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LadyCrimson

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Everything posted by LadyCrimson

  1. Tho it looks much the same graphically on the surface, it's not the same game, technically. Unfortunately, just because your pc will run one, doesn't mean it'll run the other. Same thing. There are many factors in what make a game work on any given computer, even beyond what's stated on the box, and it is very possible - as opposed to false & stupid - that a game may not like shared memory while others may be able to 'work around it' better. Without you understanding computers a bit better than it appears you currently do, it's not easy to give a reason why stuff like this happens that's going to make sense to you. But as frustrating as it is in your shoes, minimum (or sometimes even the recommended) specs given on boxes do not mean an absolute 100% guarantee that the game will work on your computer, with your specific hardware, driver, and software configurations.
  2. Attack of the Black Lagoon Guys, or Something. Playing hard-to-get w/my lava golem on the beach.
  3. I came out a d20 too. Whether that's good or bad, I have no idea.
  4. Heh, I have a couple of those in my cabinent, and they get used now ... a lot. :D Hope the neck gets better. Funny how what seems like a little thing at first - that you think will just go away really quick - can be such a pain in the, well, neck. And my day so far - woke up and it's raining. Meh. Summer comes later every year.
  5. I'd say no too ... lke mentioned, getting rid of Anakin early wouldn't stop the killing - perhaps delay it, and different people would die, perhaps. But not stop it.
  6. Closed since a 2nd corrected poll was made.
  7. That's what I thought when I first fired it up. The character body models, and the way they stand, or something. Edit: And Titan Quest was in the bargain bin (tho I also bought the expansion for more...), so what the heck. I'm trying it. A lot better than the demo led me to think it would be. Fun Diablo clone.
  8. Yes, sorry, missed that reply - #5 is a ballpoint pen.
  9. Mocha latte is about the only coffee drink I like. And I had a diet coke while at the salad bar for lunch.
  10. First PG-13 horror, and now PG-13 action. Suckage.
  11. QFT As to topic - darnit, I know there was this game where an entire level had this horrid, fixed position camera, where you couldn't turn it or anything - you'd end up turning a corner and staring at a wall, unable to get a view of your characters or anything. I can't remember which one tho - maybe it was The Summoner...
  12. I saw one of those eating contest stories recently, which is why I said that. This guy and gal, they each ate 11 pounds of cheesecake (more or less) in 9 minutes. Or something like that. That'd be a lot of working out to burn that off.
  13. Camera's just a tool - a good photographer can take good pics on almost any camera. I don't think my camera has any filter effects like that, except for B&W ... but I also believe there's still features on my camera that I have never tried. And yeah on the standing still part - why can't animals be still, darnit. heh
  14. The Life and Death of Peter Sellers. Very strange movie. Geoffrey Rush was brilliant - the movie as a whole was ... well, it's just bizarre. I'm not sure whether I liked it or if it was more appalled fascination tha kept me watching. Like most biopics, it focused less on the career/talent and more on the fact the personality wasn't 'perfect,' which is a shame, because Sellers, imo, was a great talent. And I don't just mean the Pink Panther movies.
  15. @Cant - After Tigranes post, I thought I did understand - tho it's possible I didn't, can never be sure. You should hear my husband and I sometimes, talking in increasing circles when we were actually saying pretty much the same thing from the start. I don't, and I don't think I ever said, that I hate having to withdraw and come at an objective from a different angle. I simply hate not knowing in advance that multiple options are possible before I waste time looking. Foreknowledge doesn't decrease my personal enjoyment, but lack of such foreknowledge can increase my annoyance. My antipathy towards lack of clues etc. is directed only towards main plot quests/obstacles that have to be done to progress. Perhaps some of the difference in viewpoint stems because I typically look for the non-battle option first - I always have - by the time I fight, I've already determined it is, indeed, the only option - whether because the game dictates it or I decide I prefer that option. Thus I'd like the clue that I must fight to be there, so I don't waste my time. Backwards maybe? The thing is, you want one thing, and I may not - imo you have to give the player a choice of, not have it be one or the other. Something games don't do well, as I already agreed. Conceptually I don't think it'd be that difficult to allow at least a sort of middle-ground - perhaps you could, for example, have a game setting that dictates how deep the "clues" NPC's are allowed to give you, via using/not using certain lines in their dialog trees - giving the player some control of how much 'leading' they desire to be possible - or an unwinnable battle would tell you it was such, but only after you'd died a certain number of times - say 10 or 15. But I still think the main problem isn't so much getting the 'average' mass player to accept change - it would be that games with too many 'path options' per objective would likely add a lot more programming time and other such stuff, which the publishers aren't generally too keen on. ----------------------- @ Walsh - I didn't specify pnp, and I wan't referring to table-top gaming. I was thinking of performance acting/re-enacting. Now, admittedly I have done neither, so perhaps I'm wrong about whether it's more possible or not; I have, tho, had numerous friends who were into both types and while they'd argue, in the end they weren't all that concerned about it. Maybe they were a less ... competitive ... group than most. I wouldn't know.
  16. Hairbrush, yeah. Glass bottle, spot on, good guess. It's actually a shot taken through the open top of the bottle, straight down, focusing on the bottom glass. And it's a Moosehead.
  17. Those are really nice. Did you use camera filters or PS ones? Either way, they've got good lines and focus. It's funny how I can like photos like those a lot, with all their great shadows curves and lines, but rarely think about taking any myself. I caught a jumping spider in a glass and I'm about to take some pictures. They're just so cute.
  18. I prefer neither. Light brown/sandy brown hair for me.
  19. I'm not sure how someone wanting to cut their hair makes them shallow, anymore than finding the result of such enough of a problem to be a cause for prolonged argument - from either side. He indicated there are other problems from before as well, and it sounds like this is a symptom of deeper issues, not the actual cause, if that makes sense.
  20. Same thing as the other thread. Let's be a little more polite/restrained, please. If you think a post is spammish or trollish etc., use the report system instead.
  21. Well, the request has been made, and in the light of the somewhat disappointing general tone of the responses, I think it best to nip further response in the bud. I hope next time a little more restraint and/or friendly overtures are used, instead. A new topic can be tried again, or users can use the PM system to reply or share pics with the original poster. Thanks.
  22. True enough, lack of freedom in games. And of course lack of realism, particuarly in the battle areas. But sometimes it can be the other way around too - where our belief of what's realisitc isn't really accurate, either, as for most of us that's defined by other mediums besides actual experience. I guess I just look at things this way: if I was looking for my birth parents and the records people said their name was a very common one and their last known address was here (and they weren't there now), I wouldn't feel like my having to go to Korea and run around asking strangers stuff as unrealisitc or easy. So what I'm hearing is that games often lack not so much reality (since reality isn't usually what they're about anyway) as missing a complicated investigative process of the initial clue; not enough option paths for the original directive. Developers not having enough time to plan/place so many different program paths, maybe. Not battle oriented, but I'd personally like it if rpg games would more often lack the 'universal translator' effect - so somethng that dealt with language a bit more realistically - particularly if I actually had to learn some of the language to be able to spy on conversations to get info, say - would add to immersion a lot for me. But most people would probably find that tedious ...
  23. Sightseeing there appears to be a bit limited... I must cleanse my palatte and the thread with cuteness. And with the adventurous things people do in the name of entertainment that I'd never do because I'm a chicken.
  24. Styrofoam/packaging, check. It's not a comb specifically but close enough. Hmm....time to make some harder ones. :D
  25. Check. Close enough. 2.5 gallon spring water container for the fridge. No, but it is kind of like a cross-section view of something ... and smaller than a sofa. Since there's only that one left, here's another four. 5. 6. 7. 8. .. I'm finding it difficult to think of odd angles or ways of looking at things - good practice for me. :D Edit: why won't the pics stay in formation this time, darnit, heh
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