-
Posts
15 -
Joined
-
Last visited
-
Just saw credits roll last night. General off the cuff impressions; The exploration was excellent (nautical/shipfaring theme.. beautiful). Ending felt rushed would have liked the opportunity to explore the final area and to be thrown back into the open world after the final encounter. Overall was a joy, gonna go through it again or start a 'pre endgame' load and do the stuff i missed/DLC. Adored it, bring on Pillars the Third.
-
Yes. I mean, if the threat of systematic cultural genocide, in the colonial context, doesn't lend itself to some darkside-humanity explorations, not sure what does. Deadfire seems to tow this line nicely from within the fantasy RPG template. The presence of sunshine and palm trees doesn't preclude epic carnage. In history, look no further than the fate of Captain Cook. There's countless examples.
-
Really appreciate the Colonial era exploration and intrigue, the South Pacific Island/NZ Maori/Caribbean cultural influences, and the emphasis on naval exploration. That stuff is really in my wheelhouse. If its even remotely in yours, cant see you not enjoying it. There's still plenty of room for them to drop in traditional dungeons (and the narrative themes around them).