Everything posted by EnderAndrew
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I Just Can't Get Enough
I've considered trying to sell a script and pursuing a career in film, but only really bad scripts get sold. So maybe I have a shot. Last year I read that while The Passion was breaking box-office records, a guy pitched a concept (a spec script) for a movie, and got something like 3 million dollars for the concept alone. It was called The Passion of the Arc, where God brings a flood to modern Earth. It would be The Pefect Storm, meets The Day After Tomorrow with a limited religious bent.
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Character Look-a-likes
I believe it was created professionally to market Kai's Power Goo tools for Photoshop.
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Junction Point Studios -more info
Games like Wing Commander: Prophecy had a decent story.
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DMG II
WotC has released a sequel to the Dungeon Master's Guide. Supposedly it mirrors the first, and each chapter goes into more detail of what the first book covered.
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German Words
They still have to consider these concepts important enough to designate a word for it. That's what I really dig.
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HD-DVD Details
I wonder what Epiphany has to say about this. Triple-Layer discs can hold up to 45 gigs, but I don't imagine they will be cheap. A fourth option would be a triple-layer disc, where the other side of the disc would be a standard DVD. The bad news is that HD-DVD players will only put out a 480 image via component connectors. So many HDTVs won't get a high-def picture out of a HD-DVD drive, and they may not realize it. Toshiba is mandating pretty much that you need a HDMI connector. Tell me that isn't ****ty. http://www.digitalspy.co.uk/article/ds22406.html
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German Words
Wow. I really need to learn German. Those are great!
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Junction Point Studios -more info
Origin: We Made Worlds
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Junction Point Studios -more info
One strike and 20 hits? I'm giving the guy the benefit of the doubt.
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Character Look-a-likes
That Bastilla pic is the oldest Farked picture on the net.
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X-Men 3 being systematically destroyed
He was stoic in Sin City. He didn't display a whole lot emotion. Angel, especially how he is written in X-3 will be the emotional anchor for the film. Can Stahl do that? I dunno. Apparently Pyro has been resigned as well.
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I Just Can't Get Enough
Sony Pictures is pushing ahead with the sequels I KNOW WHAT YOU DID LAST SUMMER 3, HOLLOW MAN 2, and ROAD HOUSE 2. It has not been determined yet whether Columbia Pictures or Screen gems will release them theatrically or whether any or all will go directly to video. Michael Weiss is writing SUMMER 3. The story will center on a group of teenagers who believe they accidentally killed a man only to discover that the would-be victim is now out to kill them. Neal Moritz and Erik Feig will produce. None of the original cast will return. Claudio Fah is directing HOLLOW MAN 2 from a script by Joel Soisson. The story revolves around a Seattle detective and a biologist who are on the run from a dangerous invisible assassin gone rogue as well as the government forces that created him. And Scott Ziehl will direct ROAD HOUSE 2. The film will start where the original left off and will once again be about a tough bouncer hired to tame a rowdy bar.
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German Words
If you take a fig newton and throw it, you get Far-Fig-Newton, which I guess means Driving Experience in German. Schadenfreude is also a great word. How do Germans come up with such great words? Can some enlightened soul share some more of these German gems with me?
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KotOR2 Patch
KOTOR:1 had movies? I unlocked them all, and they were 10 second shots of the Ebon Hawk, all 10 of them. KOTOR:2 had over 40 movies.
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Bored so who did you hate the most from both KotOR
I love Griff in the non-platonic sense.
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Junction Point Studios -more info
Warren Spector was merely the studio director, and only attached as a name on Invisible War from what I understand. Harvey Smith was the project director on Invisible War, where as Spector's resume includes such titles as: Thief: Deadly Shadows (2004), Eidos Inc. Backyard Wrestling: Don't Try This at Home (2003), Eidos Inc. Deus Ex: Invisible War (2003), Eidos Inc. Whiplash (2003), Eidos Inc. Cel Damage (2002), Electronic Arts Inc. Deus Ex (Game of the Year Edition) (2001), Eidos Inc. Frequency (2001), SCEA Deus Ex (2000), Eidos Inc. Thief: The Dark Project (1998), Eidos Inc. Crusader: No Remorse (1995), ORIGIN Systems Inc. CyberMage: Darklight Awakening (1995), ORIGIN Systems Inc. Dragonsphere (1994), MicroProse Software, Inc. System Shock (1994), Electronic Arts Inc., ORIGIN Systems Inc. Wings of Glory (1994), Electronic Arts Inc. Ultima VII, Part Two: Serpent Isle (1993), ORIGIN Systems Inc. Ultima VII, Part Two: The Silver Seed (1993), Electronic Arts Inc. Wing Commander: Privateer - Righteous Fire (1993), ORIGIN Systems Inc. Ultima Underworld 2: Labyrinth of Worlds (1992), ORIGIN Systems Inc. Ultima Underworld: The Stygian Abyss (1992), ORIGIN Systems Inc. Ultima: Worlds of Adventure 2: Martian Dreams (1991), ORIGIN Systems Inc. Wing Commander II: Vengeance of the Kilrathi (1991), ORIGIN Systems Inc. Wing Commander: The Secret Missions 2: Crusade (1991), ORIGIN Systems Inc. Bad Blood (1990), ORIGIN Systems Inc. Ultima VI: The False Prophet (1990), ORIGIN Systems Inc. Wing Commander (1990), ORIGIN Systems Inc. Wing Commander: The Secret Missions (1990), ORIGIN Systems Inc. Space Rogue (1989), ORIGIN Systems Inc. Now tell me why you would be skeptical of a resume like that?
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NVidia Video Drivers
Not that I know of.
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Civ IV
I didn't watch the video interview as the corporate proxy server blocks streaming video.
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Civ IV
It is nice to know the game is in the home stretch however.
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No-CD Patch?
Maybe I didn't describe it well, but that article doesn't contradict what I was saying. Obscurity comes into play that you are counting on the fact that people won't know the crucial info to get into your system. You don't intentionally leave vulnerabilities, you just operate on the predication that people won't know how to get in. You try to make it so that instead of the common security issues most people have, your security vulnerabilities are less obvious. Security through obscurity is often a means of those on a microbudget, and antiquated technology is still a common method of employing security through obscurity. Old technology often has fewer vulnerabilities as the system is quite simple. The vulnerabilities that do exist are not necessarily as well known, since it's a few generations back and most hackers are young, and versed on cutting edge exploits. You are suggesting security through obscurity means to not lock your door, where as modern security is to buy the latest and greatest lock. My suggested metaphor is to use an older lock that people may no longer know how to pick. The article suggested using a lock, but leaving a key under the welcome mat. I think it's a poor example.
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Does anyone else share my dislike of d20?
No, I'm fairly rational in real life.
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Civ IV
Grr. Not much for info in the interview.
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Does anyone else share my dislike of d20?
My PCs just tend to survive improbable situations so I play them very loosely and throw them in improbable situations whenever I can. My fictional personas have great luck to balance my personal bad luck I suppose.
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Bored so who did you hate the most from both KotOR
I disliked G0T0 and the Wookies. They were wasted character slots. I tried playing KOTOR:1 as a DSF, and Carth suddenly became REALLY annoying.
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Handmaiden and Visas
Visas just didn't have enough dialogue, and the uber-submissive thing didn't do it for me. She wanted to die, and acted like a beaten puppy. How is that erotic? I could see attractive qualities in both Handmaiden and Mira.