
Hannibal_PJV
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Everything posted by Hannibal_PJV
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Based on bugs, the customers service has its hands full of cases at this moment. It has happened before with big updates and will happen again. We just have to wait Until They found out why this is happening, and after that They start redusing the problem Flood. The support@obsidian.net will take care of this like They have done before, but I remember from earlier releases that in the Beginning there can be quite long delay, even more than week in some cases. So "hoom, don't be hasty!"
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They have to take people out of Goblin dls, or postpone this after Goblin dls is ready, so one of them is going to take time to wait another to be ready. But Goblin dls has been under development some time so who knows how much is needed. My ques is that Ambassador release is done first, because it is more simple than Goblin dls, but even that has to be tested Somehow after it has been coded. And database coding is easier than Pathfinder power interactions.
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I have PACG account, but I mostly play organiced play seasons at home with friends. No time to visit Gaming events... I own all class decks released so far and am in preorder list for all those class decks so I may qualify for this Group... barely but still. I really hope, if there will be multiplayer, that it will use rules from organiced play system. It would work best in multiplayer format IMHO.
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Patch 1.2.6 Preview: Pathfinder on PC!
Hannibal_PJV replied to Aarik D's topic in Pathfinder Adventures: Announcements & News
Only for one. -
The Obsidian edition seems to include character alts released so far and new coming first Goblin dls and upcoming two new Goblin characters and some Obsidian promos. Any other new content will be bought able content. Not sure what this mean in mobile. We can see if you can use gold for those Goblins or do you have to buy them like in PC version. So it seems that old stuff will remain free to play in mobile, but we don't know the new content. All content should be shared across all platforms, so if you buy any content in the future it should be available in all possible platforms. That is what I got from the dev q/a. But I supose that the next q/a will ansver these questions.
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It is actually very easy... use augury and other seeking spells to try to find the allies. Ofcourse you have to have enough blessing and allies that you can get all those allies that Are in the top of the deck or They Are easy target ti Magga. Also consentrate your firepower to locations that have most allies. You normally can do 3 explore each turn, so if Magga gets 2-4 you have better change because you have deck scouting abilities. For example if there Are 2-3 card in the top of the deck that Are not allies. The Magga can eat those and come,bac when Magga has destroyed those cards!
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I personally think that quest mode would work better as a separate app. It is very true that it caused a lot of problems is the story mode, so separate app with quest mode and nothing else could be solution, but even that would require more work force than They have now... so not likely to happen but I really hope that it will come back after the Rice of the Runelords have sold millions of copies that may allow the multiplayer and even some new content to Runelords.
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The dev did say that They try to keep all versions as similar as possible (otherwice the crossplatform binding would not work!) I would personally be vaurioista when new update arrives. We know that for example Apple store and google store updates does not arrive exactly at the same time. So it may be easiest to wait Until the same patch has arrived to all platforms that you Are using. In most cases it ay be no problem at all, depending on how massive the changes Are. Normal bug fixes should be quite easy.