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Hard mode is too easy, easy mode too hard
Everyone has different opinions, but my problem is the real one... yeah sure! hay, i got a real problem here! Cats! there is not enough of them as pets. it cute though when one of them eats my fireball or helps lead a swarm of monsters to me if i was trying to retreat/hide.
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Pillars of Eternity vs Path of Exile
why would anyone compare that game to this one? I don't see the logic. One is a single player crpg. the other is a free to play dungeon crawler, not even a good one at that. Its free so that is its only real redeeming aspect of that game.
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Loading times! This is becoming the single biggest hindrance to enjoyment of game.
sorry to hear it with the load times. I don't have that issue though. Maybe 5 seconds tops between loading. I do have a good computer I have recently built. Was these loading times always present from the first time you guys played? Also, why make the post here? there is a better section in the forums to try to address bugs and game play issues. Sharing your specs help too seeing its something with your computers that's running PoE to lead such undesirable results.
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Any tips for advanced party based combat?
Here's your tip on that fight - talk with your main character, run quickly to the choke point. [/quote I don't even wait to talk. I open up all the aoe spells and attacks. That's how I "talk" with my main character. But that's only if I do intend to kill him.
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Better without stronghold?
Like most aspects of the game, they rushed/did not have enough time to really flesh out these things. I really hope they add more to it otherwise I'd just build the shops and the inn and that's it. The rest is just a waste, at lest feels that way to me. Was really hoping it be like the keep the fighter class gets in bg2. Kinda a let down
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Reckless assault bug? (applied
If it's not your main character then make a new one. Cost CC I know, but better then having and exploiting god character ruining any left challenge in the game...or keep using him
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Obsidian Lamp Figurine is overpowered.
I call it justice. Getting slammed with 8 to 10 of these guys near the start of the game is a real pain. Doing it solo is really hard. As a side note, fan of flames is almost useless, very hard to land. There are way better aoe spells in the 2nd tier. Edit. Sorry, as a wizard I mean. There are lots of useful spells from tier 1 and 2. Mostly 2.
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Remember "with objective XP no one will do combat anymore, all enemies will be avoided"?
If you got exp for every kill you could easily be level 12 before act 2. But I guess you would protest ether way no matter what they went with.
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update today?
- Xuarips weapon ineffective? and paralysis
In groups the are not bad. In solo path of the damned, they are stupid with the skirmishes with that auto paralyze. Just one of those things they rushed through and many people don't notice really in a full party. Wish I had a 100% stun auto attack. I have not had the ineffective weapon come up though, sorry- Better without stronghold?
From what I understand, you can ransom some of them. But it's not very much and they could escape at any moment regardless how high your security is. You could also get less of rewards as well from quests if you put them in the slammer. It's just worth it in its current state.- Did i gimp myself
There is also buff from other class's you can use to to help. Just look out for priest attack spells. Some are vs will and do hurt if it crits. Getting hit in general damage or cc; is not so bad. Just don't want to fall behind so far behind that everything is an auto crit.- Wizard's spells odd damage design.
Sugam replied to a post in a topic in Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)Only one? That's your opinion. I agree with the notion though that spells for makes need to be looked at more, particularly the self defense spells. The real problem is from the others, is in this game, spell damage never goes up from leveling, unless of course modified from a talent or item. They made it simple and they clearly rushed it which I can understand that. I just hope they put more time into these things in the future seeing they won't have to redesign everything again if there is a sequel- Seems like XP balance is out of whack
If so, that I would like too, except it would kill solo players unless they bump the exp modifier higher. I suspect though those players did everything there can be, all side Quests and what not. It happens in other games too like BG.- Priest spell "Suppress Affliction" doesn't work correctly with paralyzation
- Xuarips weapon ineffective? and paralysis
Sugam
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