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Raven Darkholme

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Everything posted by Raven Darkholme

  1. I never tried it myself, but we had a completionist chanter on this forum who struggled with Adra dragon like crazy. That was before ingame respeccing and 2.0 tho, so it's definitely possible with chanter, but yeah their defenses are lower than paladin.
  2. Now, that I've seen Sacred Immolation at work, I think Paladin is hands down best solo class. I used the respec feature (first time in my playthrough) to lower CON and some other stats and get INT up to max. I will respec before the dragon fights and maybe another time before Thaos. But I think with the defensive potential the pally has combine3d with this passive per encounter ability he is just super strong. It doesn't take much effort to get toi level 13 with White march and while wizard and others are awesome too their defense is not as good as pally and ability dependent.
  3. Oh I see, the paralyze is an auto attack. Whenever I got paralyzed (which was almost never) it lasted for not even a secvond. So I assumed they grazed me with a spell.
  4. So I encountered those for the first time ever with my solo paladin on PotD. I got really scared, because I fell down some kind of pit, since it was blind play I lacked some attribute or skill and ended up with two afflictions, concussion + smth else and immediately got surrounded by Lagu.... To me they seemed nothing different than Vithracks or even weaker. Since they were not supported by nasty spiders but just Ice blights I could straight attack them (they aggroed me melee anyway) and their hp are just not there. Am I missing any devastating AoE of them, because I solo?
  5. I never built around specific items. I don't think the builds posted on this forum depend on certain items too much, they are often well rounded without it.
  6. Engagement "now" useless? It never was useful, only the reasons have changed. Before 2.0 it was useless, because everybody attacked the tank anyway.
  7. Well soloing the game was possible before 2.0, I did it twice, so ofc you don't NEED the accuraccy. It's just, that not missing/grazing and critting more often is very useful and way better for your damage than boosting MI for example.
  8. Goldpact Paladins have a nice option to avoid part of a major fight. Having a cipher in your group, gives you a unique option to save a damsel in distress. Generally the options with most impact are because of stats tho.
  9. One thing to note, is that the companion paladin Pallegina, doesn't have all "features" a PC paladin has. I'm pretty sure the same goes for the priest Durance. Those 2 classes have an ability which gets better if your decisions ingame fit your chosen subclass.
  10. I honestly can't remember the details, this was version 1.04, lol. These days I would go with something like: MI 12 CO 3 DE 14 PE 18 IN 17 RE 14 Race Moonlike You really need to know how to cipher, to melee with 3 CON tho, so if you want to be more defensive: MI 12 CO 7 DE 12 PE 16 IN 17 RE 14
  11. I never played a druid, but generally for casters high IN important for long durations of your buffs.
  12. For solo PoTD you definitely need more PER. Otherwise awesome build.
  13. Haven't played again, was still at my pala, since he's level 12 now, I invest a little more time in him.^^ Will continue this soon.
  14. This is totally true ofc. Stats don't matter that much. I just find min/maxing something you can overdo and easily choose the wrong attributes. 3 MI and PER builds are just plain dumb in my opinion.
  15. Haha.^^ The 3 Per build has very few, but very vocal supporters. Apparently a "famous" Youtuber invented this, so it has to be good, right? I take it, you are going to use a party, right? I would suggest the following stats as base, you can vary according to your own taste: MI 14 CO 10 DE 3 PE 14 IN 18 RE 19 Race is Wild Orlan and Culture Living Lands. With a resting bonus of +2 to your PER you can already win most PER based speech checks. With Liliths Cloak from the lighthouse you have 19 PER and can even win the checks for poisoning the clan leader in Twin Elms. There's also Carow Golan for + 2 PER and a whore in the Salty Mast for more PER bonuses.
  16. I'd go paladin, since all these attributes matter to it. Res for Def, Int for auras and later AoE burner, Per for Acc. Also you get more out of roleplaying a character with a paladin (and priest), since your choices are actually reflected in your Faith and Conviction strength.
  17. I raise my prestige for raising the chance that Azurro appears, which seems to start around 30 prestige. Security is totally useless, so I manually resolve my attacks, even whe3n I solo...
  18. I solo most of the time. ;P But if I would play with companions prolly Pala PC tank + support. Durance heal, buff and seals. Kana, offtank + cheap chants and summons. ;P Aloth wand, CC + AoE damage (main damager) GM, same as Aloth with guns. Zahua, Offtank + ability spam. ;P
  19. Yeah, but Wizards have a lot of tanking tools Ciphers don't More importantly though I feel like going below 6 Con takes either a lot of reloading or a lot of game knowledge that the average person looking up a guide doesn't have yet (or they wouldn't need to look up a guide!); if nothing else, you need to know which targets are likely to one-shot you and prioritize them, etc. Expert players can probably get away with shaving a point or two more off, sure, but I think in a general guide you want to allow for some wiggle room. Admittedly this is more a matter of personal feel though than anything else -- functionally we're arguing over comma placement. Yeah, well the video I linked has a 4 con cipher in it.^^ But yeah as you say personal taste.
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