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Jediphile

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Everything posted by Jediphile

  1. Only for a short time... It just wasn't a challenge...
  2. What would prevent him from sending some nameless underling to retrieve the lightsaber that was thrown out the window after Mace is dead?
  3. I'm just glad it wasn't a bunny - imagine the bodycount then...
  4. Definitely Aribeth - I just can't stand a paladin's "holier than thou"-attitude. I like Priam Agrivar, but he didn't preach every two seconds or regard himself as being better than all the rest of creation...
  5. GAH!!! Don't even say that in gest That would make KotOR just like all those other hordes of MMORPGs out there. Don't give LA any ideas, please MMORPG for Star Wars is called "Galaxies", not KotOR.
  6. Jediphile replied to a post in a topic in Way Off-Topic
    I wouldn't call it a good game, but I'd agree that the penalty at the end seemed like a compensation for reducing Italy to 10 players. Yes, of course he tripped over that player in the box, but it's not as if he was trying to avoid it. On the contrary, that was exactly what he wanted to happen, and the referee just decided to go along with it. No, I didn't want another 30 minutes of it either, but if Australia feels cheated, then I can't blame them. I can't blame Italy for the win, though. The played a fair game and deserved the win just slightly more than Australia did IMHO.
  7. I tend to agree with you. The Jedi Knight games may have good or bad story (I not going to say either way), but whichever is true doesn't matter so much, because the point of the game is to have a backstory and some cutscenes that set up the player for the subsequent level that must be completed. Rarely indeed do you see the plot evolve much until you've moved from one cutscene through a level to another cutscene, unless you count horror stuff like Resident Evil, which is really more about shock effects than plot. Sure, you can have great plot in an RTS (I like Starcraft's, for example), but it really doesn't matter for the game to work, because even if the story is terrible, you can still have fun killing the baddies. The same is not true for RPGs and adventure games. Quake3 has a story Same thing as Far Cry, I guess, but then the story didn't matter much there, either - it's just an excuse for the action. Yes, but the most memorable moments I have are still from CRPGs and adventure games. Especially when you're betrayed by someone, because in RPGs you usually have to rely on other people, whereas in FPS or RTS, it's just you against everyone else, and if a character betrays you in the plot, then you just get to look forward to one more notch on your gun. As a player, you just don't have to care.
  8. Oh, they can pick up on it very easily. And as for the unexplained Force Bond going poof, I suspect that is by no means an oversight, but rather sets the stage for a big revelation in K3, or at least was intended to. Can't get into it more than that, though, since that is pure speculation on my part. Suffice to say that I think the ending was always intended to be open. That such much was cut just makes it look unfinished rather than with an open, sort of "to be continued", kind of ending.
  9. Well, I liked it. It was a very ambitious attempt at adding to the saga, though the strain was showing at times (Palpatine was clearly a challenge to do). But as Star Wars fanfilms go, this one was among the better IMHO.
  10. Obsidian has said before that they could do K3, if LA wanted them too. So I'd prefer they do it, IF Lucasarts gives them the time to actually FINISH the game this time.
  11. Jediphile replied to a post in a topic in Way Off-Topic
    What? Someone scored in the game between Ukraine and Switzerland? Oh, it was the penalty shoot-out... and Switzerland still couldn't score... Now I can go to bed. Trouble is, I've already covered my need for sleep just watching the game...
  12. Jediphile replied to a post in a topic in Way Off-Topic
    Agreed, but I still can't tell whether that was a deliberate headbutt or not. It did not seem violent enough to me to count as such when it happened, even after watching several replays of it. But yes, if the ref thought it was a headbutt - attempted or otherwise - then that's a red card.
  13. "It is such a quiet thing to fall... but far more terrible is to admit it!" Or if include the cut content, my sig might be a contender too.
  14. Kreia wanted the Exile to kill her. She even says so herself. And I do think she died. In the DS ending, she falls down an abyss. In the LS ending she just falls over dead, then Malachor V goes kaboom, as the Ebon Hawk makes its escape. Either way: One dead Kreia. But I am wondering whether there was some deeper and darker intent behind her desire to die on that precise location at that specific time. I wouldn't put it past Kreia to have done this for some dark purpose that we may see in K3. Still, even if that's not the case, it still makes sense to me. Kreia knew that she had gone as far as she could in her war against the will of the force. Her own death was her own final triumph, as she decided her own fate and that of the Exile, while the will of the force did not. And I'm still wondering whether there is some deeper meaning in her comment about "a final gift, one exile to another..." She's sly and slippery, that one...
  15. Jediphile replied to a post in a topic in Way Off-Topic
    Yes, it was. Edit: I'm not saying he shouldn't have gotten the red though. He should. <{POST_SNAPBACK}> Agreed. Bloody stupid of Figo, but either it's a nudge and not so bad, or it's a straight headbutt and should give straight red. Seemed more like the former to me. But if the ref thinks it's worse, then it should have been a red card right there.
  16. Nope. That profile image is a left over from the demo played at E3. Meaning it's as much deleted content as Mira being found on Peragus. <{POST_SNAPBACK}> Yeah, I know. Sorry for giving the wrong impression, it's just that I would have liked Atris' redemption to mean something in the game itself. But I know you guys can't restore her, because the option was cut so early during development that there is nothing much for the team to restore. Besides, as the plot unfolds, you couldn't have Atris in there anyway, since the Exile either plays the rest of the game with mixed companions (Visas and Mandalore on the Ravager) or alone (on Malachor V) from that point on. So the point is moot in any event.
  17. This is the Gary Gygax argument: "You have to play the game as I wrote it, or you're not playing AD&D at all". It may technically be true, even for an RPG, but then who cares? Definitely a problem right there, yes. I may fudge die rolls and rules as a GM at times, but there is no way I can let my players know it. You know the situation, when you say, "I rolled a 20!" behind your GM's screen and then quickly hide the die so the players can't see... Or you can have outcome C occur whether the players choose option A or option B. This is also known as "Heads - you lose. Tails - I win." As long as the GM does this for the sake of flow and fun in the game, and is fair about it - oh, and doesn't let the players find out! That's very important! - I don't see this as very problematic. After all, there are times when I fudge the dice in the PCs' favor too. To me it's like the directing in a film - as long as the director's hand is unseen, I'm happy, even if I know I'm being manipulated. But if I see where the director is *telling* me what I'm supposed to think, then I'll be incensed! And I'll stop watching! How dares he tell me what I'm supposed to think and do!!! :angry: Just the same in an RPG - as long as the GM's manipulative hand is invisible, it's all fine. But if it becomes obvious, then there's trouble!
  18. Jediphile replied to a post in a topic in Way Off-Topic
    Dude, it was SHOWN in the REPEAT over TWENTY TIMES <{POST_SNAPBACK}> It was, and that is how I reached my conclusion. And I see I'm not the only one here who thinks so either...
  19. Jediphile replied to a post in a topic in Way Off-Topic
    Yeah... it was weak by the ref, though - that was a fairly cheap penalty to say the least, and Iaquinta got exactly what he was trying for. I think Italy might still have won, because I don't see the Aussies keeping up that pressure for another 30 minutes, but even so, I'm not likely to remember that game ending in a way that was all fair and okay... Still, Australia has won a lot of respect. Anyone who says they're not good enough after this world cup should have his head examined. On a good day they'll beat anybody IMHO.
  20. Jediphile replied to a post in a topic in Way Off-Topic
    Farewell to the socceroos - it's been a pleasure...
  21. Jediphile replied to a post in a topic in Way Off-Topic
    So that makes the foul okay?!? He was taken out of the game, so your argument seems woefully biased to me. Yes, but I can't blame Figo for it - it was pure acting too, when that dutch player tried to convince the ref that Figo had made a headbutt. And when the ref is then so weak as to fall for it, yet won't pull the red card that should then follow, then I really can't fault Figo for overdoing it later. Besides, why aren't you blaming Bouhlarouz for being an idiot? Of course this is likely to happen if he decides to put an elbow right in Figo's face. Bouhlarouz deserves the Mickey Mouse award of the month for being a completely brainless fool. Yes, that's so unbiased - the defense rests... I didn't see it as a headbutt. To me it just like he pushed his head close and lightly touched Van Bommel. Stupid, yes, but scarcely a headbutt. Von Bommel deserves an Oscar for it, though, and the ref deserves to be sent home for falling for it. As I said, if the ref thinks Figo made a headbutt, then he should sent Figo off. Instead it's just 'oh, I didn't see it, but you seem to have done something, so here's a yellow card'. What a pathetic ref! But seriously, I do think Portugal deserved the win. They were no better or worse than Holland when came to fouls or play, but they could at least score. Maniche's goal was a true beauty, whereas Holland was woefully ineffective in that department. I went away thinking the right team won... and that football lost...
  22. Probably should give it all, but here's the basics (as per the beginning of Episode VI): Male human noble 4/dark side devotee 6/sith lord 10 Str 9 Dex 11 Con 12 Int 18 Wis 16 Cha 16 Like I said, doesn't do him justice at all...
  23. If you've given her a two-handed weapon (such as a double-lightsaber) then that explains it, since d20 rules state that you get a 50% increase to your damage modifier when using a two-handed weapon. Thus, +4 would become a +6. But your attack bonus does not change.
  24. Nope. Atris is missing the chunk of dialogue for her Malachor confrontation with the Exile., which is essential. I can imagine that one day someone can implement it using dialogue from the confrontation on Telos but not yet. <{POST_SNAPBACK}> Which is fine by me - it never made much sense that Atris would assume all of Kreia's goals just because she turned to the dark side. I suppose that's why Obsidian dropped the idea before they got to do all the proper files for her as Darth Traya. Still, I would have liked to see the redeemed Atris join the Exile's crew, which was also planned at one point.

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