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mrmonocle

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Everything posted by mrmonocle

  1. If your party member palladin marks one your teammates while being charmed/dominated, the mark effect persists after the combat situation is resolved. screenshot:
  2. If your party member palladin marks one your teammates while being charmed/dominated, the mark effect persists after the combat situation is resolved.
  3. Barbarian is not a tank, it's an aoe frontline DPS. Your main tank is either a paladin or a fighter.
  4. because it's an RPG? a long time ago before they modern console coup there used to be a genre called RPG.
  5. How did YOU measure their level of programming? All the bugs I've encountered so far go beyond standard assertion tests. From a programmer's perspective there are no problems at all. The game runs stable, doesn't crush, and when it does hang, the reason is not in the programming. This release is waaaaaays cleaner than Fallout: New Vegas vanilla ever dreamed to be.
  6. nice find! this love for little details is what makes us play IE games.
  7. I did the dragon normally with rogue wizard and cipher raw dmg abilities.
  8. wizard! requires most investment to get attuned to but is the most rewarding once you get into it.
  9. your high deflection rogue will be a gimp in ragard of the dps output. High per and res means low something else and the dps stats in this game are might dex and int.
  10. downed it on my second playthrough on hard. This boss renders any melee char useless.
  11. wizard doesn't have to charge, unlike cipher. wizard casts a lot faster, wizard has got infinite slikens on high level, and why not have both? one doesn't exclude the other.
  12. 1. Ok, let's start with the image of the erect pillar responsible for "birth" (whether the child will be hollowborn or not). 2. Oedipus complex. Thaos is clearly a father figure and the mother figure is split among Woedica (mistress), Webb (matron), the tortured girl whose name I don't remember (a violated female). Your character is clearly the son who is in conflict with the father over the mother in all her presentations. 3. Voyerism. You don't take part in the fight over mother directly, but assume the role of a peeking voyer. At the end of the story Thaos confirms it by saying that your quarrel is long concluded. 4. Engagement provokes the fear of turning your back on the enemy.
  13. but here there is no tactics, just revival spam and cipher/wizard or any other raw dmg boom boom.
  14. 1. I haven't recruited any NPCs, created a custom adventurer party. 2. I haven't picked any long text books. Dunno what helped more, but the game saves fine in twin elms.
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