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Humanoid

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Everything posted by Humanoid

  1. "Computer and Console" //ninjaed
  2. Especially the "Dedicated to Evil" part.
  3. It's not possible. Each GPU has its own frame buffer, it's the only way multi-GPU can be handled with today's technology. It is literally two 6GB Titans, including the memory restrictions: no black magic going on here, and certainly no memory advantage. I read a claim that it may be possible for compute tasks to utilise the memory in a different way, but I know nothing about that field so I can't really comment on the truth of it - but given it's no longer operating under SLI as such under those conditions, it makes sense. Perhaps that is the source of the confusion (or it may be just some people reading too much into the 12GB headline figure). EDIT: Confirmation on that last thing by an EVGA rep. Which makes total sense of course, 2x regular Titans with 6GB each is also effectively 12GB RAM for compute purposes. Having the RAM chips on the same PCB makes absolutely no difference. This is two Titans on one PCB for all intents and purposes, whether for graphics or compute.
  4. Geez, that's a lot of traits to remember for an ordinary unit.
  5. It would be in reference to the guy who got the $2b (if it's even a just one guy, I have no idea of the background behind this), not Carmack, who was just an employee. Is there even any news about what the original founders are doing? i.e. staying on in an active role?
  6. Couple things: It having 12GB RAM listed means 6GB per GPU, which is the same as regular Titan (Black), so no advantage there. Second thing is that a PCI-E lane is a specific thing, different from a PCI-E slot. A full PCI-E slot has 16 lanes, hence the 16X terminology, though sometimes these slots only have 8 or even 4 lanes dedicated to them. The small PCI-E slots - the ones about an inch long - are single lane slots. Anyway, the point is that these cards are for people with an insufficient number of slots, yes, either wanting two Titans on an ITX board, or four on a mATX board. Thing is though, the large cooler means it probably won't fit in most ITX cases. And mATX, eh, you could upgrade your board and case instead for a fraction of the 2x Titan Z cost.
  7. Eh, just put up a safe password on your administrator account, the other people using your PC can use a limited guest account. That way you can be reasonably sure in future than any error made is probably yours.
  8. I thought this was about competitive woodchopping. Or is that the second favourite sport? EDIT: 'Straya yeah! New world champ. http://www.youtube.com/watch?v=XwzQ5DI1pHY
  9. I generally don't play them. Those RPG staples of the 80s and 90s - Gold Box, Might & Magic, Wizardry, Eye of the Beholder, Lands of Lore, etc - I didn't play because I was uninterested in them. Whereas I am interested in Divinity Original Sin.
  10. It's true, I'm the laziest person I know. But effort vs reward and all that, such as in this case. Maybe with some effort they can come up with a fantastic way to handle it, but the net improvement in the game that might result is tiny enough to not be worth the risk of doing it badly. Most RPGs are bad. I'm a crusader in getting rid of RPG staples which are bad.
  11. Oh absolutely, I despise short cycles, that as much I won't dispute. And it's a prime reason I ended up not liking Minecraft with its really wonky time (and inability to skip night until you build a bed, screw that). But yeah, I'm probably in the minority in terms of preferring mechanical minimalism, be in regarding the passage of time, loot (Shadowrun is awesome in this regard), or combat in general, so it's no surprise where I lean towards. When something is done poorly, someone more ambitious would try to fix it to make it work better, whereas I generally opt to remove said element altogether, while recognising that the former approach may well end up superior in the end.
  12. It's relevant insomuch as it's merely there to accommodate quests that are sensitive to time of day, for example the stereotypical "who is stealing my farm animals at midnight" type quests. If not for that then I'd totally stick with not implementing the cycle at all - or just scripting nighttime to plot points such as what happens in Stick of Truth. The point is that I don't enjoy day/night cycles at all, but recognise that some content, in terms of their writing, would require it being tied to daylight conditions. I have no interest in simulating a day at all. Immersion? In absolute terms, sure, but it's about as important to me as the ability to loot worthless random clipboards in Fallout NV - a net negative.
  13. 1:1 is the effectively idea that the night cycle only will happen on player demand - i.e. using wait/rest functionality to get it to night - and the ability to ignore it otherwise. Shorter ratios are a designed for a different purpose altogether, in that it expects the player to experience the cycle organically, making it an active gameplay element - something the player has to react to. That's where the blasphemy comes in I guess, it's an element that I don't want do deal with, because I don't consider it fun.
  14. I'm a fan of MalwareBytes, which is not an antivirus as such, but is designed to run alongside a traditional anti-virus program (which usually conflict with one another). Unfortunately they've recently switched from a lifetime licence model to a subscription-based one, however you can still find copies of the lifetime version through retailers without too much difficulty. At under $20 for life, I think it's a no-brainer.
  15. It's Unreal Engine 3, apparently.
  16. Maybe this belongs in the blasphemy thread, but I'm glad it was cut, and would be happy if it never came back in a patch. It's nothing but busywork, and if anything, reduces immersion because it highlights how comically short a day is in-game. If there are day-night cycles in the game, it should run at a 1:1 ratio with real time, but that in itself tends to be unnecessary effort since most people don't play games for 24 hour+ stretches.
  17. Today I learned colour #CC6666 is officially named "Fuzzy Wuzzy". So I pick that ending. Will have to upgrade my 16-colour EGA video card though. EDIT: It looks like this
  18. There have been some reports of fake mods being uploaded to the nexus with similar names to popular mods, yeah. But generally they're not too hard to spot - a .exe file is generally a dead giveaway as Skyrim modding generally doesn't require that level of code delving (although there are some well documented exceptions, such as the SKSE framework). That's the thing with modern malware - unlike in the past, infection is normally targetted by way of social engineering, like that ransomware example you provided. But that doesn't necessarily mean an infection because it might just be a nasty but mundane pop-up on a dodgy website.
  19. Huh, never seen them give out a GOG key before. Hopefully it's the start of a continuing trend.
  20. With very little fanfare, it's now been released. DLC additions and patch notes
  21. I think the most interesting point there is what they've done about it more than anything. Rather than the blunt instrument of outright bans, it at least pays lip service to the idea that cheating can be fun with a little moderation. It's a sensible approach compared to that seen previously from EA, where for example a simple forum ban could also mean effectively being locked out of the game altogether.
  22. Yeah, for that kind of money I'd expect the dash to be appointed with mahogany and leather trim at the very least, and at least a few more cup holders.
  23. Somewhat amusingly, the realisation arrives: John Carmack is now a Facebook developer.
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