Everything posted by Insolentius
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Nemnok's lair, "Flame" nagas are vulnerable to fire
Insolentius replied to anishar's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It has already been reported (and ignored). https://forums.obsidian.net/topic/101029-bug-flame-naga-incorrect-resistance-values/
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Lower INT, higher DoT DPS, it's back?
Was that fixed in 1.1?
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[SOLVED] Of Like Minds not starting if Slavers already killed? VTC questline stuck?
Insolentius replied to Alessio's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Of Like Minds is an optional quest in the VTC questline.
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Fampyr Dominating Gaze Bug
Insolentius replied to Drum_Warrior's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I had trouble with that location on PotD until I decided to craft a 'Meteor Shower' scroll and lure the Fampyrs into its AoE.
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Fampyr Dominating Gaze Bug
Insolentius replied to Drum_Warrior's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I reported a similar problem. I'm not absolutely sure, but I think that they retaliate with 'Dominating Gaze' when interrupted.
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GTX 1080ti and getting below 30 FPS....
Insolentius replied to Stardusk78's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Deadfire is very CPU-dependent, but even folks with top of the line i7s are reporting performance issues. There's nothing we can do.
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[Bug] [Quest] - Of Like Minds
Insolentius replied to Insolentius's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I have the exact same problem. Anyone know if his is the last quest for the VTC? It isn't. It's not even relevant to their main quest line.
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Patch 1.1.0 Updates Thread
What? Shouldn't this be the other way around?
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+1 Pen/AC for enemies in Veteran
This should be really easy to mod in. Just change the values in... "Difficulty": "Hard", "HealthMultiplier": 1, "AccuracyBonus": 0, "DefenseBonus": 0, "ArmorBonus": 0, "PenetrationBonus": 0, "LevelMultiplier": 1, "RecoveryTimeMultiplier": 1, "DisengagementAccuracyBonus": 0, "HostileEffectDurationMultiplier": 1
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Ship Crew Injured, Not Healing
Insolentius replied to Reposter's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Try letting the game give you a morale penalty for forcing the injured crew member to work. After that, plop him/her back into the reserve slot and they should start healing just fine. Right not, this is the only way to fix the problem.
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CPU usage and temperature
Insolentius replied to Continuity's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)Liquid cooling? There's no way you're achieving those temps with a stock fan.
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CPU usage and temperature
Insolentius replied to Continuity's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I guess it also depends on where you live. It's pretty hot here and my CPU is idling at about 32 degrees. Could you get into a big fight by boarding a junk or a galleon and check your temps then?
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Patch 1.1.0 Updates Thread
The ability is called Sacred Immolation for a good reason.
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[Quest Bug] Aloth Personal Quest; Cannot talk to Ruasare!
I cleared out Crookspur and the RDC moved in the moment I boarded my ship. I delivered the slave master's head to the leader of the Wahaka and she expressed gratitude (and never complained about the RDC). However, I cleared out Crookspur at her behest, which is probably the reason why she remained friendly with me even after the RDC occupation.
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[ENDING SPOILERS] The ending of Deadfire and what it means for The Lore
Insolentius replied to Aramintai's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)the only thing i came up with was that the ancient huana had their own god Ngati (whatever it was, maybe something akin to a supped-up water dragon or something similar), and perhaps it died with ukaizo, and ondra only took the name for some reason? though that still doesn't make much sense, i admit. That said, it is my understanding that the Engwithans created their missionary effort to spread the faith in their gods after they had created them and hence it is not an inconsistency for gods to have acted in areas prior to the Engwithans reaching them (if not by a large margin, in terms of generations), and that the Ionni Brathr cataclysm occurred after the Engwithans had spread their faith across known Eora, eg. significantly after the creation of the gods, and even the Engwithans reaching Ukaizo. The Guardian mentions (or maybe it was his bestiary entry) that there was a short period of 'quiet' preceding the activation of Ondra's Mortar and the ensuing cataclysm. The thing is that the dragon trio entered into a covenant with the Ancient Huana before the gods were created (i.e. before the Engwithans who worked with the Huana on Ukaizo to create the wheel arrived there and ascended). The activation of the wheel was a crucial step for the apotheosis (it's their source of energy), so the Engwithans who worked on it couldn't have been missionaries.
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[ENDING SPOILERS] The ending of Deadfire and what it means for The Lore
Insolentius replied to Aramintai's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)The water dragon left me confused as well. Isn't he supposed to be one of the three original guardians that Ngati gave to the huana? If so, wouldn't he have to have been born before the cataclysm? The trio of dragons that guarded Ukaizo before the Engwithans arrived (and whom the Engwithans transformed into the Guardian) were a different bunch . The water dragon was born/created after the cataclysm, but these three were there before.
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favorite and least favorite god(s) in deadfire?
Insolentius replied to Mikeymoonshine's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I think that's the point. They're *not* all-powerful, they're *not* omnipotent, they're not really any better than Kith. They're not *actually* gods. They call themselves gods and they have immense power, but all they actually are is sentient complex constructs built around philosophical ideals--and they were built by Kith hands around Kith philosophies, so they are in the end every bit as ****ty and flawed as Kith. That's self-evident, but it doesn't change the fact that Obsidian transformed them into one-dimensional caricatures of what they were in the original game and what they could have been. Instead of a rich, layered reflection of the ideals of an advanced ancient civilization, we get a bunch of petulant teenagers. Whoever was in charge of Deadfire's overall narrative design can't be the same person who worked on the original Pillars (and they're most likely anime aficionados).
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favorite and least favorite god(s) in deadfire?
Insolentius replied to Mikeymoonshine's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)[Chant] Nemnok! Nemnok!
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[ENDING SPOILERS] The ending of Deadfire and what it means for The Lore
Insolentius replied to Aramintai's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Did the game ever account for the Ngati/Ondra conundrum? I mean, the Huana living on Ukaizo entered into a covenant with Ngati (and enjoyed the protection provided by her three guardian dragons) before the Engwithans arrived on the island. The problem here is that Ondra didn't even exist at that point in time and that she, according to the Guardian, created/activated Ondra's Mortar soon after the Engwithans vanished (i.e. ascended to godhood). The ancestral watershaping form can be found on Ukaizo, so it must mean that they acquired that ability from Ngati (who can't be Ondra) before the cataclysm.
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Where is Tekehu supposed to learn the 4th water-shaping form?
Insolentius replied to Insolentius's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I kinda recall the dragon saying something about how the covenant between the Huana and Ondra weakened over time and how it forced Periki to trap the dragon because their watershaping abilities were waning.
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[ENDING SPOILERS] The ending of Deadfire and what it means for The Lore
Insolentius replied to Aramintai's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Or maybe they've been programmed this way -- if one gets involved with kith too much, the others are compelled to squish it. I recall some form of pact between the gods being mentioned in both Deadfire and in the original Pillars... or maybe I'm confusing the two with another game.
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Where is Tekehu supposed to learn the 4th water-shaping form?
Insolentius replied to Insolentius's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I'm thinking it has something to do with the way I handled the dragon situation. By releasing it and not keeping a part of its essence for the guild, the watershapers would gradually lose access to their abilities (they needed the dragon since their covenant with Ngati/Ondra went down the drain). If they can't 'shape water' then there's no point in teaching Tekehu the final form. I'm probably wrong, though.
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Where is Tekehu supposed to learn the 4th water-shaping form?
Insolentius replied to Insolentius's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Then I must have encountered a bug, because I didn't get any of those options. Like I mentioned earlier, accessing the control panel just gave me the option to either disable the machine or leave. EDIT - Maybe there's a trigger that I managed to miss earlier in the game. My relationship with him was maxed out, and I released the dragon without trapping a part of its essence for the guild.
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Where is Tekehu supposed to learn the 4th water-shaping form?
Insolentius replied to Insolentius's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Trying to talk to him results in this... I'm not sure if I'm supposed to pick something up (a physical object). I buffed my perception with Svef and other items to 22, and there's still nothing there.
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Where is Tekehu supposed to learn the 4th water-shaping form?
Insolentius replied to Insolentius's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)I just reloaded the game at the Spire before disabling the machine, and I still don't have that option. What exactly am I supposed to interact with to trigger that option? Interacting with the machine only gives me two options - to disable it and to leave.