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LadyCrimson

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Everything posted by LadyCrimson

  1. That old thread was definitely good times. Nice to see some updates. ....I look pretty much the same, except a little rounder of cheek & paler. The last pic was when I shaved my eyebrows off. Nothing since. Maybe later. Got a game to watch.
  2. KNOCK-KNOCK-KNOCK-KNOCK
  3. The only place I noticed any jaggy was some of the close up/scenic views & to me that looked more like compressed video effect...but not sure. Funny how eyes work. I notice colors and contrast like a bloodhound, but jaggies have to be pretty bad (usually on narrow lines like telephone wires) before I pay any attention.
  4. K, thanks. I think I'll leave it alone then. I don't mind the small extra step in return for more control over what I wish to give admin rights access to.
  5. It's the first one, so I don't really expect long length. The slow-mo wasn't the best, I agree. But it wasn't that bad. Had nice "what's up ahead?" atmosphere. The FX & combat moves were awesome!
  6. Awesome! While the effects are bright, I definitely don't notice the "flare" as much in movement. I think it looks good, actually. I like the sound effects too, what I can hear over the music. ...and I guess the cute blue guys aren't helping. :thumbsup:
  7. Pac-Man needs encounters where there's the chance to be melted by dragons breath or alien lasers or something. So if they're alien, laser-toting hard boiled detectives, sure, that'd be groovy.
  8. Well....a small plane just crashed into the lagoon near the offices of hub's main client. We can see the news helicopters flying by. Pilot dead. Freaky. And sad. And a little scary.
  9. ...not interested myself, but probably a lot of time to make a new environment for a game so plus points for the effort. ...One day someone will make a full fledged Pac-Man RPG and I will die of happiness. Or laughter. Depends.
  10. Lounging on our wood chaise loungers that we got for free. With our laptops hooked up to long orange extension cords, of course. They even have slide-out mini-table for drinks & books & stuff. The chairs, not the laptops. It's a nice day. Hope the holiday weekend will be as nice.
  11. AHAHAHAHAA!!! ...must find/see this movie now.
  12. Listening to a chipmunked version of the original Oompa Loompa song would probably keep me awake all night. Unfortunately it might also have other, less desirable effects...
  13. Hubby worked 11pm-7pm (and other crazy varied start times, like 2am, 8pm, 10pm etc) a lot when he was in his early 20's. He drank lots of coffee, ate very little, took a nap an hour or two after getting off work, & another nap a few hours before having to go to work. If you have a lot of friends who like to hang out, or lots of non-work stuff to do that requires normal retail type time hours, it can be hard to maintain a regular schedule, hence why he chose multiple naps/coffee instead of an 8 hour block of sleep time. It worked for him well enough, but not everyone can manage that I guess. But...he never "liked it." I think it was more the dull job than the time of day, tho. The job didn't have lots of empty hours, but it was monotonous machinist type work.
  14. While I can understand a rational consideration of population growth concern, this guy is (imo) clearly a nutbag.
  15. Interesting. Is it working for you? Does that just disable the popup warnings, or does it also mean that programs will install with admin privileges if they need them etc? I've been getting around a lot of stuff so far by r-clicking on the exe and picking 'run as administrator.' But it is an extra little step...
  16. Not what's considered real 3d now, but at the time its "realistic & immersive 3D graphics" and "third dimension spatiality" was considered sooo l33t.
  17. Hm...I've seen Risen in the stores & thought about it, but each time I skipped it, mostly because of inconsistent reviews & not knowing much about it beyond that. *scribbles a note to buy it for a rainy day* PS Still playing Two Worlds, tho I've slowed down the per-day time quite a bit. I keep wishing I could fiddle with weather settings to make it rain 90% of the time, too.
  18. You have to remember tho, that where we live, all you have to do to grow lots of edible stuff is toss seeds/seedlings in the ground & occasionally water it. Seriously. Half my uncle's yard and a neighbor's yard are vegie garden. Another neighbor has corn growing in their backyard every year. Hardest thing would be the physical labor of tearing up the lawn and/or building low planter box rows. Now, if you want "perfect" or award winning stuff, that takes a lot more TLC but eh. A small greenhouse to grow things like tomatoes year-round would be some expense however, yes...few thousand bucks or something. Not talking about anything fancy there. Also, hubby spent a lot of his growin' years in the central CA valley farming belt. He's into fresh stuff...already put in tomatoes, jalapenos, strawberries & honeydew since we moved in here. The wild blackberries on the side of the house have gone like gangbusters too, and all I did was prop them up on sticks & give them water a few times. It's produced more than I can eat in my yogurt & ice cream all summer long. Yummy!
  19. DS1/2 had random item stats and they still didn't feel terribly diverse to me. I've never been able to quite put a finger on what it was about Diablo1/Diablo2's item stat/loot system that was so terribly addicting, compared to other similar games. Maybe the thought of getting that "perfect" Ring of the Zodiac to drop....
  20. Hm. So from that it sounds like they're complaining about lack of quality more than quantity, or something. I never actually thought the loot in the first two DS games was anything spectacular to begin with. It was enough to keep you looking a while but it wasn't terribly creative. On the flip side, the drop rate of high level runes to do all that wonderful crafting in Diablo2 was, imo, ridiculously impossible for most average players. I understood it gives incentive to keep playing/hunting, but it always felt a bit too extreme. To the point if you saw someone using certain runeword items you immediately thought they were hacked. There's a fine line between a loot/crafting system that has lots of awesome but frustratingly unrealized possibilities and one that is actually useful while playing through a game a few times. As long as the loot is useful, fun, & has at least some aspect that makes you want to keep looking for "something" for a good a while, I'm happy. But we'll see.
  21. The art style was too cartoony? Weren't the two previous DS games just as cartoony? Either that or I missed the part where they looked like a "realistic" modern day shooter. I'm not sure what they mean about the combat system, though. I'm just mentioning what they said. I personally haven't played Dungeon Siege I and II, but the colors looked a little bit more toned down. I'm not sure if that was really an art choice though. Yes, the colors in the previous two, particularly DS1, weren't as deep/saturated looking. I'm not sure if that had more to do with graphic tech or purposeful design, either, however. Maybe some of both. Edit:I'm more intrigued by the "not enough loot" complaint. I like lots of loot, but I also dislike too much useless filler-loot. I don't need 5-10 pieces of grey/white loot dropping from every monster, for example.
  22. The current egg recall/inspection has me once again reflecting on our dependence on mass-food industry. I can't raise my own cattle/pigs or grow/mill my own wheat, but I'm considering tearing up the large, useless back lawn area and replacing it with a huge garden/fruit tree set up. Maybe even a small greenhouse. It'd be a lot of work & some cost, initially, but....seriously...in the long run we'd save money & be healthier. I wonder if hubby would go for it....
  23. The Station Agent. Lovely little slice of life/chr. film from 2003. Peter Dinklage is awesome. The ending could have been a little stronger, but perhaps I only felt that way because I wanted the movie to keep going.
  24. Depends what level/version of Doom. The floors tended to be brown tho. Acid was green, walls greenish or blue/iron, sky red, etc.
  25. I concur.
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