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Deadly_Nightshade

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Everything posted by Deadly_Nightshade

  1. Beh. I suspect it's designed to get people talking about the game to keep interest up, for all we know everything it showed is complete bull****.
  2. Damn. Wow... Hope everything turns out for the best Dark Raven, if you're ever near Charlottesville feel free to contact me via whatever method works for you. Again, best of luck and good wishes.
  3. ANybody who worked as a writer on either Oblivion and/or FO3 should be immediately disqualified from inclusion. I agree.
  4. :Is writing a long reply to Calax's post, now including his latest reply.:
  5. I'm borrowing Call of Duty: World at War from a a friend and, damn, the Nazi Zombie level is well done.
  6. You know, I'm actually not that surprised that she was sleeping around and the baby is, most likely, not his - in fact I was going to post a theory along those lines, but, of course, that's moot now.
  7. Link 1 Link 2 Link 3
  8. New American Mcgee's Alice!
  9. Humm... That's odd. Maybe I'm having to go through the entire process because I'm on a wireless system and thus the wireless LAN is always on-line.
  10. Gabe Newell says DRM increases piracy. The Highlights via kotaku.
  11. EDIT: Except your local game doesn't require you to validate your CD-Key on a central server. No, it does. It goes through the same server as every other Neverwinter Nights multiplayer game. I'm not sure how much clearer I can be but for some reason this is not getting through to you - A "LAN" game of Neverwinter Nights has to go through the exact same process as a "regular" multiplayer game of Neverwinter Nights, key check and all.
  12. That is your belief and in this case we will have to agree to disagree.
  13. :Backs away from Calax while wondering how he knows so much about the game...:
  14. This guy just cannot keep his keyboard locked up... Full Text:
  15. It uses the same system, as I said in my post, as it does with a true on-line game. You are essentially creating a local on-line game that is password protected. EDIT:
  16. I'm going to beg to differ, or, rather, my personal experience LANing with NWN* (a game that checks the CD/DVD keys even if you want to LAN) has proved otherwise. *I have two legit versions and had three players, thus I had to re-use one set of keys on that PC (it was still my PC).
  17. It's also a very, very poorly run site. I would never recommend it if I had a choice, but it's basically a monopoly when it comes to Fallout 3 mods. So, if you use it, I say instead: Do not ever, ever comment, rate, or otherwise post any opinion about a mods - be a good or bad. Nor should you use the forum.
  18. Yeah, it seems the hardest bit of land to infect.
  19. I think it's natural, you are confronted by a young person in a possibly bad situation and you want to change it.
  20. I've known people who only pirated a game due to its DRM, although I think that should ahve just bought a copy and then used a crack (that's what I did with my boxed copy of Mass Effect).
  21. There's a mod that fixes that issue, thus enabling you to play past the "end" of the game.
  22. Pandemic II - fun game, although I haven't managed to wipe out the entire world yet.
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