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What's the worst multiclass ?
I say "Bad" could be approached from the "Bland and Boring" angle. Very subjective, but if any combination of classes/sub-classes can be made viable mechanically, that's a way to gauge something undesirable. For me that's the Fighter/Pally variants. Stay front, whack stuff, heal. Meh. (very subjective, as I sad)
- [CLASS BUILD] The Mortar Monk - bombed AoE disabler and atomizer
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Discussing 5 Deadfire Builds with Boeroer
I feel like a relapsed alcoholic. My brain is on fire trying to optimize the best builds, party composition, skill synergies, ship crew and equipment, and consumables, and quests order, and stuff. I am nauseated by the starting Island and the Engwithan Dicksite after a bazilion restarts. I'm doing 3 playthroughs simultaneously. A blast, I say! X)
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Has anyone played a Barbarian - Mageslayer and how did it go?
It's the Ultimate Nerd Egomaniac. Hates every other Wizard in the world, because they are lame! Sometimes own castings fizzle, because the Spell bears the name of a random lame self proclaimed Archmage!! So angry!
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Dual Mortar Monk Build
The one I did (after watching the magnificient gif Boeroer presented) was a Pale Elf for more Per & Dex, Helwalker, with 5 Con & Res (after Berath). Still worked as a charm (in a full party). Used Aloth (Battlemage) for the Pull of Eora and Pallegina (Herald) for aura buffing.
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Wizard
1. Skip the fight, I say. Or bring along an assassin/bleak walker MC (max Might and Perception) with an arquebus. From stealth, weapon modal on, that one can one-shot most mobs on the street and re-stealth.
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Any estimated date for 4.2 beta?
Franknstein replied to anishar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hm. Okay! Now we have "ASAP", "Soon!(tm)" and "soon." it should be possible to triangulate the position of the upcoming patch in time and space! Gentleman! Keep up scanning the esoteric spaces of that exotic mediums that are not the official forums (they are so last century!), nail that basterd!
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Any estimated date for 4.2 beta?
Franknstein replied to anishar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hm. If it's the "Soon!" I know, then we are into a long wait. Glacier movement magnitude long. It's trade marked for a reason.
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What's Kraken Eye Used For?
Franknstein replied to Kovil's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The eye is used to remind the barkeep in port Maje about the proudest day in his life. He gets so sad if it's lost...
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People trolling the POE2 Steam site ...
Franknstein replied to bringingyouthefuture's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)C'mon Boeroer, it's German after all, the right term should be: "Benutztfäkelspracheumseinenunmutauszudrückenobwohlereinfachnurnocheinetütehättequarzenmüssendamitihmallesegalwäre".
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Next major patch - When?
Franknstein replied to Enurale's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I speculate that all able bodies at Obsidian are shifted to the work of finishing Outer Worlds. Or the two and a half dudes still responsible for Deadfire are on a holiday. =)
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So... the loot kinda sucks
Franknstein replied to RedKnight's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That's the culprit. See, Deadfire follows a complete opposite design philosophy from the "grind for new gear every X levels", which comes from the MMO games, where one has to be engaged in the grind for years, and ARPG's. There the grind is the game, and the gear, often times, substitutes for the build. So, yeah, in Deadfire your first favored sword might carry you through all the game, no problem. A unique "low level" brigandine stays relevant at any level. Is it universally no fun? No way. Does the booty suck? Nope. It's just not your thing.
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Firing from high ground...doesn't work?
That ramp near Torkar is weird, it has kinda reversed LoS, one can't see and shoot down from above. On the Digsight, to the other hand, one can see and shoot the boars, and they can't see and engage you.
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Need help with AI Script: buff specific Charakter
Franknstein replied to juppsen's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yo, I see no reason for a fight here. Deadfire is cool and awesome, speaking volumes for a good balance, were there is no clear "best" option and one can do as one likes and be efficient at that. BG is old. Game mechanics design went a long way from there. And tangents are the flesh and blood of these forums! The most epic stuff! =)
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Need help with AI Script: buff specific Charakter
Franknstein replied to juppsen's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Well, that is play-style dependent, obviously. One could arm a wizard with a bow and ignore his casting completely. On PoTD. Solo. I guess... Yet, if one does the buffing routine, – the script is a godsend. The same goes for the priest (and if there is no need for the priest buffs, there simply is no need for a priest in the party).