remove charm, Streetsweeper, "Lord of the Imps" - I would love if they gave enemies more devastating combat abilities, remember first encounter with Phantoms in first game. Adragans? - I wish for more Unique maces and one handed axes as well as daggers and stilettos.
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If you want to rely on unbending to stay alive you will want immunity to constitution afflictions. EVERYONE is using constitution afflictions lol. The only immunity items I know of are the Rekvu gloves, bardattos luxury mace and a food. Otherwise u will go down very quickly in places such as Splintered Reef
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I can even see how a Wael/Beguiler works RP-wise . Also I don't know about u guys but when I play priest I only use a select few spells because many of them are very underwhelming while a few are very good, a cipher bring a little bit of weapon dmg and more spells to use, most importantly the cipher bring spells that makes it easier to land the good priest spells. The issue with Priest/Cipher is the lack of full attacks, same problem as with singleclass cipher I suppose. So using a few items wich grant u attacks are very good. Seems like most if not all attacks and spells from gear generate focus? Not 100% sure of this tho but all the gear that gives u a weapon attack will and when Boeroer mentioned that Wilting wind from Amiras Wing generates focus I started to suspect that they all do. I'm finding it hard to find "the worst" multiclass because of various situations. If the question was something like "worst multiclass vs magma dragon" it would have made it easier. Personally I really don't like multiclassed druids or druids overall
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So you're rejecting them in the first meeting then finding and killing them later? This would be useful to know because a few of them have basically build defining weapons. I had been inviting them, though they never enter the party because it's solo, then like Boeroer pointed out I found I was unable to do enough damage to kill them once the were considered an ally. Yes exactly, reject them, hunt them down and kill them
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Exactly, even if u wanna stay with the poleaxe ud have toxic strike to use on multiple targets if there are beefier ones. If the goal is to soak dmg while killing asap with the polaxe and relying on Unbending a monk/fighter with swift flurry and drumming is sick as hell. Edit: it's still early here, so I didn't notice at first that OP only played both examples to lvl 10, so yeah no doubt that the singleclass fighter was sturdier who gets unbending at lvl 9 The Undying Titan is a cool build and I'm sure it works great, but it works just as well and in some cases probably better on multiclasses too, now if Toughened Fury wasn't just a measly 10% chance on receiving crit it would have been a different story, but 10% chance to receive 1 discipline when receiving a crit is just not enough on such a resource hungry class as the fighter. One disciplined strikes + unbending + sundered strike and ur almost out of resources already
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I usually kill whoever I want the gear from without recruiting them, this makes them hostile and there will be a fight. This can't be done on Eder tho who u can only get the gear from if u can out dmg his healing where u wake up on the ship. Monks can pull it off on potd because of how fast and dmging their fists are. Serafen can be found and killed in Fort Deadlight for his Handmortar. Maia Rua can be found and killed at the leader of brass citadel, her friends there don't mind if u kill her lol. Aloth is most easily killed outside of the governors in port maje if u don't want to wait until u get to Rusare who would have already done the task for u. Don't attempt Xoti in port maje, everyone will aggro u. Wait until u get to Neketaka, she can be found in a temple in sacred stairs. Those are the only ones I've killed I think. Oh right and Pallegina is just standing around in Queens Berth when u arrive waiting to be murdered, no one will mind.
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The untargetable status goes away after ur second attack, for example: I use Run through from wotep straight out of invis, this makes me visible but untargetable, next time I attack the "untargetable" drops. So I assume that if u use a full attack out of invis both invisibility and untargetable will drop.
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Yeah fighter abilities are overpriced, priests have a ton of crap spells over many PLs and their good ones are all cramped up into the same few PLs. Druids have too many AoEs that target Fortitude and Fortitude is freaking over buffed on almost all enemies. A kith soldier on Potd can have 56 deflection and 103 Fortitude for example. I think spells should get acc from weapons like martial skills, even if it doesn't make much sense. On items I think a lot of the 5% and 10% chance to inflict bla bla bla needs to be either buffed or replaced. Bardattos luxury 10% chance to sicken? Very impressive . And that corrode dipped Morningstar? What is it like 3dmg per 12sec and 5-10% chance to do something on tic? Even a plain battle axe with modal turned on feel more powerful then that. Speaking of modals. Any modal that gives pen is a complete waste because it does not stack with other pen buffs such as Tenacious or potion of piercing strikes. Both being better options them a weapon modal wich provides less pen and also comes with a penalty. I think all modals should be changed to be considered passive abilities, it would fix the problem right away. Armor and pen need a smoother curve imo, as of right now u need to go all out on stacking armor using both passives and gear to reach high enough number for it to even show any difference. So feels like u either go all the way or just don't bother at all.